摘要: public class MouseKeyBoardOperate { /// /// 创建结构体用于返回捕获时间 /// [StructLayout(LayoutKind.Sequential)] struct Lastinputinfo { /// /// 设置结构体块容量 /// [MarshalAs(UnmanagedType.U4)] public in... 阅读全文
posted @ 2017-05-24 16:45 hi..... 阅读(522) 评论(0) 推荐(0) 编辑