ConcurrentDictionary,ConcurrentStack,ConcurrentQueue
static void Main(string[] args) { var concurrentDictionary = new ConcurrentDictionary<int, string>(); var dictionary = new Dictionary<int, string>(); var sw = new Stopwatch(); sw.Start(); for (int i = 0; i < 1000000; i++) { lock (dictionary) { dictionary[i] = Item; } } sw.Stop(); Console.WriteLine("wrinting to dictionary with a lock: {0}", sw.Elapsed); //wrinting to dictionary with a lock: 00:00:00.0633939 sw.Restart(); for (int i = 0; i < 1000000; i++) { concurrentDictionary[i] = Item; } sw.Stop(); Console.WriteLine("wrinting to a concurrent dictionary: {0}", sw.Elapsed); //wrinting to a concurrent dictionary: 00:00:00.2889851 //对于写入操作并发词典要比普通带锁词典要慢 sw.Restart(); for (int i = 0; i < 1000000; i++) { lock (dictionary) { CurrentItem = dictionary[i]; } } sw.Stop(); Console.WriteLine("reading from dictionary with a lock: {0}", sw.Elapsed); //reading from dictionary with a lock: 00:00:00.0286066 sw.Restart(); for (int i = 0; i < 1000000; i++) { CurrentItem = concurrentDictionary[i]; } sw.Stop(); Console.WriteLine("reading from a concurrent dictionary: {0}", sw.Elapsed); //reading from a concurrent dictionary: 00:00:00.0196372 //对于读取操作并发词典要比普通带锁词典要快 //concurrentDictionary采用细粒度锁定[fine-grained locking] //普通带锁dictionary采用粗粒度锁定[coarse-grained locking] //在多核多线程的情况下concurrentDictionary将有更好的性能表现 sw.Restart(); Console.ReadKey(); } const string Item = "Dictionary item"; public static string CurrentItem;