动态编译
AssemblyInfo.cs
AppDomain.CurrentDomain.AppendPrivatePath("");
AppDomain.CurrentDomain.SetupInformation.PrivateBinPath="";
/keyfile:vv.snk
AppDomainSetup.ConfiguraitonFile属性就是指的这个
<
runtime
>
<
assemblyBinding
xmlns="urn:schemas-microsoft-com:asm.v1">
<
probing
privatePath="Castle;Core;Module;UI;Misc;"/>
</
assemblyBinding
>
</
runtime
>
static Program() { AppDomain.CurrentDomain.SetData("PRIVATE_BINPATH", "Castle;Core;Module;UI;Misc;"); AppDomain.CurrentDomain.SetData("BINPATH_PROBE_ONLY", "Castle;Core;Module;UI;Misc;"); var m = typeof(AppDomainSetup).GetMethod("UpdateContextProperty", BindingFlags.NonPublic | BindingFlags.Static); var funsion = typeof(AppDomain).GetMethod("GetFusionContext", BindingFlags.NonPublic | BindingFlags.Instance); m.Invoke(null, new object[] { funsion.Invoke(AppDomain.CurrentDomain, null), "PRIVATE_BINPATH", "Castle;Core;Module;UI;Misc;" }); } 嗯,迫不及待的编译,运行!哇! /// </summary> [STAThread] static void Main() { AppDomain.CurrentDomain.SetupInformation.ConfigurationFile = "Data\MyApp.Config"; Application.Run(new MyAppForm()); } ……在此调试,惊奇的发现这个属性设置居然完全没有效果,语句执行完后,该属性值依然是默认值。于是查文档啊,百度啊,谷歌啊~ 最后终于知道设置config的正确方法。 AppDomain.CurrentDomain.SetData("APP_CONFIG_FILE", path); 嗯,这个这个……不是微软在害人吗
AppDomainSetup setup = new AppDomainSetup(); setup.ConfigurationFile = Path.GetFullPath(appConfig); AppDomain domain = AppDomain.CreateDomain( Guid.NewGuid().ToString(), AppDomain.CurrentDomain.Evidence, setup); domain.UnhandledException += new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException); var ty= typeof(Program); Program prog = domain.CreateInstanceAndUnwrap(ty.Assembly.FullName, ty.FullName) as Program; prog.Method(args); 最好不要hack。 以上来自stackoverflow 最好不要hack
动态编译
/// <summary> /// 动态编译并执行代码 /// </summary> /// <param name="code">代码</param> /// <param name="newPath">输出dll的路径</param> /// <returns>返回输出内容</returns> private CompilerResults debugRun(string[] code, string newPath) { CSharpCodeProvider complier = new CSharpCodeProvider(); //设置编译参数 CompilerParameters paras = new CompilerParameters(); //引入第三方dll paras.ReferencedAssemblies.Add(@"System.dll"); paras.ReferencedAssemblies.Add(@"System.configuration.dll"); paras.ReferencedAssemblies.Add(@"System.Data.dll"); paras.ReferencedAssemblies.Add(@"System.Management.dll"); paras.ReferencedAssemblies.Add(@"System.Web.dll"); paras.ReferencedAssemblies.Add(@"System.Xml.dll"); paras.ReferencedAssemblies.Add(@"F:\AuthorizationService\Lib\Newtonsoft.Json\Net20\Newtonsoft.Json.dll"); //引入自定义dll //paras.ReferencedAssemblies.Add(@"D:\自定义方法\自定义方法\bin\LogHelper.dll"); //是否内存中生成输出 paras.GenerateInMemory = false; //是否生成可执行文件 paras.GenerateExecutable = false; paras.OutputAssembly = newPath; //编译代码 CompilerResults result = complier.CompileAssemblyFromSource(paras, code); return result; }
using System; using System.Data; using System.Configuration; using System.Text; using System.CodeDom.Compiler; using Microsoft.CSharp; using System.Reflection; namespace EvalGuy { /// <summary> /// 本类用来将字符串转为可执行文本并执行 /// 从别处复制,勿随意更改! /// </summary> public class Evaluator { #region 构造函数 /// <summary> /// 可执行串的构造函数 /// </summary> /// <param name="items"> /// 可执行字符串数组 /// </param> public Evaluator(EvaluatorItem[] items) { ConstructEvaluator(items); //调用解析字符串构造函数进行解析 } /// <summary> /// 可执行串的构造函数 /// </summary> /// <param name="returnType">返回值类型</param> /// <param name="expression">执行表达式</param> /// <param name="name">执行字符串名称</param> public Evaluator(Type returnType, string expression, string name) { //创建可执行字符串数组 EvaluatorItem[] items = { new EvaluatorItem(returnType, expression, name) }; ConstructEvaluator(items); //调用解析字符串构造函数进行解析 } /// <summary> /// 可执行串的构造函数 /// </summary> /// <param name="item">可执行字符串项</param> public Evaluator(EvaluatorItem item) { EvaluatorItem[] items = { item };//将可执行字符串项转为可执行字符串项数组 ConstructEvaluator(items); //调用解析字符串构造函数进行解析 } /// <summary> /// 解析字符串构造函数 /// </summary> /// <param name="items">待解析字符串数组</param> private void ConstructEvaluator(EvaluatorItem[] items) { //创建C#编译器实例 ICodeCompiler comp = (new CSharpCodeProvider().CreateCompiler()); //编译器的传入参数 CompilerParameters cp = new CompilerParameters(); cp.ReferencedAssemblies.Add("system.dll"); //添加程序集 system.dll 的引用 cp.ReferencedAssemblies.Add("system.data.dll"); //添加程序集 system.data.dll 的引用 cp.ReferencedAssemblies.Add("system.xml.dll"); //添加程序集 system.xml.dll 的引用 cp.GenerateExecutable = false; //不生成可执行文件 cp.GenerateInMemory = true; //在内存中运行 StringBuilder code = new StringBuilder(); //创建代码串 /* * 添加常见且必须的引用字符串 */ code.Append("using System; \n"); code.Append("using System.Data; \n"); code.Append("using System.Data.SqlClient; \n"); code.Append("using System.Data.OleDb; \n"); code.Append("using System.Xml; \n"); code.Append("namespace EvalGuy { \n"); //生成代码的命名空间为EvalGuy,和本代码一样 code.Append(" static class Program{ static void Main(){}}\n");//无用的M code.Append(" public class _Evaluator { \n"); //产生 _Evaluator 类,所有可执行代码均在此类中运行 foreach (EvaluatorItem item in items) //遍历每一个可执行字符串项 { code.AppendFormat(" public {0} {1}() ", //添加定义公共函数代码 item.ReturnType.Name, //函数返回值为可执行字符串项中定义的返回值类型 item.Name); //函数名称为可执行字符串项中定义的执行字符串名称 code.Append("{ "); //添加函数开始括号 code.AppendFormat("return ({0});", item.Expression);//添加函数体,返回可执行字符串项中定义的表达式的值 code.Append("}\n"); //添加函数结束括号 } code.Append("} }"); //添加类结束和命名空间结束括号 //得到编译器实例的返回结果 CompilerResults cr = comp.CompileAssemblyFromSource(cp, code.ToString()); if (cr.Errors.HasErrors) //如果有错误 { StringBuilder error = new StringBuilder(); //创建错误信息字符串 error.Append("编译有错误的表达式: "); //添加错误文本 foreach (CompilerError err in cr.Errors) //遍历每一个出现的编译错误 { error.AppendFormat("{0}\n", err.ErrorText); //添加进错误文本,每个错误后换行 } throw new Exception("编译错误: " + error.ToString());//抛出异常 } Assembly a = cr.CompiledAssembly; //获取编译器实例的程序集 _Compiled = a.CreateInstance("EvalGuy._Evaluator"); //通过程序集查找并声明 EvalGuy._Evaluator 的实例 } #endregion #region 公有成员 /// <summary> /// 执行字符串并返回整型值 /// </summary> /// <param name="name">执行字符串名称</param> /// <returns>执行结果</returns> public int EvaluateInt(string name) { return (int)Evaluate(name); } /// <summary> /// 执行字符串并返回字符串型值 /// </summary> /// <param name="name">执行字符串名称</param> /// <returns>执行结果</returns> public string EvaluateString(string name) { return (string)Evaluate(name); } /// <summary> /// 执行字符串并返回布尔型值 /// </summary> /// <param name="name">执行字符串名称</param> /// <returns>执行结果</returns> public bool EvaluateBool(string name) { return (bool)Evaluate(name); } /// <summary> /// 执行字符串并返 object 型值 /// </summary> /// <param name="name">执行字符串名称</param> /// <returns>执行结果</returns> public object Evaluate(string name) { MethodInfo mi = _Compiled.GetType().GetMethod(name);//获取 _Compiled 所属类型中名称为 name 的方法的引用 return mi.Invoke(_Compiled, null); //执行 mi 所引用的方法 } #endregion #region 静态成员 /// <summary> /// 执行表达式并返回整型值 /// </summary> /// <param name="code">要执行的表达式</param> /// <returns>运算结果</returns> static public int EvaluateToInteger(string code) { Evaluator eval = new Evaluator(typeof(int), code, staticMethodName);//生成 Evaluator 类的对像 return (int)eval.Evaluate(staticMethodName); //执行并返回整型数据 } /// <summary> /// 执行表达式并返回字符串型值 /// </summary> /// <param name="code">要执行的表达式</param> /// <returns>运算结果</returns> static public string EvaluateToString(string code) { Evaluator eval = new Evaluator(typeof(string), code, staticMethodName);//生成 Evaluator 类的对像 return (string)eval.Evaluate(staticMethodName); //执行并返回字符串型数据 } /// <summary> /// 执行表达式并返回布尔型值 /// </summary> /// <param name="code">要执行的表达式</param> /// <returns>运算结果</returns> static public bool EvaluateToBool(string code) { Evaluator eval = new Evaluator(typeof(bool), code, staticMethodName);//生成 Evaluator 类的对像 return (bool)eval.Evaluate(staticMethodName); //执行并返回布尔型数据 } /// <summary> /// 执行表达式并返回 object 型值 /// </summary> /// <param name="code">要执行的表达式</param> /// <returns>运算结果</returns> static public object EvaluateToObject(string code) { Evaluator eval = new Evaluator(typeof(object), code, staticMethodName);//生成 Evaluator 类的对像 return eval.Evaluate(staticMethodName); //执行并返回 object 型数据 } #endregion #region 私有成员 /// <summary> /// 静态方法的执行字符串名称 /// </summary> private const string staticMethodName = "__foo"; /// <summary> /// 用于动态引用生成的类,执行其内部包含的可执行字符串 /// </summary> object _Compiled = null; #endregion } /// <summary> /// 可执行字符串项(即一条可执行字符串) /// </summary> public class EvaluatorItem { /// <summary> /// 返回值类型 /// </summary> public Type ReturnType; /// <summary> /// 执行表达式 /// </summary> public string Expression; /// <summary> /// 执行字符串名称 /// </summary> public string Name; /// <summary> /// 可执行字符串项构造函数 /// </summary> /// <param name="returnType">返回值类型</param> /// <param name="expression">执行表达式</param> /// <param name="name">执行字符串名称</param> public EvaluatorItem(Type returnType, string expression, string name) { ReturnType = returnType; Expression = expression; Name = name; } } }
EvalGuy.Evaluator ev = new EvalGuy.Evaluator(typeof(string), "\"dddd"+DateTime.Now+"\"", "ddd");
Text= ev.EvaluateString("ddd");
http://www.csscript.net/
private void menu_export_Click(object sender, EventArgs e) { string sourceName = "MyForm.cs"; FileInfo sourceFile = new FileInfo(sourceName); CSharpCodeProvider provider = new CSharpCodeProvider(); status_content_label.Text = "Exporting ... "; String exeName = String.Format(@"{0}\{1}.exe", "Output/", sourceFile.Name.Replace(".", "_")); CompilerParameters cp = new CompilerParameters(); cp.ReferencedAssemblies.Add("System.dll"); cp.ReferencedAssemblies.Add("System.Drawing.dll"); cp.ReferencedAssemblies.Add("System.Windows.Forms.dll"); //cp.ReferencedAssemblies.Add("AxInterop.ShockwaveFlashObjects.dll"); //cp.ReferencedAssemblies.Add("Interop.ShockwaveFlashObjects.dll"); //cp.ReferencedAssemblies.Add("System.Data.dll"); // Generate an executable instead of // a class library. cp.GenerateExecutable = true; // Specify the assembly file name to generate. cp.OutputAssembly = exeName; // Save the assembly as a physical file. cp.GenerateInMemory = false; cp.IncludeDebugInformation = false; // Set whether to treat all warnings as errors. cp.TreatWarningsAsErrors = false; cp.CompilerOptions = "/optimize /win32icon:" + config.GetIconPath() + " MyForm.cs"; // Invoke compilation of the source file. CompilerResults cr = provider.CompileAssemblyFromFile(cp, sourceName); string errorMessage; if (cr.Errors.Count > 0) { // Display compilation errors. errorMessage = "Errors building {0} into {1}" + sourceName + cr.PathToAssembly + "\n"; foreach (CompilerError ce in cr.Errors) { errorMessage += " {0}" + ce.ToString() + "\n"; } errorReport.ShowError(errorMessage); errorReport.Show(); status_content_label.Text = "Failed to create the exe file."; } else { status_content_label.Text = "Exe file successfully created."; } }
然后是MyForm.cs,就是用来动态编译的cs:
using System; using System.Drawing; using System.Windows.Forms; class MyForm : Form { public MyForm() { this.Text = "Hello World"; this.StartPosition = FormStartPosition.CenterScreen; } public static void Main() { Application.Run(new MyForm()); } }
在 cp.CompilerOptions 中 加一句 /target:winexe 就可以了 默认是 Console app
http://stackoverflow.com/questions/7497493/problems-using-windowsform-and-csharpcodeprovider
public static void abc() { #region 要执行的代码 string strCode = @" using System; using System.Text; using System.Collections.Generic; using System.Linq; namespace aaa { public class bbb { public static string ccc(string name) { return ""abc""; } } }"; #endregion #region 编译参数 CompilerParameters objCompilerParams = new CompilerParameters(); objCompilerParams.GenerateExecutable = false; //编译成exe还是dll objCompilerParams.GenerateInMemory = false; //是否写入内存,不写入内存就写入磁盘 objCompilerParams.OutputAssembly = "E:\\abc.dll"; //输出路径 objCompilerParams.IncludeDebugInformation = false; //是否产生pdb调试文件 默认是false objCompilerParams.ReferencedAssemblies.Add("System.dll"); objCompilerParams.ReferencedAssemblies.Add("System.Core.dll"); //编译器选项:编译成(存储在内存中)的DLL /*objCompilerParams.CompilerOptions = "/target:library /optimize"; //编译时在内存输出 objCompilerParams.GenerateInMemory = true; //不生成调试信息 objCompilerParams.IncludeDebugInformation = false;*/ #endregion #region 编译 //创建编译类 CSharpCodeProvider objCompiler = new CSharpCodeProvider(); //进行编译 CompilerResults objCompileResults = objCompiler.CompileAssemblyFromSource(objCompilerParams, strCode); #endregion #region 取得编译成程序集,准备执行程序集里的类中的方法 //获取编译结果:程序集 Assembly objAssembly = objCompileResults.CompiledAssembly; //获取编译成的程序集的信息 /*object objMainClassInstance = objAssembly.CreateInstance("Program"); Type objMainClassType = objMainClassInstance.GetType();*/ #endregion #region 调用程序集中的类,执行类中的方法,得到结果 /*objMainClassType.GetMethod("Main").Invoke(objMainClassInstance, null); objMainClassType.GetMethod("PrintWorld").Invoke(objMainClassInstance, null);*/ #endregion 上面代码是动态编译生成一个DLL,生成没问题,现在DLL中的方法返回的是字符串!!如何在动态库中使用图片资源?例如上面的方法,我可以返回一个image 求大神帮忙
objCompilerParams.EmbeddedResources.Add(fileName); //获取资源中的图片 protected Bitmap GetResImage(string resourceName) { Bitmap resImage = null; try { Stream stream = this.GetType().Assembly.GetManifestResourceStream(resourceName); if (stream != null) { Bitmap bmp = new Bitmap(stream); resImage = CloneBitmap(bmp); bmp = null; stream.Close(); stream = null; } } catch { } return resImage; } 终于OK了!! Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(projectName + "".bbb.jpg""); 后面的文件名这样写不对!!! var ass = Assembly.GetExecutingAssembly(); foreach (var file in ass.GetManifestResourceNames()) { } 直接用这个file就可以了!~!!感谢各位这两天的帮忙!!!散分了