在Winform中通过LibVLCSharp回调函数获取视频帧

参考资料:VlcVideoSourceProvider

优点:实现视频流的动态处理。

缺点:视频解码(CPU/GPU)后图像处理CPU占用率高,视频有可能会卡顿(卡顿已解决,详见改进)。

在Winform中通过LibVLCSharp组件获取视频流中的每一帧图像,需要设置回调函数,主要是SetVideoFormatCallbacks和SetVideoCallbacks,其定义如下所示:

/// <summary>
/// Set decoded video chroma and dimensions.
/// This only works in combination with libvlc_video_set_callbacks().
/// </summary>
/// <param name="formatCb">callback to select the video format (cannot be NULL)</param>
/// <param name="cleanupCb">callback to release any allocated resources (or NULL)</param>
public void SetVideoFormatCallbacks(
  MediaPlayer.LibVLCVideoFormatCb formatCb,
  MediaPlayer.LibVLCVideoCleanupCb? cleanupCb)
{
  this._videoFormatCb = formatCb ?? throw new ArgumentNullException(nameof (formatCb));
  this._videoCleanupCb = cleanupCb;
  MediaPlayer.Native.LibVLCVideoSetFormatCallbacks(this.NativeReference, MediaPlayer.VideoFormatCallbackHandle, cleanupCb == null ? (MediaPlayer.LibVLCVideoCleanupCb) null : this._videoCleanupCb);
}

/// <summary>
/// Set callbacks and private data to render decoded video to a custom area in memory.
/// Use libvlc_video_set_format() or libvlc_video_set_format_callbacks() to configure the decoded format.
/// Warning
/// Rendering video into custom memory buffers is considerably less efficient than rendering in a custom window as normal.
/// For optimal perfomances, VLC media player renders into a custom window, and does not use this function and associated callbacks.
/// It is highly recommended that other LibVLC-based application do likewise.
/// To embed video in a window, use libvlc_media_player_set_xid() or equivalent depending on the operating system.
/// If window embedding does not fit the application use case, then a custom LibVLC video output display plugin is required to maintain optimal video rendering performances.
/// The following limitations affect performance:
/// Hardware video decoding acceleration will either be disabled completely, or require(relatively slow) copy from video/DSP memory to main memory.
/// Sub-pictures(subtitles, on-screen display, etc.) must be blent into the main picture by the CPU instead of the GPU.
/// Depending on the video format, pixel format conversion, picture scaling, cropping and/or picture re-orientation,
/// must be performed by the CPU instead of the GPU.
/// Memory copying is required between LibVLC reference picture buffers and application buffers (between lock and unlock callbacks).
/// </summary>
/// <param name="lockCb">callback to lock video memory (must not be NULL)</param>
/// <param name="unlockCb">callback to unlock video memory (or NULL if not needed)</param>
/// <param name="displayCb">callback to display video (or NULL if not needed)</param>
public void SetVideoCallbacks(
  MediaPlayer.LibVLCVideoLockCb lockCb,
  MediaPlayer.LibVLCVideoUnlockCb? unlockCb,
  MediaPlayer.LibVLCVideoDisplayCb? displayCb)
{
  this._videoLockCb = lockCb ?? throw new ArgumentNullException(nameof (lockCb));
  this._videoUnlockCb = unlockCb;
  this._videoDisplayCb = displayCb;
  MediaPlayer.Native.LibVLCVideoSetCallbacks(this.NativeReference, MediaPlayer.VideoLockCallbackHandle, unlockCb == null ? (MediaPlayer.LibVLCVideoUnlockCb) null : MediaPlayer.VideoUnlockCallbackHandle, displayCb == null ? (MediaPlayer.LibVLCVideoDisplayCb) null : MediaPlayer.VideoDisplayCallbackHandle, GCHandle.ToIntPtr(this._gcHandle));
}

1、回调方法简要说明

SetVideoFormatCallbacks方法中参数formatCb用于初始化图像数据,参数cleanupCb用于清理图像数据。SetVideoFormatCallbacks方法中参数lockCb用于对视频帧进行解码,参数unlockCb用于解锁图片缓冲区,参数displayCb用以显示图片。

2、获取视频帧数据

在Winform中,在LibVLCSharp回调函数中获取视频帧以后,需要将图像数据拷贝进图像缓存中,这可以通过内存映射文件及预设的Bitmap实现。在lockCb委托方法中,通过视频源的图像参数,可以构造出内存映射文件对象MemoryMappedFile和MemoryMappedViewAccessor,同时创建Bitmap相关对象。

var size = pitches * lines;
_memoryMappedFile = MemoryMappedFile.CreateNew(null, size);
_memoryMappedView = _memoryMappedFile.CreateViewAccessor();
var viewHandle = _memoryMappedView.SafeMemoryMappedViewHandle.DangerousGetHandle();
userData = viewHandle;

var args = new
{
    // ReSharper disable once RedundantAnonymousTypePropertyName
    width = width,
    // ReSharper disable once RedundantAnonymousTypePropertyName
    height = height,
};
_synchronizationContext.Post((state) =>
{
    _bitmap = new Bitmap((int)args.width, (int)args.height, PixelFormat.Format32bppRgb);
    _bitmapBuffer = new byte[(int)args.width * (int)args.height * 4];
    _graphics = Graphics.FromImage(_bitmap);
}, null);

然后,在对视频帧解码时,将视频数据写入内存映射文件中。

Marshal.WriteIntPtr(planes, userData);

3、显示视频帧

LibVLCVideoDisplayCb类型的回调函数用于显示图像。此时内存映射文件中已经含有视频帧数据,需要将其拷贝到Bitmap中。下面代码在获取内存映射文件中的图像后,通过触发事件对外开放图像绘制接口,实现对图像的二次处理;绘制完成后触发图像渲染完毕事件,通知相关控件加载图像。

try
{
    var bitmapData = _bitmap.LockBits(
        new Rectangle(0, 0, _videoWidth, _videoHeight),
        ImageLockMode.WriteOnly, PixelFormat.Format32bppRgb
    );
    _memoryMappedView.ReadArray(8, _bitmapBuffer, 0, _bitmapBuffer.Length); //从内存映射视图的第九个字节开始读取图像数据
    Marshal.Copy(_bitmapBuffer, 0, bitmapData.Scan0, _bitmapBuffer.Length); //将图像数据写入Bitmap
    _bitmap.UnlockBits(bitmapData);

    //帧图像已渲染完毕
    FrameRendered.Invoke(_graphics);
}
catch (Exception e)
{
    Console.WriteLine(e.Message);
}

Task.Run(() =>
{
    var image = _bitmap.Clone(
        new Rectangle(0, 0, _bitmap.Width, _bitmap.Height),
        PixelFormat.Format32bppRgb);

    _synchronizationContext.Post((state) =>
    {
        FrameChanged.Invoke(image); //帧图像已修改
    }, null);
});

4、部分代码

4.1 MyVlcVideoSourceProvider类

internal class MyVlcVideoSourceProvider
{
    public event Action<Graphics> FrameRendered = (_) => { };
    public event Action<Bitmap> FrameChanged = (_) => { };

    /// <summary>
    /// The memory mapped file that contains the picture data
    /// </summary>
    private MemoryMappedFile _memoryMappedFile;

    /// <summary>
    /// The view that contains the pointer to the buffer that contains the picture data
    /// </summary>
    private MemoryMappedViewAccessor _memoryMappedView;

    private int _videoWidth;
    private int _videoHeight;

    private Bitmap _bitmap;
    private Graphics _graphics;
    private byte[] _bitmapBuffer;

    private readonly MediaPlayer _mediaPlayer;
    private readonly SynchronizationContext _synchronizationContext;

    public MyVlcVideoSourceProvider(
        MediaPlayer mediaPlayer,
        SynchronizationContext synchronizationContext
    )
    {
        _mediaPlayer = mediaPlayer;
        _mediaPlayer.SetVideoFormatCallbacks(VideoFormat, CleanupVideo);
        _mediaPlayer.SetVideoCallbacks(LockVideo, null, DisplayVideo);
        _synchronizationContext = synchronizationContext;
    }

    public void UnInit()
    {
        RemoveVideo();
    }

    #region Vlc video callbacks

    /// <summary>
    /// Called by vlc when the video format is needed. This method allocats the picture buffers for vlc and tells it to set the chroma to RV32
    /// </summary>
    /// <param name="userData">The user data that will be given to the <see cref="LockVideo"/> callback. It contains the pointer to the buffer</param>
    /// <param name="chroma">The chroma</param>
    /// <param name="width">The visible width</param>
    /// <param name="height">The visible height</param>
    /// <param name="pitches">The buffer width</param>
    /// <param name="lines">The buffer height</param>
    /// <returns>The number of buffers allocated</returns>
    private uint VideoFormat(
        // ReSharper disable RedundantAssignment
        ref IntPtr userData,
        IntPtr chroma,
        ref uint width,
        ref uint height,
        ref uint pitches,
        ref uint lines
    ) // ReSharper restore RedundantAssignment
    {
        FourCCConverter.ToFourCC("RV32", chroma);

        //Correct video width and height according to TrackInfo
        var media = _mediaPlayer.Media;
        if (media != null)
        {
            foreach (MediaTrack track in media.Tracks)
            {
                if (track.TrackType == TrackType.Video)
                {
                    var trackInfo = track.Data.Video;
                    if (trackInfo.Width > 0 && trackInfo.Height > 0)
                    {
                        width = trackInfo.Width;
                        height = trackInfo.Height;
                        if (trackInfo.SarDen != 0)
                        {
                            width = width * trackInfo.SarNum / trackInfo.SarDen;
                        }
                    }

                    break;
                }
            }
        }

        pitches = GetAlignedDimension((width * 32) / 8, 32);
        lines = GetAlignedDimension(height, 32);

        _videoWidth = (int)width;
        _videoHeight = (int)height;

        var size = pitches * lines;
        _memoryMappedFile = MemoryMappedFile.CreateNew(null, size);

        var args = new
        {
            // ReSharper disable once RedundantAnonymousTypePropertyName
            width = width,
            // ReSharper disable once RedundantAnonymousTypePropertyName
            height = height,
        };
        _synchronizationContext.Post((state) =>
        {
            _bitmap = new Bitmap((int)args.width, (int)args.height, PixelFormat.Format32bppRgb);
            _bitmapBuffer = new byte[(int)args.width * (int)args.height * 4];
            _graphics = Graphics.FromImage(_bitmap);
        }, null);

        _memoryMappedView = _memoryMappedFile.CreateViewAccessor();
        var viewHandle = _memoryMappedView.SafeMemoryMappedViewHandle.DangerousGetHandle();
        userData = viewHandle;
        return 1;
    }

    /// <summary>
    /// Called by Vlc when it requires a cleanup
    /// </summary>
    /// <param name="userData">The parameter is not used</param>
    private void CleanupVideo(ref IntPtr userData)
    {
        // This callback may be called by Dispose in the Dispatcher thread, in which case it deadlocks if we call RemoveVideo again in the same thread.
        _synchronizationContext.Post((state) => { RemoveVideo(); }, null);
    }

    /// <summary>
    /// Called by libvlc when it wants to acquire a buffer where to write
    /// </summary>
    /// <param name="userData">The pointer to the buffer (the out parameter of the <see cref="VideoFormat"/> callback)</param>
    /// <param name="planes">The pointer to the planes array. Since only one plane has been allocated, the array has only one value to be allocated.</param>
    /// <returns>The pointer that is passed to the other callbacks as a picture identifier, this is not used</returns>
    private IntPtr LockVideo(IntPtr userData, IntPtr planes)
    {
        Marshal.WriteIntPtr(planes, userData);
        return userData;
    }

    /// <summary>
    /// Called by libvlc when the picture has to be displayed.
    /// </summary>
    /// <param name="userData">The pointer to the buffer (the out parameter of the <see cref="VideoFormat"/> callback)</param>
    /// <param name="picture">The pointer returned by the <see cref="LockVideo"/> callback. This is not used.</param>
    private void DisplayVideo(IntPtr userData, IntPtr picture)
    {
        if (_bitmap == null)
        {
            return;
        }

        try
        {
            var bitmapData = _bitmap.LockBits(
                new Rectangle(0, 0, _videoWidth, _videoHeight),
                ImageLockMode.WriteOnly, PixelFormat.Format32bppRgb
            );
            _memoryMappedView.ReadArray(8, _bitmapBuffer, 0, _bitmapBuffer.Length); //从内存映射视图的第九个字节开始读取图像数据
            Marshal.Copy(_bitmapBuffer, 0, bitmapData.Scan0, _bitmapBuffer.Length); //将图像数据写入Bitmap
            _bitmap.UnlockBits(bitmapData);

            //帧图像已渲染完毕
            FrameRendered.Invoke(_graphics);
        }
        catch (Exception e)
        {
            Console.WriteLine(e.Message);
        }

        Task.Run(() =>
        {
            var image = _bitmap.Clone(
                new Rectangle(0, 0, _bitmap.Width, _bitmap.Height),
                PixelFormat.Format32bppRgb);

            _synchronizationContext.Post((state) =>
            {
                FrameChanged.Invoke(image); //帧图像已修改
            }, null);
        });
    }

    #endregion

    /// <summary>
    /// Aligns dimension to the next multiple of mod
    /// </summary>
    /// <param name="dimension">The dimension to be aligned</param>
    /// <param name="mod">The modulus</param>
    /// <returns>The aligned dimension</returns>
    private uint GetAlignedDimension(uint dimension, uint mod)
    {
        var modResult = dimension % mod;
        if (modResult == 0)
        {
            return dimension;
        }

        return dimension + mod - (dimension % mod);
    }

    /// <summary>
    /// Removes the video (must be called from the Dispatcher thread)
    /// </summary>
    private void RemoveVideo()
    {
        _memoryMappedView?.Dispose();
        _memoryMappedView = null;
        _memoryMappedFile?.Dispose();
        _memoryMappedFile = null;

        _graphics?.Dispose();
        _graphics = null;
        _bitmap?.Dispose();
        _bitmap = null;
    }
}

4.2 VideoSourceProviderControl类(基于LibVLCSharp的视频播放代码已省略)

public partial class VideoSourceProviderControl : VideoPlayerControl
{
    public override Control VideoView => pictureBoxVideo;

    private readonly MyVlcVideoSourceProvider _sourceProvider;

    public VideoSourceProviderControl()
    {
        InitializeComponent();

        _sourceProvider = new MyVlcVideoSourceProvider(MediaPlayer,
            SynchronizationContext.Current);
        _sourceProvider.FrameRendered += OnFrameRendered;
        _sourceProvider.FrameChanged += OnFrameChanged;
    }

    protected override void OnVideoPlayerLoad(object sender, EventArgs e)
    {
        base.OnVideoPlayerLoad(sender, e);
        pictureBoxVideo.SizeMode = PictureBoxSizeMode.StretchImage;
        pictureBoxVideo.Dock = DockStyle.Fill;
    }

    protected override void OnVideoPlayerDestroyed(object sender, EventArgs args)
    {
        base.OnVideoPlayerDestroyed(sender, args);
        _sourceProvider.UnInit();
    }

    private void OnFrameRendered(Graphics graphics)
    {
        graphics.DrawString("test测试。", new Font("新宋体", 24), Brushes.Red, 100, 100);
    }

    private void OnFrameChanged(Bitmap bitmap)
    {
        var image = pictureBoxVideo.Image;
        pictureBoxVideo.Image = bitmap;
        image?.Dispose();
    }
}

5、改进

经过测试发现_memoryMappedView.ReadArray耗时比较多,播放1080P、30帧率的视频耗时100ms左右,使用Marshal.Copy方法改进后,可将耗时降低为25ms左右,优化效果明显。

/// <summary>
/// Called by libvlc when the picture has to be displayed.
/// </summary>
/// <param name="userData">The pointer to the buffer (the out parameter of the <see cref="VideoFormat"/> callback)</param>
/// <param name="picture">The pointer returned by the <see cref="LockVideo"/> callback. This is not used.</param>
private unsafe void DisplayVideo(IntPtr userData, IntPtr picture)
{
    if (_bitmap == null)
    {
        return;
    }

    try
    {
        var sw = new Stopwatch();
        sw.Start();
        var bitmapData = _bitmap.LockBits(
            new Rectangle(0, 0, _videoWidth, _videoHeight),
            ImageLockMode.WriteOnly, PixelFormat.Format32bppRgb
        );
        //_memoryMappedView.ReadArray(8, _bitmapBuffer, 0, _bitmapBuffer.Length); //从内存映射视图的第九个字节开始读取图像数据
        //Marshal.Copy(_bitmapBuffer, 0, bitmapData.Scan0, _bitmapBuffer.Length); //将图像数据写入Bitmap

        //使用Marshal.Copy拷贝字节数组,以加快处理速度
        byte* ptr = (byte*)0;
        _memoryMappedView.SafeMemoryMappedViewHandle.AcquirePointer(ref ptr);
        Marshal.Copy(IntPtr.Add(new IntPtr(ptr), 0), _bitmapBuffer, 0, _bitmapBuffer.Length);
        Marshal.Copy(_bitmapBuffer, 0, bitmapData.Scan0, _bitmapBuffer.Length); //将图像数据写入Bitmap

        _bitmap.UnlockBits(bitmapData);

        sw.Stop();
        Debug.WriteLine($"{sw.ElapsedMilliseconds}ms");

        //帧图像已渲染完毕
        FrameRendered.Invoke(_graphics);
    }
    catch (Exception e)
    {
        Console.WriteLine(e.Message);
    }

    Task.Run(() =>
    {
        var image = _bitmap.Clone(
            new Rectangle(0, 0, _bitmap.Width, _bitmap.Height),
            PixelFormat.Format32bppRgb);

        _synchronizationContext.Post((state) =>
        {
            FrameChanged.Invoke(image); //帧图像已修改
        }, null);
    });
}

 

posted @ 2023-11-06 10:29  xhubobo  阅读(1448)  评论(6编辑  收藏  举报