java连连看小项目
/*
*本人也是刚入门,希望各位多多指教
*该项目主要代码在于连线
*1.2个连线没有拐弯
*2.2个连线有一个拐弯
*3.2个连线有2个拐弯
*采用递归算法
*/
package llk;
import java.awt.BorderLayout;
import java.awt.Container;
import java.awt.GridLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.ImageIcon;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
public class llk implements ActionListener {
JFrame mainf;
Container c1;
JPanel centerPanel, southPanel, northPanel;
JButton diamondsButton[][] = new JButton[11][10];// 游戏按钮数组
JButton exitButton, resetButton, newlyButton;// 退出,重列,重新开始按钮
JLabel fractionLable = new JLabel("0"); // 分数标签
JButton firstButton, secondButton;
int grid[][] = new int[13][12];
static boolean pressInformation = false;
int x0 = 0, y0 = 0, x = 0, y = 0, fristMsg = 0, secondMsg = 0, validateLV; // 游戏按钮的位置坐标
int i, j, k, n;// 消除方法控制
public void init() {
mainf = new JFrame("连连看");
c1 = mainf.getContentPane();
c1.setLayout(new BorderLayout());
centerPanel = new JPanel();
southPanel = new JPanel();
northPanel = new JPanel();
c1.add(centerPanel, "Center");
c1.add(southPanel, "South");
c1.add(northPanel, "North");
centerPanel.setLayout(new GridLayout(11, 10));
for (int cols = 0; cols < 11; cols++) {
for (int rows = 0; rows < 10; rows++) {
diamondsButton[cols][rows] = new JButton(
String.valueOf(grid[cols + 1][rows + 1]));
diamondsButton[cols][rows].addActionListener(this);
centerPanel.add(diamondsButton[cols][rows]);
for (int i = 1; i <= 10; i++) {
ImageIcon icon = new ImageIcon("src/image/" + i + ".jpg");
if (grid[cols + 1][rows + 1] == i) {
diamondsButton[cols][rows].setIcon(icon);
}
}
}
}
exitButton = new JButton("退出");
exitButton.addActionListener(this);
resetButton = new JButton("重列");
resetButton.addActionListener(this);
newlyButton = new JButton("再来一局");
newlyButton.addActionListener(this);
southPanel.add(exitButton);
southPanel.add(resetButton);
southPanel.add(newlyButton);
fractionLable.setText(String.valueOf(Integer.parseInt(fractionLable
.getText())));
northPanel.add(fractionLable);
mainf.setBounds(280, 100, 600, 600);
mainf.setVisible(true);
mainf.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
public void randombulid() {
int randoms, col, row;
for (int t = 1; t <= 55; t++) {
randoms = (int) (Math.random() * 10 + 1);
for (int a = 1; a <= 2; a++) {
col = (int) (Math.random() * 11 + 1);
row = (int) (Math.random() * 10 + 1);
while (grid[col][row] != 0) {
col = (int) (Math.random() * 11 + 1);
row = (int) (Math.random() * 10 + 1);
}
grid[col][row] = randoms;
}
}
}
public void reload() {
int r = 0, cols, rows;
int save[] = new int[110];
for (int q = 1; q <= 11; q++) {
for (int w = 1; w <= 10; w++) {
if (grid[q][w] != 0) {
save[r] = grid[q][w];
r++;
}
}
}
r = r - 1;
for (int q = 1; q <= 11; q++) {
for (int w = 1; w <= 10; w++) {
grid[q][w] = 0;
}
}
while (r >= 0) {// 把没有消去的button重新放一次
cols = (int) (Math.random() * 11 + 1);
rows = (int) (Math.random() * 10 + 1);
while (grid[cols][rows] != 0) {
cols = (int) (Math.random() * 11 + 1);
rows = (int) (Math.random() * 10 + 1);
}
this.grid[cols][rows] = save[r];
r--;
}
mainf.setVisible(false);
pressInformation = false; // 这里一定要将按钮点击信息归为初始
init();
for (int i = 0; i < 11; i++) {
for (int j = 0; j < 10; j++) {
if (grid[i + 1][j + 1] == 0)
diamondsButton[i][j].setVisible(false);
}
}
}
public void jilu(int placeX, int placeY, JButton bz) {
if (pressInformation == false) {
x = placeX;
y = placeY;
fristMsg = grid[x][y];
firstButton = bz;
pressInformation = true;
} else {
x0 = x;
y0 = y;
secondMsg = fristMsg;
secondButton = firstButton;
x = placeX;
y = placeY;
fristMsg = grid[x][y];
firstButton = bz;
if (fristMsg == secondMsg && secondButton != firstButton) {
if (xiao2(x, y, x0, y0) == true) {
remove();
}
if (xiao3(x, y, x0, y0) == true) {
remove();
}
if (xiao4(x, y, x0, y0) == true) {
remove();
}
}
pressInformation = false;
}
}
public void fraction() {
fractionLable.setText(String.valueOf(Integer.parseInt(fractionLable
.getText()) + 100));
}
public void remove() {
firstButton.setVisible(false);
secondButton.setVisible(false);
fraction();
grid[x0][y0] = 0;
grid[x][y] = 0;
}
public boolean xiao2(int a, int b, int a0, int b0) {
boolean state = false;
// 0折,同一行,之间没有控件,则可以消去
if ((a > a0) && (b == b0)) {
if (a == a0 + 1) {
state = true;
} else {
for (int i = a - 1; i > a0; i--) {
if (grid[i][b] != 0) {
state = false;
break;
} else {
state = true;
}
}
}
}
if ((a < a0) && (b == b0)) {
if (a == a0 - 1) {
state = true;
} else {
for (int i = a + 1; i < a0; i++) {
if (grid[i][b] != 0) {
state = false;
break;
} else {
state = true;
}
}
}
}
// 0折,同一列,之间没有控件,则可以消去
if ((a == a0) && (b > b0)) {
if (b == b0 + 1) {
state = true;
} else {
for (int i = b - 1; i > b0; i--) {
if (grid[a][i] != 0) {
state = false;
break;
} else {
state = true;
}
}
}
}
if ((a == a0) && (b < b0)) {
if (b == b0 - 1) {
state = true;
} else {
for (int i = b + 1; i < b0; i++) {
if (grid[a][i] != 0) {
state = false;
break;
} else {
state = true;
}
}
}
}
return state;
}
public boolean xiao3(int a, int b, int a0, int b0) {
boolean state = false;
if (xiao2(a, b, a0, b) == true && xiao2(a0, b0, a0, b) == true
&& grid[a0][b] == 0) {
state = true;
}
if (xiao2(a, b, a, b0) == true && xiao2(a0, b0, a, b0) == true
&& grid[a][b0] == 0) {
state = true;
}
return state;
}
public boolean xiao4(int a, int b, int a0, int b0) {
boolean state = false;
// (a,b)正右边的点
for (int i = a + 1; i <= grid.length - 1; i++) {
if (grid[i][b] == 0) {
if (xiao3(i, b, a0, b0) == true) {
state = true;
}
}
}
// (a,b)正左边的点
for (int i = a - 1; i >= 0; i--) {
if (grid[i][b] == 0) {
if (xiao3(i, b, a0, b0) == true) {
state = true;
}
}
}
// (a,b)正上方的点
for (int i = b + 1; i <= grid[b].length - 1; i++) {
if (grid[a][i] == 0) {
if (xiao3(a, i, a0, b0) == true) {
state = true;
}
}
}
// (a,b)正下方的点
for (int i = b - 1; i >= 0; i--) {
if (grid[a][i] == 0) {
if (xiao3(a, i, a0, b0) == true) {
state = true;
}
}
}
return state;
}
public static void main(String[] args) {
llk l = new llk();
l.randombulid();
l.init();
}
public void actionPerformed(ActionEvent e) {
if (e.getSource() == newlyButton) {
int grid[][] = new int[13][12];
this.grid = grid; randombulid(); mainf.setVisible(false);
pressInformation = false;
init();
}
if (e.getSource() == exitButton)
System.exit(0);
if (e.getSource() == resetButton)
reload();
for (int cols = 0; cols < 11; cols++) {
for (int rows = 0; rows < 10; rows++) {
if (e.getSource() == diamondsButton[cols][rows])
jilu(cols + 1, rows + 1, diamondsButton[cols][rows]);
}
}
}
}