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Event Bus & Event Emitter All In One

Event Bus & Event Emitter All In One

Event Bus

https://code.luasoftware.com/tutorials/vuejs/parent-call-child-component-method/

webpack & bug


// import EventEmitter from "./event-emitter";

import Vue from 'vue';
// import * as VueEventBus from 'vue';
// import * as VueEventBus from 'https://cdn.jsdelivr.net/npm/vue@2.6.11/dist/vue.esm.browser.js';

const log = console.log;

.$emit & .on

OK ???

import Vue from 'vue';
// import * as VueEventBus from 'vue';
// import * as VueEventBus from 'https://cdn.jsdelivr.net/npm/vue@2.6.11/dist/vue.esm.browser.js';



// A
      // this.svgEventBus.fire(`update-status-data`);
      this.svgEventBus.$emit(`update-status-data`);

// B
      // this.svgEventBus.on(`update-status-data`, this.updateSVGData);
      this.svgEventBus.$on(`update-status-data`, this.updateSVGData);
    

Event Emitter

// 5.实现一个 EventEmitter类,这个类包含以下方法:
// on(监听事件,该事件可以被触发多次)
// once(也是监听事件,但只能被触发一次)
// fire(触发指定的事件)
// off(移除指定事件的某个回调方法或者所有回调方法)

class EventEmitter {
    constructor() {
        this.events = {};
    }
    on(name, callback) {
        this.events[name] = {
            callback,
            once: false,
        };
    }
    once(name, callback) {
        this.events[name] = {
            callback,
            once: true,
        };
    }
    off(name) {
        let keys = Object.keys(this.events);
        if (keys.includes(name)) {
            delete this.events[name];
        }
    }
    fire(name, person) {
        // dispatchEvent
        let keys = Object.keys(this.events);
        if (keys.includes(name)) {
            let fun = this.events[name].callback;
            let once = this.events[name].once;
            // pass data
            fun(person);
            if (once) {
                delete this.events[name];
            }
        }
    }
}

const event = new EventEmitter();

const log = console.log;

event.on("drink", (person) => {
    log(person + "喝水");
});

event.on("eat", (person) => {
    log(person + "吃东西");
});

event.once("buy", (person) => {
    log(person + "买东西");
});

event.fire("drink", "我");
// 我喝水
event.fire("drink", "我");
// 我喝水
event.fire("eat", "其它人");
// 其它人吃东西
event.fire("eat", "其它人");
// 其它人吃东西
event.fire("buy", "其它人");
//其它人买东西
event.fire("buy", "其它人");
//这里不会再次触发buy事件,因为once只能触发一次

event.off("eat") //移除eat事件
event.fire("eat", "其它人");
//这里不会触发eat事件,因为已经移除了

/*
3 解题思路:

class 存储 evnets, 按类型分别处理

*/

https://repl.it/@xgqfrms/EventEmitter-class

OK

fire & on

import EventEmitter from "./event-emitter";

// import Vue from 'vue';
// import * as VueEventBus from 'vue';
// import * as VueEventBus from 'https://cdn.jsdelivr.net/npm/vue@2.6.11/dist/vue.esm.browser.js';

const log = console.log;

  data() {
    return {
      // Event Emitter
      svgEventBus: new EventEmitter(),
      // svgEventBus: new VueEventBus(),
      // svgEventBus: new Vue(),
      storeData: {
        status: {
          r: 0,
          x: 0,
          y: 0,
          w: 0,
          h: 0,
        },
      },
      templateData: {},
      seatData: {},
      seatMap: "",
    };
  },



refs



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posted @ 2020-02-14 16:24  xgqfrms  阅读(502)  评论(12编辑  收藏  举报