Redux原理探索

Redux

redux的index.js暴露以下几个接口

export {
  createStore,
  combineReducers,
  bindActionCreators,
  applyMiddleware,
  compose,
  __DO_NOT_USE__ActionTypes
}

先看createStore方法,下面是使用方法

const store = createStore(rootReducer)

下面为createStore的实现过程及返回值

  //初始化时设置一个默认的action
  dispatch({ type: ActionTypes.INIT })

  return {
    dispatch,
    subscribe,
    getState,
    replaceReducer,
    [$$observable]: observable
  }
createStore返回了一些方法给store
  • dispatch是唯一一个改变state的方法,用来更新state数据并触发监听
  • subscribe订阅监听,返回一个方法解除监听
  • getState返回state数据
  • replaceReducer替换掉当前的reducer并初始化数据

dispatch在执行时先进行验证保证dispatch的参数action是有效的,然后执行下述代码

    try {
      isDispatching = true
      //改变state
      currentState = currentReducer(currentState, action)
    } finally {
      isDispatching = false
    }
    //触发监听
    const listeners = (currentListeners = nextListeners)
    for (let i = 0; i < listeners.length; i++) {
      const listener = listeners[i]
      listener()
    }

    return action

通过currentState = currentReducer(currentState, action)来改变state,其中currentReducer是初始化store时传入的参数rootReducer。

看看currentReducer是什么

export default combineReducers({
  todos,
  visibilityFilter
})

从使用方法上看是combineReducers接口的返回值

  return function combination(state = {}, action) {
    let hasChanged = false
    const nextState = {}
    for (let i = 0; i < finalReducerKeys.length; i++) {
      const key = finalReducerKeys[i]
      const reducer = finalReducers[key]
      const previousStateForKey = state[key]
      
      const nextStateForKey = reducer(previousStateForKey, action)
      if (typeof nextStateForKey === 'undefined') {
        const errorMessage = getUndefinedStateErrorMessage(key, action)
        throw new Error(errorMessage)
      }
      //将改变后的state存放到全局变量
      nextState[key] = nextStateForKey
      //判断state是否改变 只要有一个key变了就认为state改变了
      hasChanged = hasChanged || nextStateForKey !== previousStateForKey
    }
    //根据是否改变选择返回旧state还是新的state
    return hasChanged ? nextState : state
  }

返回的是combineReducers闭包函数,在返回之前先对reducer里面的方法进行验证保证方法好用

currentReducer(currentState, action)实际上就是combination(currentState, action),与旧的state进行比较来确定是否更新

bindActionCreators接口是将action被dispatch包裹使用时不再调用dispatch
componentdidmount(){
  const {changeCurrentMonday,changeCurrentMonth} = this.props;
  changeCurrentMonday(data);
}
... const mapDispatchToProps
= (dispatch) => { return bindActionCreators({ changeCurrentMonday: actions.changeCurrentMonday, changeCurrentMonth: actions.changeCurrentMonth, changeCurrentSchedule: actions.changeCurrentSchedule }, dispatch); } export default connect(null, mapDispatchToProps)(Schedule);
applyMiddleware,先看看使用方法
const store = createStore(reducer,applyMiddleware(mid1,mid2));

再回头看看createStore方法,方法一共三个形参:reducer, preloadedState, enhancer

  // 第二个参数是function且第三个参数不存在时,将二三参数互换
  if (typeof preloadedState === 'function' && typeof enhancer === 'undefined') {
    enhancer = preloadedState
    preloadedState = undefined
  }
  //确保第三个参数enhancer是一个函数  如果是  用enhancer(createStore)(reducer, preloadedState)作为返回值
  if (typeof enhancer !== 'undefined') {
    if (typeof enhancer !== 'function') {
      throw new Error('Expected the enhancer to be a function.')
    }

    return enhancer(createStore)(reducer, preloadedState)
  }

所以上面的createStore执行的实际上是applyMiddleware(mid1,mid2)(createStore)(reducer, preloadedState),applyMiddleware返回一个闭包函数,最终执行的代码为

function(reducer, preloadedState) {
    const store = createStore(reducer, preloadedState)
    let dispatch = () => {
      throw new Error(
        `Dispatching while constructing your middleware is not allowed. ` +
        `Other middleware would not be applied to this dispatch.`
      )
    }

    const middlewareAPI = {
      getState: store.getState,
      dispatch: (reducer, preloadedState) => dispatch(reducer, preloadedState)
    }

    const chain = middlewares.map(middleware => middleware(middlewareAPI))

    dispatch = compose(...chain)(store.dispatch)

    return {
      ...store,
      dispatch
    }
  }

applyMiddleware是通过增强dispatch实现的,最终将增强后的dispatch返回,其中middlewareAPI 中的dispatch使用()=>dispatch()是为了保证每一个中间件的dispatch引用独立。

假如有两个中间件func1,func2(中间件格式({state,dispatch})=>(next)=>(action)=>{return next(aciton);})

chain的格式为

[//func1 

(next)=>(action)=>{next(action);},

//func2 

(next)=>(action)=>{next(action);}]

现在看一下compose实现

export default function compose(...funcs) {
  if (funcs.length === 0) {
    return arg => arg
  }

  if (funcs.length === 1) {
    return funcs[0]
  }

  return funcs.reduce((a, b) => (...args) => a(b(...args)))
}
compose(...chain)(store.dispatch)实际执行为func1(func2(store.dispatch))
func1的实参为(action)=>{store.dispatch(action);}即func1中间件的next为(action)=>{store.dispatch(action);
最后dispatch的值为(action)=>{next(action);},next为func1的返回值,将这个dispatch返回给store。
每次调用dispatch时就会通过(action)=>{next(action);}一层层执行下去直到遇到(action)=>{store.dispatch(action)更新state操作
下图即中间件调用流程
在中间件执行过程中不能使用store.dispatch应该用next进行传递,否则会出现死循环

redux-thunk原理

function createThunkMiddleware(extraArgument) {
  return ({ dispatch, getState }) => next => action => {
    if (typeof action === 'function') {
      return action(dispatch, getState, extraArgument);
    }

    return next(action);
  };
}

const thunk = createThunkMiddleware();
thunk.withExtraArgument = createThunkMiddleware;

export default thunk;

thunk异步就是通过不调用next(action)跳出循环实现的。

通过dispatch一个异步function(例func1)拦截更新state,在func1中再dispatch一个action实现异步更新state数据。

 

参考文章:

https://segmentfault.com/a/1190000004485808

https://github.com/MrErHu/blog/issues/1

https://github.com/ecmadao/Coding-Guide/blob/master/Notes/React/Redux/Redux%E5%85%A5%E5%9D%91%E8%BF%9B%E9%98%B6-%E6%BA%90%E7%A0%81%E8%A7%A3%E6%9E%90.md

posted @ 2018-06-12 18:04  一袖青花碎  阅读(476)  评论(3编辑  收藏  举报