# opengl数学 $$\begin{Bmatrix} {A_{x}}\\ {A_{y}}\\ {A_{z}}\\ \end{Bmatrix} * \begin{Bmatrix} {B_{x}}\\ {B_{y}}\\ {B_{z}}\\ \end{Bmatrix} =\begin{Bmatrix Read More
posted @ 2022-05-27 09:02 xMonody Views(37) Comments(0) Diggs(0) Edit