C# dictionary
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Demo1 { class Program { static void Main(string[] args) { //创建泛型哈希表,Key类型为int,Value类型为string Dictionary<int, string> myDictionary = new Dictionary<int, string>(); //1.添加元素 myDictionary.Add(1, "a"); myDictionary.Add(2, "b"); myDictionary.Add(3, "c"); //2.删除元素 myDictionary.Remove(3); //3.假如不存在元素则添加元素 if (!myDictionary.ContainsKey(4)) { myDictionary.Add(4, "d"); } //4.显示容量和元素个数 Console.WriteLine("元素个数:{0}",myDictionary.Count); //5.通过key查找元素 if (myDictionary.ContainsKey(1)) { Console.WriteLine("key:{0},value:{1}","1", myDictionary[1]); Console.WriteLine(myDictionary[1]); } //6.通过KeyValuePair遍历元素 foreach (KeyValuePair<int,string>kvp in myDictionary) { Console.WriteLine("key={0},value={1}", kvp.Key, kvp.Value); } //7.得到哈希表键的集合 Dictionary<int, string>.KeyCollection keyCol = myDictionary.Keys; //遍历键的集合 foreach (int n in keyCol) { Console.WriteLine("key={0}", n); } //8.得到哈希表值的集合 Dictionary<int, string>.ValueCollection valCol = myDictionary.Values; //遍历值的集合 foreach( string s in valCol) { Console.WriteLine("value:{0}",s); } //9.使用TryGetValue方法获取指定键对应的值 string slove = string.Empty; if (myDictionary.TryGetValue(5, out slove)) { Console.WriteLine("查找结果:{0}", slove); } else { Console.WriteLine("查找失败"); } //10.清空哈希表 //myDictionary.Clear(); Console.ReadKey(); } } }
转载:https://www.cnblogs.com/unity3ds/p/11168635.html
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