Quartz.Net—基本操作
Quratz基本架构
Scheduler基本操作
/// <summary> /// 调度器信息 /// </summary> /// <returns></returns> public async Task<SchedulerMetaData> GetSchedulerI { var mate = await schedu.GetMetaData(); var json = JsonConvert.SerializeObject(mate); return mate; } /// <summary> /// 开始schedulequetzthread开始调度 /// </summary> /// <returns></returns> public async Task SchedulerStart() { if (!schedu.IsStarted) { await schedu.Start(); } } /// <summary> /// 关闭,关机。并清理关联的资源。 /// </summary> /// <returns></returns> public async Task SchedulerShutdown() { if (!schedu.IsShutdown) { await schedu.Shutdown(); } } /// <summary> /// 停止 /// </summary> /// <returns></returns> public async Task StopScheduler() { if (schedu.IsStarted) { await schedu.Standby(); } } /// <summary> /// 重启 /// </summary> /// <returns></returns> public async Task ResumScheduler() { if (schedu.InStandbyMode) { //Standby 靠边站的, await schedu.Start(); } }
对大容器进行 暂停 重启。整个调度都会停止的。
Job增删查改
public async Task AddJob(string name, string group, string des, string dll, string typename) { if (await schedu.CheckExists(new JobKey(name, group))) { } else { //先建立好一个job项目,然后只用创建一个实现了IJob接口的类库。在把这个类库添加到动态的添加到job项目中。 var dllinstanck = Assembly.LoadFile(dll).CreateInstance(typename); IJobDetail job = JobBuilder.Create(dllinstanck.GetType()).WithIdentity(name, group).WithDescription(des).StoreDurably(true).Build(); await schedu.AddJob(job, true); } } public async Task AddOrUpdateJob(string name, string group, string des, string dll, string typename) { //StoreDurably 持久化存储 //该工作在孤儿之后是否应该继续存储(没有触发器就是孤儿) var dllinstanck = Assembly.LoadFile(dll).CreateInstance(typename); IJobDetail job = JobBuilder.Create(dllinstanck.GetType()).WithIdentity(name, group).WithDescription(des).StoreDurably(true).Build(); await schedu.AddJob(job, true); //var jobde = await schedu.GetJobDetail(new JobKey(name, group)); //jobde.GetJobBuilder().OfType().WithDescription("sdfsdf"); } public async Task DelJob(string name, string group) { await schedu.DeleteJob(new JobKey(name, group)); }
public async Task<IList<IJobDetail>> GetJobs() { List<IJobDetail> joblist = new List<IJobDetail>(); var keys = await schedu.GetJobKeys(GroupMatcher<JobKey>.AnyGroup()); foreach (var item in keys) { var job =await schedu.GetJobDetail(item); joblist.Add(job); } return joblist; }
/// <summary> /// 停止job就是停止job关联的trigger。 /// job是没有状态的。 /// /// 播放器 暂停 。在开始将 接着原来的。 /// /// </summary> /// <param name="name"></param> /// <param name="group"></param> /// <returns></returns> public async Task SchedulerPauseJob(string name, string group) { await schedu.PauseJob(new JobKey(name, group)); } /// <summary> /// 恢复job 和 pause相对 /// </summary> /// <param name="name"></param> /// <param name="group"></param> /// <returns></returns> public async Task SchedulerResumeJob(string name, string group) { await schedu.ResumeJob(new JobKey(name, group)); }
Trigger增删查改
public async Task AddTrigger(string jobName, string jobGroupName, string triggerName, string triggerGroupName, string cron, string des) { var exitTrigger = await schedu.CheckExists(new TriggerKey(triggerName, triggerGroupName)); if (!exitTrigger) { if (await schedu.CheckExists(new JobKey(jobName, jobGroupName))) { var trigger = TriggerBuilder.Create().WithIdentity(triggerName, triggerGroupName).WithDescription(des).WithCronSchedule(cron).ForJob(jobName, jobGroupName).Build(); await schedu.ScheduleJob(trigger); } } } public async Task<IList<ITrigger>> GetTrrigers() { List<ITrigger> triggerList = new List<ITrigger>(); var triggerKeys = await schedu.GetTriggerKeys(GroupMatcher<TriggerKey>.AnyGroup()); foreach (var item in triggerKeys) { var trigger = await schedu.GetTrigger(item); var job = await schedu.GetJobDetail(trigger.JobKey); var actionName = job.GetType().FullName; var nextTime = trigger.GetNextFireTimeUtc(); var preTime = trigger.GetPreviousFireTimeUtc(); var startTime = trigger.StartTimeUtc; triggerList.Add(trigger); } return triggerList; } public async Task UpdateTrigger(string triggerName, string triggerGroupName, string des) { var trigger = await schedu.GetTrigger(new TriggerKey(triggerName, triggerGroupName)); var triggerNew = TriggerBuilder.Create().WithIdentity(triggerName, triggerGroupName).WithDescription(des).ForJob(trigger.JobKey).Build(); await schedu.RescheduleJob(trigger.Key, triggerNew); }
public async Task PauseTrigger(string name, string group) { await schedu.PauseTrigger(new TriggerKey(name, group)); } public async Task ResumeTrigger(string name, string group) { await schedu.ResumeTrigger(new TriggerKey(name, group)); } public async Task DelTrigger(string name, string group) { await schedu.UnscheduleJob(new TriggerKey(name, group)); }
Calendar增删查改
public async Task AddCalendar(string caName, string triggerKey, string value) { var oldCal=await schedu.GetCalendar(caName); if (oldCal != null) { throw new Exception(""); } else { CronCalendar cronCal = new CronCalendar(value); await schedu.AddCalendar(caName, cronCal,true,true); var oldTrigger=await schedu.GetTrigger(new TriggerKey(triggerKey)); if (oldTrigger != null) { var newTrigger= oldTrigger.GetTriggerBuilder().ModifiedByCalendar(caName).Build(); await schedu.RescheduleJob(newTrigger.Key, newTrigger); } } } public async Task UpdateCalendar(string caName, string triggerKey, string value) { var oldCal = await schedu.GetCalendar(caName); if (oldCal != null) { throw new Exception(""); } else { CronCalendar cronCal = new CronCalendar(value); // 替换原来老的 自动更新触发器 await schedu.AddCalendar(caName, cronCal, true, true); } } public async Task DelCalendar(string caName, string triggerKey) { //删除calendar之前 必须先接触trigger和calendar的关系。 var trigger=await schedu.GetTrigger(new TriggerKey(triggerKey)); //一般这里要遍历所有的trigger, var newTrigger= trigger.GetTriggerBuilder().ModifiedByCalendar(null).Build(); await schedu.RescheduleJob(newTrigger.Key, newTrigger); await schedu.DeleteCalendar(caName); } public async Task<IList<ICalendar>> GetCalendars() { IList<ICalendar> calList = new List<ICalendar>(); var nameList = await schedu.GetCalendarNames(); for (int i = 0; i < nameList.Count; i++) { var cal= await schedu.GetCalendar(nameList.ElementAt(i)); calList.Add(cal); } return calList; }
动态的排除一些时间