vc6线程同步
#include <windows.h> #include <iostream> using namespace std; // HANDLE CreateThread( // LPSECURITY_ATTRIBUTES lpThreadAttributes, // pointer to security attributes // DWORD dwStackSize, // initial thread stack size // LPTHREAD_START_ROUTINE lpStartAddress, // pointer to thread function // LPVOID lpParameter, // argument for new thread // DWORD dwCreationFlags, // creation flags // LPDWORD lpThreadId // pointer to receive thread ID // ); DWORD WINAPI ThreadProc1( LPVOID lpParameter // thread data ); DWORD WINAPI ThreadProc2( LPVOID lpParameter // thread data ); //int index=0; int tickets=100; HANDLE hMutex; int main(){ hMutex=CreateMutex(NULL,TRUE,"tickets"); if(hMutex){ if(ERROR_ALREADY_EXISTS == GetLastError()){ cout<<"已经有一个实例在运行"<<endl; getchar(); return 0; } } WaitForSingleObject(hMutex,INFINITE); ReleaseMutex(hMutex); ReleaseMutex(hMutex); //Thread1 HANDLE hThread1; //CREATE_SUSPENDED意为创建时挂起,等待唤醒 ResumeThread() //0 意为创建后立即执行 //hThread1 = CreateThread(NULL,0,ThreadProc1,NULL,0,NULL); hThread1 = CreateThread(NULL,0,ThreadProc1,NULL,CREATE_SUSPENDED ,NULL); //Thread2 HANDLE hThread2; //hThread2 = CreateThread(NULL,0,ThreadProc2,NULL,0,NULL); hThread2 = CreateThread(NULL,0,ThreadProc2,NULL,CREATE_SUSPENDED ,NULL); ResumeThread(hThread1); ResumeThread(hThread2); while(tickets>0){ //票没有卖完 Sleep(10); } CloseHandle(hThread1); CloseHandle(hThread2); cout<<"main exit."<<endl; /*while(index++<1000){ cout<<index<<"main is running"<<endl; Sleep(5); }*/ //Sleep(10); getchar(); return 0; } DWORD WINAPI ThreadProc1(LPVOID lpParameter){ while(tickets>0){ WaitForSingleObject(hMutex,INFINITE); if(tickets>0){ Sleep(5); cout<<"thread1 sells :"<<tickets -- <<endl; } ReleaseMutex(hMutex); } return 0; } DWORD WINAPI ThreadProc2(LPVOID lpParameter){ while(tickets>0){ WaitForSingleObject(hMutex,INFINITE); if(tickets>0){ Sleep(1); cout<<"thread2 sells :"<< tickets -- <<endl; } ReleaseMutex(hMutex); } return 0; }