目前发现360上会验证失败导致assertion false的函数:
D3DXMatrixLookAtLH()
Cause: vecEye, vecAt均为Vec3(0,0,0)
Solution: vecAt[Vec3(0,0,0)]->vecAt[Vec3(0,0,-1)]
D3DXMatrixLookAtLH()
Cause: vecEye, vecAt均为Vec3(0,0,0)
Solution: vecAt[Vec3(0,0,0)]->vecAt[Vec3(0,0,-1)]
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每天进步一点