摘要:
# include<stdio.h>int main(){ int n,count=1,t,flag=0; scanf("%d",&n); int a[n+1][n+1]; int i=0,j=n+1; int hb=1,zb=n; int k = (n+1)/2; while(i!=k&&j!=k 阅读全文
摘要:
using UnityEngine;using System.Collections; public class PacmanMove : MonoBehaviour { public float speed = 0.4f;///定义公共变量 速度 Vector2 dest = Vector2.ze 阅读全文