简易内存队列,用于合并消息批量处理

目前使用的场景:

1.运营大量发券,推送app消息提醒,由于消费端是多线程BasicAck消费模式,因此大量消息积压

2.数据变更记录,记录数据库所有记录的变化历史,推送到es系统

此类场景的特点几乎所有的消息处理逻辑一样,如app消息需要把手机号转换成推送标识,数据变更需要根据配置过滤部分信息,这些操作通过合并可以减少大量的时间消耗

因此写了一个简易的内存缓冲区用于合并处理

首先核心类MemoryQueue,是一个泛型抽象类,实现了队列、循环消费,开始、结束等功能,继承者需要实现实际的执行方法ExecuteQueue(List<T> list)

如果存在失败的情况,还需要处理ExecuteFailed事件,此事件的第二个参数是自定义EventArgs,包含两个基础属性Exception 和 List<T>

如果消息较为重要,还需要实现自己的IMessageRecord<T>接口,此接口需要有三个方法 Push Remove和GetAll,用于异常结束后队列重新启动继续消费未消费的消息

继承者可以控制队列的最大长度、消费间隔、队列满了重新尝试入队的时间间隔、每次处理的数量

public abstract class MemoryQueue<T>
	{
		/// <summary>
		/// 队列
		/// </summary>
		private readonly ConcurrentQueue<KeyValuePair<string, T>> _queue = new ConcurrentQueue<KeyValuePair<string, T>>();

		/// <summary>
		/// 允许入队
		/// </summary>
		private bool _pushToQueueAllowed = true;

		/// <summary>
		/// 循环执行间隔
		/// </summary>
		protected TimeSpan ExecuteInterval = TimeSpan.FromMilliseconds(500);

		/// <summary>
		/// 每次处理数量
		/// </summary>
		protected int EveryTimeExecuteCount = 1000;

		/// <summary>
		/// 最大内存队列大小
		/// </summary>
		protected int QueueMaxSize = 100000;

		/// <summary>
		/// 禁止入队时尝试重新入队的时间间隔
		/// </summary>
		protected TimeSpan EnqueueWaitInterval = TimeSpan.FromMilliseconds(500);

		private CancellationTokenSource _cancellationTokenSource;

		Thread _workerThread;

		/// <summary>
		/// 处理失败的事件
		/// </summary>
		protected event EventHandler ExecuteFailed;

		/// <summary>
		/// 提供简易持久化功能,将消息不做验证迅速存入文件/redis等非易失介质
		/// </summary>
		protected IMessageRecord<T> MessageRecord { get; set; }

		/// <summary>
		/// 开始执行
		/// </summary>
		protected virtual void Execute()
		{
			while (!_cancellationTokenSource.IsCancellationRequested)
			{
				var length = _queue.Count > EveryTimeExecuteCount ? EveryTimeExecuteCount : _queue.Count;
				var list = new List<T>(length);
				var msgIds = new List<string>(length);
				for (int i = 0; i < length; i++)
				{
					if (_queue.TryDequeue(out var result))
					{
						list.Add(result.Value);
						msgIds.Add(result.Key);
					}
					else
					{
						break;
					}
				}
				if (list.Count > 0)
				{
					try
					{
						ExecuteQueue(list);
					}
					catch (Exception e)
					{
						//外部选择异常时是记录参数继续,还是抛出异常停止
						OnExecuteFailed(e, list);
					}
					finally
					{
						//由于异常情况已经将list传递到事件中,有外界决定如何处理
						//所以从简易持久化中删除不用区分成功失败
						MessageRecord?.Remove(msgIds);
					}
				}
				Thread.Sleep(ExecuteInterval);
			}
		}

		/// <summary>
		/// 禁止插入队列,关闭时调用
		/// </summary>
		protected virtual void NotAllowedPushToQueue()
		{
			_pushToQueueAllowed = false;
		}

		/// <summary>
		/// 当执行失败时触发
		/// </summary>
		/// <param name="e"></param>
		/// <param name="args"></param>
		protected virtual void OnExecuteFailed(Exception e, List<T> args)
		{
			this.ExecuteFailed?.Invoke((object)this, new ExecuteFailedEventArgs<T>(e, args));
		}

		/// <summary>
		/// 消费内存队列中的数据
		/// </summary>
		/// <param name="list"></param>
		protected abstract void ExecuteQueue(List<T> list);

		/// <summary>
		/// 开始
		/// </summary>
		/// <returns></returns>
		public virtual MemoryQueue<T> Start()
		{
			if (_cancellationTokenSource == null || _cancellationTokenSource.IsCancellationRequested)
			{
				_cancellationTokenSource = new CancellationTokenSource();
				//启动时将简易持久化的数据重新添加到队列中
				var list = MessageRecord?.GetAll();
				if (list != null)
				{
					foreach (var item in list)
					{
						_queue.Enqueue(item);
					}
				}
				_workerThread = new Thread(Execute)
				{
					Name = typeof(T).FullName,
					IsBackground = true
				};
				_workerThread.Start();
			}
			return this;
		}

		/// <summary>
		/// 尝试停止,如果队列中包含未消费完的数据,等待其消费完,如果60秒还未消费完,则强制结束
		/// </summary>
		/// <returns></returns>
		public virtual MemoryQueue<T> Stop()
		{
			NotAllowedPushToQueue();
			double waitMilliseconds = 60000;
			while (!_queue.IsEmpty && waitMilliseconds > 0)
			{
				waitMilliseconds = waitMilliseconds - EnqueueWaitInterval.TotalMilliseconds;
				Thread.Sleep(EnqueueWaitInterval);
			}
			Thread.Sleep(EnqueueWaitInterval);
			_cancellationTokenSource?.Cancel();
			_workerThread?.Abort();
			return this;
		}

		/// <summary>
		/// 入队
		/// </summary>
		/// <param name="val">处理的数据</param>
		/// <param name="msgId">消息Id,不传时会默认使用guid</param>
		public virtual void PushToQueue(T val, string msgId = null)
		{
			if (_cancellationTokenSource == null)
			{
				this.Start();
			}
			bool finish = false;
			while (!finish)
			{
				if (_pushToQueueAllowed && _queue.Count < QueueMaxSize)
				{
					msgId = msgId ?? Guid.NewGuid().ToString();
					//简单持久化
					MessageRecord?.Push(msgId, val);
					_queue.Enqueue(new KeyValuePair<string, T>(msgId, val));
					finish = true;
				}
				else
				{
					Thread.Sleep(EnqueueWaitInterval);
				}
			}
		}
	}

  

使用方式:

同一类型的消息公用一个MemoryQueueTest对象,消费时调用MemoryQueueTest.PushToQueue,关闭程序时调用MemoryQueueTest.Stop

public class MemoryQueueTest : MemoryQueue<MemoryQueueTestMessage>
	{
		public MemoryQueueTest()
		{
			base.EnqueueWaitInterval = TimeSpan.FromSeconds(1);
			base.EveryTimeExecuteCount = 1000;
			base.ExecuteInterval = TimeSpan.FromSeconds(5);
			base.QueueMaxSize = 10000;
			base.ExecuteFailed += MemoryQueueTest_ExecuteFailed; ;
		}

		private void MemoryQueueTest_ExecuteFailed(object sender, EventArgs e)
		{
			var arg = (ExecuteFailedEventArgs<MemoryQueueTestMessage>)e;
			//此处是发生异常时应如何处理,建议仅仅记录日志,不要抛出异常,arg中包含了发生异常的List<T>和异常
		}

		/// <summary>
		/// 消费内存队列中的数据
		/// </summary>
		/// <param name="list"></param>
		protected override void ExecuteQueue(List<MemoryQueueTestMessage> list)
		{
			//此处是具体的消息执行操作
		}
	}

  

posted @ 2020-05-08 16:40  菜刀和板砖  阅读(690)  评论(0编辑  收藏  举报