C# INotifyPropertyChanged使用方法
INotifyPropertyChanged 接口:向客户端发出某一属性值已更改的通知。
NotifyPropertyChanged 接口用于向客户端(通常是执行绑定的客户端)发出某一属性值已更改的通知。
一般使用地方是:加载数据时,及时更新相应的数据加载名称。操作功能时,及时提示相应的错误信息。
实例:
xaml代码:
<TextBlock Margin="80,5,80,0" TextWrapping="Wrap" Foreground="White" FontFamily="微软雅黑" Name="txtInfo" Text="{Binding Message, Mode=TwoWay}" ToolTip="{Binding Message}" TextTrimming="WordEllipsis" Grid.Row="2" FontSize="14"></TextBlock>
后台代码:
private string _message = string.Empty;
/// <summary>
/// 错误消息
/// </summary>
public string Message
{
get { return _message; }
set
{
_message = value;
//使用时用Message才能反应到控件中,直接给_message赋值不能直接反应到控件中
NotifyPropertyChanged("Message");
}
}
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void NotifyPropertyChanged(string propertyName)
{
if (this.PropertyChanged != null)
{
this.PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
}
}
消息赋值:
Message = "正在加载数据!";
详细实例(抄袭):
在WPF中进行数据绑定的时候常常会用到INotifyPropertyChanged接口来进行实现,下面来看一个INotifyPropertyChanged的案例。
下面定义一个Person类:
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.ComponentModel;
- namespace WpfApp
- {
- public class Person:INotifyPropertyChanged
- {
- private String _name = "张三";
- private int _age = 24;
- private String _hobby = "篮球";
- public String Name
- {
- set
- {
- _name = value;
- if (PropertyChanged != null)//有改变
- {
- PropertyChanged(this, new PropertyChangedEventArgs("Name"));//对Name进行监听
- }
- }
- get
- {
- return _name;
- }
- }
- public int Age
- {
- set
- {
- _age = value;
- if (PropertyChanged != null)
- {
- PropertyChanged(this, new PropertyChangedEventArgs("Age"));//对Age进行监听
- }
- }
- get
- {
- return _age;
- }
- }
- public String Hobby//没有对Hobby进行监听
- {
- get { return _hobby; }
- set { _hobby = value; }
- }
- public event PropertyChangedEventHandler PropertyChanged;
- }
- }
上面定义的这个Person类中,对Name和Age属性进行了监听,但是没有对Hobby进行监听。
MainWindow.xmal界面文件定义的内容如下:
- <Window x:Class="WpfApp.MainWindow"
- xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
- xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
- Title="MainWindow" Height="300" Width="350">
- <Grid Name="grid">
- <TextBox Height="20" Text="{Binding Path=Name}" HorizontalAlignment="Left" Margin="63,12,0,0" Name="textBox1" VerticalAlignment="Top" Width="139" />
- <TextBox Height="20" Text="{Binding Path=Age}" HorizontalAlignment="Left" Margin="63,48,0,0" Name="textBox2" VerticalAlignment="Top" Width="139" />
- <TextBox Height="20" Text="{Binding Path=Hobby}" HorizontalAlignment="Left" Margin="63,82,0,0" Name="textBox3" VerticalAlignment="Top" Width="139" />
- <Button Content="显示用户信息" Height="26" HorizontalAlignment="Left" Margin="60,118,0,0" Name="button1" VerticalAlignment="Top" Width="144" Click="button1_Click" />
- <Button Content="修改用户信息" Height="26" HorizontalAlignment="Left" Margin="60,158,0,0" Name="button2" VerticalAlignment="Top" Width="144" Click="button2_Click" />
- <TextBlock Height="40" HorizontalAlignment="Left" Margin="13,201,0,0" Name="textBlock1" Text="{Binding Path=Name}" VerticalAlignment="Top" Width="88" />
- <TextBlock Height="40" HorizontalAlignment="Left" Margin="118,201,0,0" Name="textBlock2" Text="{Binding Path=Age}" VerticalAlignment="Top" Width="88" />
- <TextBlock Height="40" HorizontalAlignment="Left" Margin="222,201,0,0" Name="textBlock3" Text="{Binding Path=Hobby, Mode=TwoWay}" VerticalAlignment="Top" Width="88" />
- </Grid>
- </Window>
后台代码是:
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Windows;
- using System.Windows.Controls;
- using System.Windows.Data;
- using System.Windows.Documents;
- using System.Windows.Input;
- using System.Windows.Media;
- using System.Windows.Media.Imaging;
- using System.Windows.Navigation;
- using System.Windows.Shapes;
- namespace WpfApp
- {
- /// <summary>
- /// MainWindow.xaml 的交互逻辑
- /// </summary>
- public partial class MainWindow : Window
- {
- public MainWindow()
- {
- InitializeComponent();
- }
- private Person p1 = new Person();
- private void button1_Click(object sender, RoutedEventArgs e)
- {
- grid.DataContext = p1;//绑定数据
- p1.Name = "李四";
- p1.Hobby = "足球";
- }
- private void button2_Click(object sender, RoutedEventArgs e)
- {
- p1.Age = p1.Age + 1;
- p1.Hobby = "足球";
- }
- }
- }
当点击显示用户数据的时候
下面看看这些信息具体都来自于哪儿?
由于在Person中没有对Hobby进行监听,所以p1.Hobby="足球"这个语句没有起到作用。 点击修改用户信息的时候也是不能修改绑定到界面上的对应Hobby的信息(即使是在界面处写了Mode=TwoWay,也是不能进行绑定的)。
所以使用INotifyPropertyChanged的时候,需要对要进行绑定的属性进行显示的设置的,否则绑定的时候是不能进行双向绑定的,即绑定是无效的。