package zuoYe; import java.util.Scanner; public class 人机猜拳 { boolean can = true; Scanner input = new Scanner(System.in); String name1; int i = 0; int j=0; int o=0; String name; public void show() { System.out.println("**********欢迎进入游戏世界**********"); System.out.println("******************"); System.out.println("**猜拳,开始**"); System.out.println("******************"); } public void showFist() { do { System.out.println("出拳规则: 1.剪刀. 2.石头 3.布"); System.out.println("请选择对方角色(1.刘备 2.孙权 3.曹操)"); int juese = input.nextInt(); if (juese == 1) { // System.out.println("你选择的对战对手是:" + "刘备"); name1 = "刘备"; } else if (juese == 2) { // System.out.println("你选择的对手是:孙权"); name1 = "孙权"; } else if (juese == 3) { // System.out.println("你选择的对手是:曹操"); name1 = "曹操"; } else { System.out.println("你输入有误,请从新输入"); can = true; } System.out.println("请输入你的姓名:"); name = input.next(); System.out.println(name + "VS" + name1); can = false; } while (can); } public void showTwo() { System.out.println("要开始么? (y/n)"); char xuanze = input.next().charAt(0); if (xuanze == 'n') { showFist(); } else if (xuanze == 'y') { o++; // while (xuanze == 'y') { System.out.println("请出拳: 1.石头 2.剪刀 3.布(输入相应数字)"); int chu = input.nextInt(); switch (chu) { case 1: System.out.println("你出拳:石头"); break; case 2: System.out.println("你出拳:剪刀"); break; case 3: System.out.println("你出拳:布"); break; } int a = (int) (Math.random() * 3); if (a == 0) { a = 3; } switch (a) { case 1: System.out.println(name1 + "出拳:石头"); break; case 2: System.out.println(name1 + "出拳:剪刀"); break; case 3: System.out.println(name1 + "出拳:布"); break; } if (chu == a) { System.out.println("结果:平局"); } else if ((chu == 1 && a == 2) || (chu == 2 && a == 3) || (chu == 3 && a == 1)) { System.out.println("结果: 恭喜你,赢了! "); i++; } else if ((chu == 1 && a == 3) || (chu == 2 && a == 1) || chu == 3 && a == 2) { System.out.println("结果: 真衰,输了!"); j++; } } } public void showThree() { System.out.println("是否继续下一轮 (y/n)"); char ze = input.next().charAt(0); if (ze == 'n') { showFive(); } while (ze == 'y') { o++; System.out.println("请出拳: 1.石头 2.剪刀 3.布(输入相应数字)"); int quan = input.nextInt(); switch (quan) { case 1: System.out.println("你出拳:石头"); break; case 2: System.out.println("你出拳:剪刀"); break; case 3: System.out.println("你出拳:布"); break; } int b = (int) (Math.random() * 3); if (b == 0) { b = 3; } switch (b) { case 1: System.out.println(name1 + "出拳:石头"); break; case 2: System.out.println(name1 + "出拳:剪刀"); break; case 3: System.out.println(name1 + "出拳:布"); break; } if (quan == b) { System.out.println("结果:平局"); } else if ((quan == 1 && b == 2) || (quan == 2 && b == 3) || (quan == 3 && b == 1)) { System.out.println("结果: 恭喜你,赢了! "); i++; } else if ((quan == 1 && b == 3) || (quan == 2 && b == 1) || quan == 3 && b == 2) { System.out.println("结果: 真衰,输了!"); j++; } break; } } public void showFour() { System.out.println("是否继续下一轮 (y/n)"); char ji = input.next().charAt(0); if (ji == 'n') { showFive(); } while (ji == 'y') { o++; System.out.println("请出拳: 1.石头 2.剪刀 3.布(输入相应数字)"); int cei = input.nextInt(); switch (cei) { case 1: System.out.println("你出拳:石头"); break; case 2: System.out.println("你出拳:剪刀"); break; case 3: System.out.println("你出拳:布"); break; } int c = (int) (Math.random() * 3); if (c == 0) { c = 3; } switch (c) { case 1: System.out.println(name1 + "出拳:石头"); break; case 2: System.out.println(name1 + "出拳:剪刀"); break; case 3: System.out.println(name1 + "出拳:布"); break; } if (cei == c) { System.out.println("结果:平局"); } else if ((cei == 1 && c == 2) || (cei == 2 && c == 3) || (cei == 3 && c == 1)) { System.out.println("结果: 恭喜你,赢了! "); i++; } else if ((cei == 1 && c == 3) || (cei == 2 && c == 1) || cei == 3 && c == 2) { System.out.println("结果: 真衰,输了!"); j++; } System.out.println("是否继续下一轮 (y/n)"); char xu = input.next().charAt(0); ji=xu; } } public void showFive(){ System.out.println(name + "VS" + name1); System.out.println("对战次数:"+o); System.out.println("姓名\t得分"); System.out.println(name+"\t"+i); System.out.println(name1+"\t"+j); System.out.println("结果:恭喜恭喜"); } }
测试类:
package zuoYe; public class test { public static void main(String[] args) { 人机猜拳 b=new 人机猜拳(); b.show(); b.showFist(); b.showTwo(); b.showThree(); b.showFour(); b.showFive(); } }