APC 篇——备用 APC 队列
写在前面
此系列是本人一个字一个字码出来的,包括示例和实验截图。由于系统内核的复杂性,故可能有错误或者不全面的地方,如有错误,欢迎批评指正,本教程将会长期更新。 如有好的建议,欢迎反馈。码字不易,如果本篇文章有帮助你的,如有闲钱,可以打赏支持我的创作。如想转载,请把我的转载信息附在文章后面,并声明我的个人信息和本人博客地址即可,但必须事先通知我。
你如果是从中间插过来看的,请仔细阅读 羽夏看Win系统内核——简述 ,方便学习本教程。
看此教程之前,问几个问题,基础知识储备好了吗?保护模式篇学会了吗?练习做完了吗?没有的话就不要继续了。
🔒 华丽的分割线 🔒
练习及参考
本次答案均为参考,可以与我的答案不一致,但必须成功通过。
1️⃣ 自己编写WriteProcessMemory
函数(不使用任何DLL
,直接调用0环函数)并在代码中使用。
🔒 点击查看答案 🔒
话不多说,给个效果图看看,代码见折叠:
🔒 点击查看代码 🔒
```cpp
#include "stdafx.h"
#include <stdlib.h>
#define _WIN32_WINNT 0x400 //解决 QueueUserAPC 函数未定义
#include <windows.h>
VOID WINAPI APCProc(ULONG Param)
{
Sleep(1000);
printf("APC…… 0x%X \n",Param);
}
DWORD WINAPI ThreadProc(VOID* Param)
{
for (int i =0 ;i<100;i++)
{
SleepEx(1000,TRUE); //思考为什么?
//Sleep(1000);
printf("Running\n");
}
return 0;
}
int main(int argc, char* argv[])
{
HANDLE hTread=CreateThread(NULL,NULL,ThreadProc,NULL,NULL,NULL);
Sleep(3000);
QueueUserAPC(APCProc,hTread,10);
CloseHandle(hTread);
system("pause");
return 0;
}
TerminateThread 分析
该函数在kernel32.dll
当中,我们通过IDA
轻松定位到了该函数:
; BOOL __stdcall TerminateThread(HANDLE hThread, DWORD dwExitCode)
public _TerminateThread@8
_TerminateThread@8 proc near ; DATA XREF: .text:off_7C802654↑o
hThread = dword ptr 8
dwExitCode = dword ptr 0Ch
; FUNCTION CHUNK AT .text:7C8449A4 SIZE 00000016 BYTES
mov edi, edi
push ebp
mov ebp, esp
cmp [ebp+hThread], 0
jz loc_7C8449A4
push [ebp+dwExitCode] ; ExitStatus
push [ebp+hThread] ; ThreadHandle
call ds:__imp__NtTerminateThread@8 ; NtTerminateThread(x,x)
test eax, eax
jl loc_7C8449AD
xor eax, eax
inc eax
loc_7C81CB49: ; CODE XREF: TerminateThread(x,x)+27E92↓j
pop ebp
retn 8
_TerminateThread@8 endp
发现该函数会调用NtTerminateThread
,这个函数来自ntdll.dll
当中,如下所示:
; Exported entry 349. NtTerminateThread
; Exported entry 1158. ZwTerminateThread
; =============== S U B R O U T I N E =======================================
; __stdcall ZwTerminateThread(x, x)
public _ZwTerminateThread@8
_ZwTerminateThread@8 proc near ; CODE XREF: LdrpGenericExceptionFilter(x,x)+90FD↓p
; RtlQueryProcessDebugInformation(x,x,x)+10B↓p ...
mov eax, 102h ; NtTerminateThread
mov edx, 7FFE0300h
call dword ptr [edx]
retn 8
_ZwTerminateThread@8 endp
可以看出,这个开始进入系统内核了,我们根据PCHunter
很容易定义到内核函数为NtTerminateThread
,如下所示:
; NTSTATUS __stdcall NtTerminateThread(HANDLE ThreadHandle, NTSTATUS ExitStatus)
_NtTerminateThread@8 proc near ; DATA XREF: .text:0042AF94↑o
AccessMode = byte ptr -4
ThreadHandle = dword ptr 8
ExitStatus = dword ptr 0Ch
mov edi, edi
push ebp
mov ebp, esp
push ecx
push ebx
push esi
push edi
xor edi, edi
mov eax, large fs:_KPCR.PrcbData.CurrentThread
cmp [ebp+ThreadHandle], edi
mov esi, eax
jnz short loc_4F1E4F
mov eax, [esi+_ETHREAD.Tcb.ApcState.Process]
cmp [eax+_EPROCESS.ActiveThreads], 1
jnz short loc_4F1E8B
mov eax, 0C00000DBh
jmp short loc_4F1EAA
; ---------------------------------------------------------------------------
loc_4F1E4F: ; CODE XREF: NtTerminateThread(x,x)+16↑j
cmp [ebp+ThreadHandle], 0FFFFFFFEh
jz short loc_4F1E8B
mov al, [esi+_ETHREAD.Tcb.PreviousMode]
push 0 ; HandleInformation
mov [ebp+AccessMode], al
lea eax, [ebp+ThreadHandle]
push eax ; Object
push dword ptr [ebp+AccessMode] ; AccessMode
push _PsThreadType ; ObjectType
push 1 ; DesiredAccess
push [ebp+ThreadHandle] ; Handle
call _ObReferenceObjectByHandle@24 ; ObReferenceObjectByHandle(x,x,x,x,x,x)
mov edi, eax
test edi, edi
jl short loc_4F1EA8
mov ebx, [ebp+ThreadHandle]
cmp ebx, esi
jnz short loc_4F1E96
mov ecx, ebx ; Object
call @ObfDereferenceObject@4 ; ObfDereferenceObject(x)
loc_4F1E8B: ; CODE XREF: NtTerminateThread(x,x)+22↑j
; NtTerminateThread(x,x)+2F↑j
push [ebp+ExitStatus] ; int
push esi ; Response
call _PspTerminateThreadByPointer@8 ; PspTerminateThreadByPointer(x,x)
jmp short loc_4F1EA8
; ---------------------------------------------------------------------------
loc_4F1E96: ; CODE XREF: NtTerminateThread(x,x)+5E↑j
push [ebp+ExitStatus] ; int
push ebx ; Response
call _PspTerminateThreadByPointer@8 ; PspTerminateThreadByPointer(x,x)
mov ecx, ebx ; Object
mov edi, eax
call @ObfDereferenceObject@4 ; ObfDereferenceObject(x)
loc_4F1EA8: ; CODE XREF: NtTerminateThread(x,x)+57↑j
; NtTerminateThread(x,x)+70↑j
mov eax, edi
loc_4F1EAA: ; CODE XREF: NtTerminateThread(x,x)+29↑j
pop edi
pop esi
pop ebx
leave
retn 8
_NtTerminateThread@8 endp
我们要求是分析该函数是怎样终止别的线程的,故里面的细节不要仔细分析,我们看到该函数调用了关键函数PspTerminateThreadByPointer
:
🔒 点击查看反汇编 🔒
; int __stdcall PspTerminateThreadByPointer(PETHREAD Thread, int a2)
_PspTerminateThreadByPointer@8 proc near
; CODE XREF: PspUserThreadStartup(x,x)+A9↑p
; PspSystemThreadStartup(x,x)+3B↑p ...
Interval = _LARGE_INTEGER ptr -0Ch
res = dword ptr -4
Thread = dword ptr 8
arg_4 = dword ptr 0Ch
mov edi, edi
push ebp
mov ebp, esp
sub esp, 0Ch
or dword ptr [ebp+Interval+4], 0FFFFFFFFh
push esi
push edi
mov edi, [ebp+Thread]
lea esi, [edi+248h]
test byte ptr [esi], 40h
mov dword ptr [ebp+Interval], 0FFF0BDC0h
jz short loc_4F1B3C
mov eax, [edi+220h]
add eax, 174h
push eax ; BugCheckParameter3
push edi ; Response
push offset aTerminatingCri ; "Terminating critical thread 0x%p (in %s"...
call _PspCatchCriticalBreak@12 ; PspCatchCriticalBreak(x,x,x)
loc_4F1B3C: ; CODE XREF: PspTerminateThreadByPointer(x,x)+21↑j
mov eax, large fs:_KPCR.PrcbData.CurrentThread
cmp edi, eax
jnz short loc_4F1B54
xor eax, eax
inc eax
lock or [esi], eax
push [ebp+arg_4]
call _PspExitThread@4 ; PspExitThread(x)
loc_4F1B54: ; CODE XREF: PspTerminateThreadByPointer(x,x)+42↑j
test byte ptr [esi], 10h
jz short loc_4F1B63
mov eax, 0C0000022h
jmp loc_4F1BF6
; ---------------------------------------------------------------------------
loc_4F1B63: ; CODE XREF: PspTerminateThreadByPointer(x,x)+55↑j
push ebx
xor ebx, ebx
mov [ebp+res], ebx
mov esi, 'xEsP'
jmp short loc_4F1B7B
; ---------------------------------------------------------------------------
loc_4F1B70: ; CODE XREF: PspTerminateThreadByPointer(x,x)+86↓j
lea eax, [ebp+Interval]
push eax ; Interval
push ebx ; Alertable
push ebx ; WaitMode
call _KeDelayExecutionThread@12 ; KeDelayExecutionThread(x,x,x)
loc_4F1B7B: ; CODE XREF: PspTerminateThreadByPointer(x,x)+6C↑j
push esi ; Tag
push 30h ; '0' ; NumberOfBytes
push ebx ; PoolType
call _ExAllocatePoolWithTag@12 ; ExAllocatePoolWithTag(x,x,x)
mov edi, eax
cmp edi, ebx
jz short loc_4F1B70
mov ecx, [ebp+Thread]
xor edx, edx
inc edx
add ecx, 248h
mov eax, [ecx]
loc_4F1B98: ; CODE XREF: PspTerminateThreadByPointer(x,x)+9E↓j
mov esi, eax
or esi, edx
lock cmpxchg [ecx], esi
jnz short loc_4F1B98
test dl, al
jnz short loc_4F1BEB
push [ebp+arg_4]
push ebx
push offset _PspExitNormalApc@12 ; PspExitNormalApc(x,x,x)
push offset _ExFreeCallBack@4 ; ExFreeCallBack(x)
push offset _PsExitSpecialApc@20 ; PsExitSpecialApc(x,x,x,x,x)
push ebx
push [ebp+Thread]
push edi
call _KeInitializeApc@32 ; KeInitializeApc(x,x,x,x,x,x,x,x)
push 2
push ebx
push edi
push edi
call _KeInsertQueueApc@16 ; KeInsertQueueApc(x,x,x,x)
test al, al
jnz short loc_4F1BE1
push ebx ; Tag
push edi ; P
call _ExFreePoolWithTag@8 ; ExFreePoolWithTag(x,x)
mov [ebp+res], 0C0000001h
jmp short loc_4F1BF2
; ---------------------------------------------------------------------------
loc_4F1BE1: ; CODE XREF: PspTerminateThreadByPointer(x,x)+CD↑j
push [ebp+Thread]
call _KeForceResumeThread@4 ; KeForceResumeThread(x)
jmp short loc_4F1BF2
; ---------------------------------------------------------------------------
loc_4F1BEB: ; CODE XREF: PspTerminateThreadByPointer(x,x)+A2↑j
push ebx ; Tag
push edi ; P
call _ExFreePoolWithTag@8 ; ExFreePoolWithTag(x,x)
loc_4F1BF2: ; CODE XREF: PspTerminateThreadByPointer(x,x)+DD↑j
; PspTerminateThreadByPointer(x,x)+E7↑j
mov eax, [ebp+res]
pop ebx
loc_4F1BF6: ; CODE XREF: PspTerminateThreadByPointer(x,x)+5C↑j
pop edi
pop esi
leave
retn 8
_PspTerminateThreadByPointer@8 endp
为了方便阅读,用F5
翻译为伪代码,如下所示:
int __stdcall PspTerminateThreadByPointer(PETHREAD Thread, int a2)
{
volatile signed __int32 *v2; // esi
bool v3; // zf
PVOID buffer; // edi
union _LARGE_INTEGER Interval; // [esp+8h] [ebp-Ch] BYREF
int res; // [esp+10h] [ebp-4h]
v2 = &Thread[1].WaitBlock[1];
v3 = (Thread[1].WaitBlock[1].WaitListEntry.Flink & 0x40) == 0;
Interval.QuadPart = -1000000i64;
if ( !v3 )
PspCatchCriticalBreak(
"Terminating critical thread 0x%p (in %s)\n",
Thread,
&Thread[1].WaitListEntry.Flink[46].Blink);
if ( Thread == KeGetCurrentThread() )
{
_InterlockedOr(v2, 1u);
PspExitThread(a2);
}
if ( (*v2 & 0x10) != 0 )
return 0xC0000022;
res = 0;
while ( 1 )
{
buffer = ExAllocatePoolWithTag(NonPagedPool, 0x30u, 'xEsP');
if ( buffer )
break;
KeDelayExecutionThread(0, 0, &Interval);
}
if ( (_InterlockedOr(&Thread[1].WaitBlock[1], 1u) & 1) != 0 )
{
ExFreePoolWithTag(buffer, 0);
}
else
{
KeInitializeApc(buffer, Thread, 0, PsExitSpecialApc, ExFreeCallBack, PspExitNormalApc, 0, a2);
if ( KeInsertQueueApc(buffer, buffer, 0, 2) )
{
KeForceResumeThread(Thread);
}
else
{
ExFreePoolWithTag(buffer, 0);
res = 0xC0000001;
}
}
return res;
}
根据伪代码,我们可以看出如果发现结束的线程是自身线程,就会调用PspExitThread
结束自己,如果不是自己,就会使用KeInitializeApc
初始化APC
,然后调用KeInsertQueueApc
插入APC
。如下是泄露的NT3.5
内核代码,与之对比:
🔒 点击查看代码 🔒
NTSTATUS
PspTerminateThreadByPointer(
IN PETHREAD Thread,
IN NTSTATUS ExitStatus
)
/*++
Routine Description:
This function causes the specified thread to terminate.
Arguments:
ThreadHandle - Supplies a referenced pointer to the thread to terminate.
ExitStatus - Supplies the exit status associated with the thread.
Return Value:
TBD
--*/
{
PKAPC ExitApc;
PAGED_CODE();
if ( Thread == PsGetCurrentThread() ) {
ObDereferenceObject(Thread);
PspExitThread(ExitStatus);
//
// Never Returns
//
} else {
ExitApc = ExAllocatePool(NonPagedPool,(ULONG)sizeof(KAPC));
if ( !ExitApc ) {
return STATUS_INSUFFICIENT_RESOURCES;
}
KeInitializeApc(
ExitApc,
&Thread->Tcb,
OriginalApcEnvironment,
PsExitSpecialApc,
NULL,
PspExitNormalApc,
KernelMode,
(PVOID) ExitStatus
);
if ( !KeInsertQueueApc(ExitApc,ExitApc,NULL, 2) ) {
ExFreePool(ExitApc);
return STATUS_UNSUCCESSFUL;
}
}
return STATUS_SUCCESS;
}
可以看出,TerminateThread
这个函数是通过APC
实现控制其他线程,实现终止线程。
SuspendThread 分析
该函数和TerminateThread
函数调用流程是一样的,我们直接从内核层函数调用开始,三环的自行分析就行了。如下是内核函数:
; NTSTATUS __stdcall NtSuspendThread(HANDLE ThreadHandle, PULONG PreviousSuspendCount)
_NtSuspendThread@8 proc near ; DATA XREF: .text:0042AF84↑o
var_30 = dword ptr -30h
var_2C = dword ptr -2Ch
var_28 = dword ptr -28h
var_24 = dword ptr -24h
AccessMode = byte ptr -20h
Object = dword ptr -1Ch
ms_exc = CPPEH_RECORD ptr -18h
ThreadHandle = dword ptr 8
PreviousSuspendCount= dword ptr 0Ch
; __unwind { // __SEH_prolog
push 20h
push offset stru_402FE8
call __SEH_prolog
xor ebx, ebx
mov [ebp+ms_exc.registration.TryLevel], ebx
mov eax, large fs:124h
mov [ebp+var_30], eax
mov al, [eax+140h]
mov [ebp+AccessMode], al
mov esi, [ebp+PreviousSuspendCount]
cmp al, bl
jz short loc_4F3B99
cmp esi, ebx
jz short loc_4F3B99
mov eax, _MmUserProbeAddress
cmp esi, eax
jb short loc_4F3B95
mov [eax], ebx
loc_4F3B95: ; CODE XREF: NtSuspendThread(x,x)+35↑j
mov eax, [esi]
mov [esi], eax
loc_4F3B99: ; CODE XREF: NtSuspendThread(x,x)+28↑j
; NtSuspendThread(x,x)+2C↑j
or [ebp+ms_exc.registration.TryLevel], 0FFFFFFFFh
push ebx ; HandleInformation
lea eax, [ebp+Object]
push eax ; Object
push dword ptr [ebp+AccessMode] ; AccessMode
push _PsThreadType ; ObjectType
push 2 ; DesiredAccess
push [ebp+ThreadHandle] ; Handle
call _ObReferenceObjectByHandle@24 ; ObReferenceObjectByHandle(x,x,x,x,x,x)
cmp eax, ebx
jl short loc_4F3C15
lea eax, [ebp+var_24]
push eax
push [ebp+Object]
call _PsSuspendThread@8 ; PsSuspendThread(x,x)
mov edi, eax
mov ecx, [ebp+Object] ; Object
call @ObfDereferenceObject@4 ; ObfDereferenceObject(x)
mov [ebp+ms_exc.registration.TryLevel], 1
cmp esi, ebx
jz short loc_4F3BF5
mov eax, [ebp+var_24]
mov [esi], eax
jmp short loc_4F3BF5
; ---------------------------------------------------------------------------
loc_4F3BE1: ; DATA XREF: .text:stru_402FE8↑o
mov eax, [ebp+ms_exc.exc_ptr]
mov eax, [eax]
mov eax, [eax]
mov [ebp+var_28], eax
xor eax, eax
inc eax
retn
; ---------------------------------------------------------------------------
loc_4F3BEF: ; DATA XREF: .text:stru_402FE8↑o
mov esp, [ebp+ms_exc.old_esp]
mov edi, [ebp+var_28]
loc_4F3BF5: ; CODE XREF: NtSuspendThread(x,x)+7C↑j
; NtSuspendThread(x,x)+83↑j
or [ebp+ms_exc.registration.TryLevel], 0FFFFFFFFh
mov eax, edi
jmp short loc_4F3C15
; ---------------------------------------------------------------------------
loc_4F3BFD: ; DATA XREF: .text:stru_402FE8↑o
mov eax, [ebp+ms_exc.exc_ptr]
mov eax, [eax]
mov eax, [eax]
mov [ebp+var_2C], eax
xor eax, eax
inc eax
retn
; ---------------------------------------------------------------------------
loc_4F3C0B: ; DATA XREF: .text:stru_402FE8↑o
mov esp, [ebp+ms_exc.old_esp]
or [ebp+ms_exc.registration.TryLevel], 0FFFFFFFFh
mov eax, [ebp+var_2C]
loc_4F3C15: ; CODE XREF: NtSuspendThread(x,x)+5B↑j
; NtSuspendThread(x,x)+9F↑j
call __SEH_epilog
retn 8
; } // starts at 4F3B5C
_NtSuspendThread@8 endp
我们注意到,该函数调用了PsSuspendThread
函数来实现功能,点击去看看,为了方便阅读,我直接放上它的伪代码:
unsigned int __stdcall PsSuspendThread(PETHREAD Thread, _DWORD *PreviousSuspendCount)
{
unsigned int v2; // esi
int v4; // [esp+18h] [ebp-1Ch]
v2 = 0;
v4 = 0;
if ( Thread == KeGetCurrentThread() )
{
v4 = KeSuspendThread(Thread);
goto LABEL_10;
}
if ( ExAcquireRundownProtection(&Thread[1].WaitBlock[0].WaitListEntry.Blink) )
{
if ( (Thread[1].WaitBlock[1].WaitListEntry.Flink & 1) == 0 )
{
v4 = KeSuspendThread(Thread);
if ( (Thread[1].WaitBlock[1].WaitListEntry.Flink & 1) == 0 )
{
LABEL_8:
ExReleaseRundownProtection(&Thread[1].WaitBlock[0].WaitListEntry.Blink);
goto LABEL_10;
}
KeForceResumeThread(Thread);
v4 = 0;
}
v2 = 0xC000004B;
goto LABEL_8;
}
v2 = 0xC000004B;
LABEL_10:
if ( PreviousSuspendCount )
*PreviousSuspendCount = v4;
return v2;
}
而这个函数又调用KeSuspendThread
函数进行实现,我们直接看看其伪代码:
int __stdcall KeSuspendThread(PETHREAD Thread)
{
int res; // edi
struct _KLOCK_QUEUE_HANDLE LockHandle; // [esp+Ch] [ebp-Ch] BYREF
KeAcquireInStackQueuedSpinLockRaiseToSynch(&Thread->ApcQueueLock, &LockHandle);
res = Thread->SuspendCount;
if ( res == 0x7F )
{
KeReleaseInStackQueuedSpinLock(&LockHandle);
ExRaiseStatus(0xC000004A);
}
if ( Thread->ApcQueueable == 1 )
{
++Thread->SuspendCount;
if ( !res && !Thread->FreezeCount && !KiInsertQueueApc(&Thread->SuspendApc, 0) )
--Thread->SuspendSemaphore.Header.SignalState;
}
KeReleaseInStackQueuedSpinLock(&LockHandle);
return res;
}
我们可以看出,SuspendThread
这个函数也是通过APC
实现控制其他线程,实现挂起线程,如下同是NT3.5
泄露代码与之对比:
🔒 点击查看代码 🔒
ULONG
KeSuspendThread (
IN PKTHREAD Thread
)
/*++
Routine Description:
This function suspends the execution of a thread. If the suspend count
overflows the maximum suspend count, then a condition is raised.
Arguments:
Thread - Supplies a pointer to a dispatcher object of type thread.
Return Value:
The previous suspend count.
--*/
{
ULONG OldCount;
KIRQL OldIrql;
ASSERT_THREAD(Thread);
//
// Raise IRQL to dispatcher level and lock dispatcher database.
//
KiLockDispatcherDatabase(&OldIrql);
//
// Capture the current suspend count.
//
OldCount = Thread->SuspendCount;
//
// If the suspend count is at its maximum value, then unlock dispatcher
// database, lower IRQL to its previous value, and raise an error
// condition.
//
if (OldCount == MAXIMUM_SUSPEND_COUNT) {
//
// Unlock the dispatcher database and raise an exception.
//
KiUnlockDispatcherDatabase(OldIrql);
ExRaiseStatus(STATUS_SUSPEND_COUNT_EXCEEDED);
}
//
// Increment the suspend count. If the thread was not previously suspended,
// then queue the thread's suspend APC.
//
Thread->SuspendCount += 1;
if ((OldCount == 0) && (Thread->FreezeCount == 0)) {
if (KiInsertQueueApc(&Thread->SuspendApc, RESUME_INCREMENT) == FALSE) {
Thread->SuspendSemaphore.Header.SignalState -= 1;
}
}
//
// Unlock dispatcher database and lower IRQL to its previous
// value.
//
KiUnlockDispatcherDatabase(OldIrql);
//
// Return the previous suspend count.
//
return OldCount;
}
备用 APC 队列
在上一篇中我们讲过,如果想让线程做什么事情,就给它的APC
队列里面挂一个APC
。在介绍备用APC
队列之前,我们先看看下面的结构体:
kd> dt _KTHREAD
nt!_KTHREAD
...
+0x034 ApcState : _KAPC_STATE
...
+0x138 ApcStatePointer : [2] Ptr32 _KAPC_STATE
...
+0x14c SavedApcState : _KAPC_STATE
...
+0x165 ApcStateIndex : UChar
+0x166 ApcQueueable : UChar
...
上面展示的就是KTHREAD
结构体中与APC
相关的内容。下面我们来详细介绍它们的用途。
ApcState 与 SavedApcState
它们存储的是一个结构体,我们上篇简单介绍过,再拿来看看:
kd> dt _KAPC_STATE
ntdll!_KAPC_STATE
+0x000 ApcListHead : [2] _LIST_ENTRY
+0x010 Process : Ptr32 _KPROCESS
+0x014 KernelApcInProgress : UChar
+0x015 KernelApcPending : UChar
+0x016 UserApcPending : UChar
这个结构体存储了它的“养父”是谁以及APC
相关的信息。有了ApcState
了,为啥还要有SavedApcState
?我们可以考虑一个事情,线程APC
队列中的APC
函数都是与进程相关联的,具体点说:A进程的T线程中的所有APC
函数,要访问的内存地址都是A进程的。但线程是可以挂靠到其他的进程:比如A进程的线程T,通过修改Cr3
(改为B进程的页目录基址),就可以访问B进程地址空间,即所谓“进程挂靠”。
当T线程挂靠B进程后,APC
队列中存储的却仍然是原来的APC
。具体点说,比如某个APC
函数要读取一个地址为0x12345678
的数据,如果此时进行读取,读到的将是B进程的地址空间,这样逻辑就错误了。为了避免混乱,在T线程挂靠B进程时,会将ApcState
中的值暂时存储到SavedApcState
中,等回到原进程A时,再将APC
队列恢复,这就是所谓的备用APC队列。
当线程是否处于挂靠环境下,ApcState
的意义是不一样的。我们设个条件:A进程的T线程挂靠B进程,A是T的所属进程,B是T的挂靠进程。那么如果处于挂靠环境,ApcState
存储是就是B进程相关的APC
函数,而SavedApcState
存储的是A进程相关的APC
函数。在正常情况下,当前进程就是所属进程A,如果是挂靠情况下,当前进程就是挂靠进程B。
ApcStatePointer
为了操作方便,_KTHREAD结构体中定义了一个指针数组ApcStatePointer ,一共两个成员。不同情况下的存储的值我们用下面的表格进行展示:
情况 | ApcStatePointer[0] | ApcStatePointer[1] |
---|---|---|
正常情况 | ApcState | SavedApcState |
挂靠情况 | SavedApcState | ApcState |
ApcStateIndex
用来标识当前线程处于什么状态。如果值为0则为正常状态;如果值为1则为挂靠状态。
ApcQueueable
用于表示是否可以向线程的APC
队列中插入APC
。一个线程不可能每时每刻都能被插入APC
的。比如当线程正在执行退出的代码时,会将这个值设置为0 ,如果此时执行插入APC
的代码(KiInsertQueueApc
函数),在插入函数中会判断这个值的状态,如果为0,则插入失败。当线程为系统内核线程,没有3环的部分,如果插入3环的APC
,这也是不行的。
ApcStatePointer 与 ApcStateIndex 组合寻址
正常情况下,向ApcState
队列中插入APC
时,ApcStatePointer[0]
指向ApcState
,此时ApcStateIndex
的值为0,ApcStatePointer[ApcStateIndex]
指向ApcState
。
挂靠情况下,向ApcState
队列中插入APC
时,ApcStatePointer[1]
指向ApcState
,此时ApcStateIndex
的值为1,ApcStatePointer[ApcStateIndex]
指向ApcState
。
于是我们可以下一个结论:无论什么环境下,ApcStatePointer[ApcStateIndex]
指向的都是ApcState
,也就是该值总是表示线程当前使用的APC
状态。
本节练习
本节的答案将会在下一节进行讲解,务必把本节练习做完后看下一个讲解内容。不要偷懒,实验是学习本教程的捷径。
俗话说得好,光说不练假把式,如下是本节相关的练习。如果练习没做好,就不要看下一节教程了,越到后面,不做练习的话容易夹生了,开始还明白,后来就真的一点都不明白了。本节练习不多,请保质保量的完成,本篇参考将会在正文给出。
1️⃣ 分析NtReadVirtualMemory
在挂靠时如何备份和恢复APC
队列的。
下一篇
本文来自博客园,作者:寂静的羽夏 ,一个热爱计算机技术的菜鸟
转载请注明原文链接:https://www.cnblogs.com/wingsummer/p/15847498.html