KeyboardUtil【软键盘弹出后输入框上移一定的高度】

版权声明:本文为HaiyuKing原创文章,转载请注明出处!

前言

演示获取软键盘高度并保存,然后根据输入框的原有位置是否被软键盘挡住了,如果被挡住了则将整体页面上移一定的高度,当软键盘隐藏的时候再下移回来的功能。

效果图

代码分析

KeyboardUtil:显示、隐藏软键盘,以及保存软键盘的高度值;

KeyboardSharedPreferences:SharedPreferences存储工具类;

ViewAnimationUtil:上移、下移的动画效果;

首先,获取软键盘的高度值并保存【当点击输入框,弹出软键盘的时候会进行保存,具体逻辑见代码】

//计算整体view需要移动的高度值(总高度 - 可见区域高度 + top(标题栏高度) = 隐藏区域高度(软键盘高度值))
        ((RelativeLayout)rootLayout).getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
            public void onGlobalLayout() {
                //当保存的高度值小于300的时候执行
                // 【当APP第一次打开的时候,这里的代码也会执行,那么此时keyboardHeight==0,那么会继续执行下面代码,但是keyboardHeight计算后的值一般会小于300,所以此时不能保存keyboardHeight!!!】
                // 【当触摸输入框的时候,不管输入框在软键盘上方还是下方,此时keyboardHeight计算后的值>300】【也就是弹出系统软键盘后整体view向上移动的距离(rect.bottom值变小了),也就可以理解为系统软键盘的高度】
                if(keyboardHeight < 300) {
                    Rect rect = new Rect();
                    rootLayout.getWindowVisibleDisplayFrame(rect);//rect指可见区域
                    Log.e(TAG, "{onGlobalLayout}rootLayout.getRootView().getHeight()=" + rootLayout.getRootView().getHeight());//【移动前的rootLayout的bottom】
                    Log.e(TAG, "{onGlobalLayout}rect.bottom=" + rect.bottom);//【移动后的rootLayout的bottom】
                    Log.e(TAG, "{onGlobalLayout}rect.top=" + rect.top);//【标题栏的高度值】
                    keyboardHeight = rootLayout.getRootView().getHeight() - rect.bottom + rect.top;
                    Log.e(TAG, "{onGlobalLayout}keyboardHeight=" + keyboardHeight);//
                    if (keyboardHeight > 300) {
                        KeyboardUtil.saveKeyboardHeight(MainActivity.this, keyboardHeight);
                    }
                }else {//方案一
                    Rect rect = new Rect();
                    rootLayout.getWindowVisibleDisplayFrame(rect);//rect指可见区域
                    Log.e(TAG, "{onGlobalLayout}rect.bottom=" + rect.bottom);//【移动后的rootLayout的bottom】
                    Log.e(TAG, "{onGlobalLayout}keyboardHeight=" + keyboardHeight);//
                    if(rect.bottom != keyboardHeight){//代表软键盘隐藏了,当软键盘显示的时候,rect.bottom == keyboardHeight
                        downEditRect();
                    }
                }
            }
        });

然后,输入框添加触摸事件监听,用于上移的动画

//输入框触摸的监听事件
        edt_user.setOnTouchListener(new View.OnTouchListener() {
            @Override
            public boolean onTouch(View v, MotionEvent event) {
                //【注意:edt_user.getBottom()是指系统软键盘弹出来后的输入框的bottom值,,缺少顶部标题栏的区域高度,而且连续点击后值不变】
                Log.i(TAG, "{initViews}edt_user.getBottom()=" + edt_user.getBottom());
                //计算相对于Windows的坐标
                int[] locationW = new int[2];
                edt_user.getLocationInWindow(locationW);
                Log.i(TAG, "{onTouch}locationW=" + locationW[0] +";" + locationW[1]);
                //计算相对于Screen的坐标
                int[] locationS = new int[2];
                edt_user.getLocationOnScreen(locationS);
                Log.i(TAG, "{onTouch}locationS=" + locationS[0] +";" + locationS[1]);
                Log.i(TAG, "{onTouch}edt_user.getMeasuredHeight()=" + edt_user.getMeasuredHeight());//输入框的高度

                int edtBottom = locationW[1] + edt_user.getMeasuredHeight();//输入框的底部的Y坐标值== topY + Height;
                showEditRect(edt_user,edtBottom);
                return false;
            }
        });

最后,监听软键盘隐藏、整体页面添加点击事件,实现下移动画【监听软键盘隐藏是在上面的addOnGlobalLayoutListener方法中实现的

//整个界面区域的触摸事件
        rootLayout.setOnTouchListener(new View.OnTouchListener() {
            public boolean onTouch(View v, MotionEvent event) {
                Log.v(TAG, "{initialize}rootLayout=onTouch");
                //隐藏自定义的软键盘区域
                hideEditRect();
                return true;
            }
        });

使用步骤

一、项目组织结构图

注意事项:

1、  导入类文件后需要change包名以及重新import R文件路径

2、  Values目录下的文件(strings.xml、dimens.xml、colors.xml等),如果项目中存在,则复制里面的内容,不要整个覆盖

二、导入步骤

将keyboard包复制到项目中

package com.why.project.keyboardutildemo.keyboard;


import android.app.Activity;
import android.content.Context;
import android.content.res.Resources;
import android.util.Log;
import android.view.View;
import android.view.inputmethod.InputMethodManager;

import com.why.project.keyboardutildemo.R;


/**
 * Used 软键盘的操作类(显示、隐藏软件盘、保存软键盘的高度值——用于控制输入框的上升)
 */
public class KeyboardUtil {

    /**最后一次保存的键盘高度*/
    private static int LAST_SAVE_KEYBOARD_HEIGHT = 0;

    /**输入法软键盘区域的最大高度*/
    private static int MAX_PANEL_HEIGHT = 0;
    /**输入法软键盘区域的最小高度*/
    private static int MIN_PANEL_HEIGHT = 0;

    /**显示软键盘*/
    public static void showKeyboard(View view) {
        if(view != null){
            view.requestFocus();
            InputMethodManager inputManager = (InputMethodManager)view.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
            if (inputManager != null) {
                inputManager.showSoftInput(view, 0);
            }
        }
    }

    /**隐藏软键盘
     * 第一个参数中的windowToken应当是之前请求显示软键盘的View的windowToken,也就是执行showSoftInput()时第一个参数中的View的windowToken。
     * 但是实际情况是,用任意一个当前布局中的已经加载的View的windowToken都可以隐藏软键盘,哪怕这个View被设置为INVISIBLE或GONE。
     * 因此,如果不知道之前是谁请求显示的软键盘,可以随便传入一个当前布局中存在的View的windowToken。
     * 特别的,可以传入一个Activity的顶层View的windowToken,即getWindow().getDecorView().getWindowToken(),来隐藏当前Activity中显示的软键盘,
     * 而不用管之前调用showSoftInput()的究竟是哪个View。*/
    public static void hideKeyboard(Activity mActivity) {
        InputMethodManager imm = (InputMethodManager) mActivity.getSystemService(Context.INPUT_METHOD_SERVICE);
        if (imm != null) {
            imm.hideSoftInputFromWindow(mActivity.getWindow().getDecorView().getWindowToken(), 0);
        }
    }

    /**隐藏软键盘*/
    public static void hideKeyboard(View view) {
        InputMethodManager imm = (InputMethodManager)view.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
        view.clearFocus();
        imm.hideSoftInputFromWindow(view.getWindowToken(), 0);
    }

    /**是否正在显示软键盘*/
    public static boolean isShowKeyboard(Context context, View view)
    {
        boolean bool = false;
        InputMethodManager imm = (InputMethodManager)context.getSystemService(Context.INPUT_METHOD_SERVICE);
        if (imm.hideSoftInputFromWindow(view.getWindowToken(), 0))
        {
            imm.showSoftInput(view, 0);
            bool = true;
        }
        return bool;
    }

    /**保存软键盘的高度值*/
    public static boolean saveKeyboardHeight(Context context, int keyboardHeight) {

        Log.d("KeyboardUtil", "keyboardHeight="+keyboardHeight);
        if(keyboardHeight <= 300 || LAST_SAVE_KEYBOARD_HEIGHT == keyboardHeight) {
            return false;
        }
        LAST_SAVE_KEYBOARD_HEIGHT = keyboardHeight;

        return KeyboardSharedPreferences.save(context, keyboardHeight);
    }
    
    /**获取软键盘的高度值*/
    public static int getKeyboardHeight(Context context) {
        if(LAST_SAVE_KEYBOARD_HEIGHT == 0) {
            LAST_SAVE_KEYBOARD_HEIGHT = KeyboardSharedPreferences.get(context, getMinPanelHeight(context.getResources()));
        }
        return LAST_SAVE_KEYBOARD_HEIGHT;
    }

    /**获取面板的最大高度值-自定义的*/
    private static int getMaxPanelHeight(Resources res) {
        if(MAX_PANEL_HEIGHT == 0) {
            MAX_PANEL_HEIGHT = res.getDimensionPixelSize(R.dimen.keyboard_content_panel_max_height);
        }
        return MAX_PANEL_HEIGHT;
    }

    /**获取面板的最小高度值-自定义的*/
    private static int getMinPanelHeight(Resources res) {
        if(MIN_PANEL_HEIGHT == 0) {
            MIN_PANEL_HEIGHT = res.getDimensionPixelSize(R.dimen.keyboard_content_panel_min_height);
        }
        return MIN_PANEL_HEIGHT;
    }
}
KeyboardUtil.java
package com.why.project.keyboardutildemo.keyboard;

import android.content.Context;
import android.content.SharedPreferences;

/**
 * Used SharedPreferences存储软键盘的高度值
 */
public class KeyboardSharedPreferences {
    /**存储文件名*/
    private static final String FILE_NAME = "KeyboardSharedPreferences";
    /**存储Key值*/
    private static final String KEY_KEYBORD_HEIGHT = "keyboardHeight";

    private static volatile SharedPreferences SP;

    /**实例化SharedPreferences*/
    private static SharedPreferences with(Context context) {
        if(SP == null) {
            synchronized(KeyboardSharedPreferences.class) {
                if(SP == null) {
                    SP = context.getSharedPreferences(FILE_NAME, 0);
                }
            }
        }
        return SP;
        
    }
    /**存储软键盘的高度*/
    public static boolean save(Context context, int keyboardHeight) {
        return with(context).edit().putInt(KEY_KEYBORD_HEIGHT, keyboardHeight).commit();
    }
    /**读取存储软键盘的高度(带默认值)*/
    public static int get(Context context, int defaultHeight) {
        return with(context).getInt(KEY_KEYBORD_HEIGHT, defaultHeight);
    }

}
KeyboardSharedPreferences.java
package com.why.project.keyboardutildemo.keyboard;

import android.animation.Animator;
import android.animation.AnimatorListenerAdapter;
import android.animation.AnimatorSet;
import android.animation.ObjectAnimator;
import android.view.View;

/**
 * Used 界面上升下降动画效果工具类(全)
 */
public class ViewAnimationUtil {
    
    private static ViewAnimationListener mViewAnimationListener = null;
    public ViewAnimationUtil() {
    }

    /**区域的上升动画效果*/
    public static void editAreaAnimator(View view, float translationFromY, float translationToY, float scalingFromRatio, float scalingToRatio, final boolean doEnd) {
        ObjectAnimator animTY = ObjectAnimator.ofFloat(view, "translationY", new float[] {translationFromY, translationToY});
        ObjectAnimator animTSX = ObjectAnimator.ofFloat(view, "scaleX", new float[] {scalingFromRatio, scalingToRatio});
        ObjectAnimator animTSY = ObjectAnimator.ofFloat(view, "scaleY", new float[] {scalingFromRatio, scalingToRatio});
        AnimatorSet editAreaSet = new AnimatorSet();
        int EDIT_DURATION = 500;
        editAreaSet.setDuration((long)EDIT_DURATION);
        editAreaSet.playTogether(new Animator[] {animTY, animTSX, animTSY});
        editAreaSet.addListener(new AnimatorListenerAdapter() {

            public void onAnimationEnd(Animator animation) {
                super.onAnimationEnd(animation);
                if((doEnd) && mViewAnimationListener != null) {
                    mViewAnimationListener.endAnimation();
                }
            }
        });
        editAreaSet.start();
    }


    public static void setViewAnimationListener(ViewAnimationListener mmViewAnimationListener) {
        mViewAnimationListener = mmViewAnimationListener;
    }

    public static abstract interface ViewAnimationListener
    {
        public abstract void endAnimation();
    }
}
ViewAnimationUtil.java

在dimens.xml文件中添加以下代码

<resources>
    <!-- Default screen margins, per the Android Design guidelines. -->
    <dimen name="activity_horizontal_margin">16dp</dimen>
    <dimen name="activity_vertical_margin">16dp</dimen>

    <!-- *********KeyboardUtil相关********* -->
    <dimen name="keyboard_content_panel_max_height">120dp</dimen>
    <dimen name="keyboard_content_panel_min_height">0dp</dimen>

</resources>

三、使用方法

输入框的背景

input_box_send.9.png

布局文件

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:id="@+id/layoutroot"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    >

    <!--  当之有一个EditText或者AutoCompleteTextView的时候,进入画面时是默认得到焦点的。 要想去除焦点,可以在auto之前加一个0像素的layout,并设置他先得到焦点。 -->
    <LinearLayout
        android:layout_width="0px"
        android:layout_height="0px"
        android:focusable="true"
        android:focusableInTouchMode="true"/>

    <LinearLayout
        android:id="@+id/centerLayout"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:orientation="vertical"
        android:layout_alignParentBottom="true"
        android:layout_marginBottom="200dp">

        <EditText
            android:id="@+id/edt_user"
            android:layout_width="match_parent"
            android:layout_height="48dp"
            android:inputType="text"
            android:hint="请输入用户名"
            android:lines="1"
            android:background="@drawable/input_box_send"
            android:layout_margin="5dp"
            />

        <EditText
            android:id="@+id/edt_send"
            android:layout_width="match_parent"
            android:layout_height="48dp"
            android:hint="请输入密码"
            android:lines="1"
            android:imeOptions="actionGo"
            android:inputType="textPassword"
            android:background="@drawable/input_box_send"
            android:layout_margin="5dp"
            />

    </LinearLayout>

</RelativeLayout>

其中第一个输入框的原有位置在弹起的软键盘上方,第二个输入框的原有位置在弹起的软键盘下方。

activity中使用如下

package com.why.project.keyboardutildemo;

import android.graphics.Rect;
import android.os.Bundle;
import android.support.v7.app.AppCompatActivity;
import android.util.Log;
import android.view.MotionEvent;
import android.view.View;
import android.view.ViewTreeObserver;
import android.widget.EditText;
import android.widget.RelativeLayout;

import com.why.project.keyboardutildemo.keyboard.KeyboardUtil;
import com.why.project.keyboardutildemo.keyboard.ViewAnimationUtil;

public class MainActivity extends AppCompatActivity {

    private static final String TAG = MainActivity.class.getSimpleName();

    private RelativeLayout rootLayout;//整体View

    private EditText edt_send;//输入框view
    private EditText edt_user;//输入框view

    /**区域是否上升了*/
    private boolean editAreaIsUp = false;
    /**软键盘的高度值*/
    private int keyboardHeight = 0;
    /**需要上升的高度值*/
    private int textBottom = 0;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);

        initViews();
    }

    @Override
    public void onWindowFocusChanged(boolean hasFocus) {
        super.onWindowFocusChanged(hasFocus);
    }

    private void initViews() {
        rootLayout = (RelativeLayout) findViewById(R.id.layoutroot);
        edt_send = (EditText) findViewById(R.id.edt_send);
        edt_user = (EditText) findViewById(R.id.edt_user);

        //计算整体view需要移动的高度值(总高度 - 可见区域高度 + top(标题栏高度) = 隐藏区域高度(软键盘高度值))
        ((RelativeLayout)rootLayout).getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
            public void onGlobalLayout() {
                //当保存的高度值小于300的时候执行
                // 【当APP第一次打开的时候,这里的代码也会执行,那么此时keyboardHeight==0,那么会继续执行下面代码,但是keyboardHeight计算后的值一般会小于300,所以此时不能保存keyboardHeight!!!】
                // 【当触摸输入框的时候,不管输入框在软键盘上方还是下方,此时keyboardHeight计算后的值>300】【也就是弹出系统软键盘后整体view向上移动的距离(rect.bottom值变小了),也就可以理解为系统软键盘的高度】
                if(keyboardHeight < 300) {
                    Rect rect = new Rect();
                    rootLayout.getWindowVisibleDisplayFrame(rect);//rect指可见区域
                    Log.e(TAG, "{onGlobalLayout}rootLayout.getRootView().getHeight()=" + rootLayout.getRootView().getHeight());//【移动前的rootLayout的bottom】
                    Log.e(TAG, "{onGlobalLayout}rect.bottom=" + rect.bottom);//【移动后的rootLayout的bottom】
                    Log.e(TAG, "{onGlobalLayout}rect.top=" + rect.top);//【标题栏的高度值】
                    keyboardHeight = rootLayout.getRootView().getHeight() - rect.bottom + rect.top;
                    Log.e(TAG, "{onGlobalLayout}keyboardHeight=" + keyboardHeight);//
                    if (keyboardHeight > 300) {
                        KeyboardUtil.saveKeyboardHeight(MainActivity.this, keyboardHeight);
                    }
                }else {//方案一
                    Rect rect = new Rect();
                    rootLayout.getWindowVisibleDisplayFrame(rect);//rect指可见区域
                    Log.e(TAG, "{onGlobalLayout}rect.bottom=" + rect.bottom);//【移动后的rootLayout的bottom】
                    Log.e(TAG, "{onGlobalLayout}keyboardHeight=" + keyboardHeight);//
                    if(rect.bottom != keyboardHeight){//代表软键盘隐藏了,当软键盘显示的时候,rect.bottom == keyboardHeight
                        downEditRect();
                    }
                }
            }
        });
        //整个界面区域的触摸事件
        rootLayout.setOnTouchListener(new View.OnTouchListener() {
            public boolean onTouch(View v, MotionEvent event) {
                Log.v(TAG, "{initialize}rootLayout=onTouch");
                //隐藏自定义的软键盘区域
                hideEditRect();
                return true;
            }
        });

        //输入框触摸的监听事件
        edt_user.setOnTouchListener(new View.OnTouchListener() {
            @Override
            public boolean onTouch(View v, MotionEvent event) {
                //【注意:edt_user.getBottom()是指系统软键盘弹出来后的输入框的bottom值,,缺少顶部标题栏的区域高度,而且连续点击后值不变】
                Log.i(TAG, "{initViews}edt_user.getBottom()=" + edt_user.getBottom());
                //计算相对于Windows的坐标
                int[] locationW = new int[2];
                edt_user.getLocationInWindow(locationW);
                Log.i(TAG, "{onTouch}locationW=" + locationW[0] +";" + locationW[1]);
                //计算相对于Screen的坐标
                int[] locationS = new int[2];
                edt_user.getLocationOnScreen(locationS);
                Log.i(TAG, "{onTouch}locationS=" + locationS[0] +";" + locationS[1]);
                Log.i(TAG, "{onTouch}edt_user.getMeasuredHeight()=" + edt_user.getMeasuredHeight());//输入框的高度

                int edtBottom = locationW[1] + edt_user.getMeasuredHeight();//输入框的底部的Y坐标值== topY + Height;
                showEditRect(edt_user,edtBottom);
                return false;
            }
        });

        //输入框触摸的监听事件
        edt_send.setOnTouchListener(new View.OnTouchListener() {
            @Override
            public boolean onTouch(View v, MotionEvent event) {
                //【注意:edt_send.getBottom()是指系统软键盘弹出来后的输入框的bottom值,缺少顶部标题栏的区域高度,而且连续点击后值不变】
                Log.i(TAG, "{initViews}edt_send.getBottom()=" + edt_send.getBottom());
                //计算相对于Windows的坐标
                int[] locationW = new int[2];
                edt_send.getLocationInWindow(locationW);
                Log.i(TAG, "{initViews}locationW1=" + locationW[0] +";" + locationW[1]);
                //计算相对于Screen的坐标
                int[] locationS = new int[2];
                edt_send.getLocationOnScreen(locationS);
                Log.i(TAG, "{initViews}locationS1=" + locationS[0] +";" + locationS[1]);

                int edtBottom = locationW[1] + edt_send.getMeasuredHeight();//输入框的底部的Y坐标值== topY + Height;
                showEditRect(edt_send,edtBottom);

                return false;
            }
        });
    }


    /**
     * 显示自定义的软键盘区域
     * @param view - 输入框view
     * @param bottom  输入框的bottom【弹出系统软键盘后的值】*/
    public void showEditRect(final View view, final int bottom) {

        //实现编辑区域的上升动画效果
        view.postDelayed(new Runnable() {
            public void run() {
                Log.w(TAG, "(showEditRect)bottom="+bottom);
                Log.w(TAG, "(showEditRect)keyboardHeight="+keyboardHeight);
                if(keyboardHeight != 0 && bottom - keyboardHeight > 0){//为什么需要判断bottom - keyboardHeight > 0??因为当已经弹出软键盘后继续点击输入框的时候,就不需要在上移了,而可以通过bottom值变小了来解决继续上移的问题。
                    textBottom = view.getMeasuredHeight();

                    Log.w(TAG, "(showEditRect)textBottom="+textBottom);
                    makeEditAreaUpAndSmall(((float)textBottom));
                }
            }
        }, 300);

    }

    /**隐藏自定义软键盘区域*/
    private void hideEditRect(){
        KeyboardUtil.hideKeyboard(this);
        downEditRect();
    }
    /**下移*/
    private void downEditRect(){
        if(textBottom > 0) {
            makeEditAreaOriginal((float)textBottom);
            textBottom = 0;
        }
    }

    /**编辑区域上升的动画效果:指定高度*/
    public void makeEditAreaUpAndSmall(float to)
    {
        if (!this.editAreaIsUp)
        {
            ViewAnimationUtil.editAreaAnimator(rootLayout, 0.0F, -to, 1.0F, 1.0F,false);
            this.editAreaIsUp = true;
        }
    }
    /**编辑区域回到原始的动画效果*/
    public void makeEditAreaOriginal(float from)
    {
        if(this.editAreaIsUp) {
            ViewAnimationUtil.editAreaAnimator(rootLayout, -from, 0.0F, 1.0F, 1.0F,false);
            this.editAreaIsUp = false;
        }
    }
}

混淆配置

参考资料

暂时空缺

项目demo下载地址

https://github.com/haiyuKing/KeyboardUtilDemo

posted @ 2018-07-14 22:33  HaiyuKing  阅读(2998)  评论(0编辑  收藏  举报