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记录几种窗体出现方式(win32API)

2009-12-04 21:15  破狼  阅读(465)  评论(1编辑  收藏  举报

窗体的几种出现方式

 public const Int32 AW_HOR_POSITIVE = 0x00000001;

            public const Int32 AW_HOR_NEGATIVE = 0x00000002;

            public const Int32 AW_VER_POSITIVE = 0x00000004;

            public const Int32 AW_VER_NEGATIVE = 0x00000008;

            public const Int32 AW_CENTER = 0x00000010;

            public const Int32 AW_HIDE = 0x00010000;

            public const Int32 AW_ACTIVATE = 0x00020000;

            public const Int32 AW_SLIDE = 0x00040000;

            public const Int32 AW_BLEND = 0x00080000;

            [DllImport("user32.dll", CharSet = CharSet.Auto)]

            public static extern bool AnimateWindow(

                IntPtr hwnd,  // handle to window   

                int dwTime, // duration of animation   

                int dwFlags // animation type   

            );

 

AW_ACTIVATE = 0x00020000; //平常窗体出的方式,即突发式

 

AW_BLEND = 0x00080000; //渐入式,由透明逐渐出现

 

AW_CENTER = 0x00000010; //由中心逐渐出现

 

AW_HIDE = 0x00010000//没有发现有什么特别的地方,好像也是突发出现

 

AW_HOR_NEGATIVE = 0x00000002;//由右至左渐出

 

AW_HOR_POSITIVE = 0x00000001;//由左至右渐出

 

AW_SLIDE = 0x00040000;//未发现特殊效果,只看到是突发式

 

AW_VER_NEGATIVE = 0x00000008//由下到上渐出

 

AW_VER_POSITIVE = 0x00000004;//出上到下渐出