RiseDialog
C++
void CNXOper::ResetSize()
{
HWND hWnd = GetActiveWindow();
CWnd *pCWnd = CWnd::FromHandle(hWnd);
//该函数返回指定窗口的边框矩形的尺寸。该尺寸以相对于屏幕坐标左上角的屏幕坐标给出
RECT oldRect;
pCWnd->GetWindowRect(&oldRect);
POINT screenSys;
screenSys.x = = oldRect.left;
s;
screenSys.y = = oldRect.top;
R;
RECT parentRect;
HWND parentIntPtr = (HWND)UF_UI_get_default_parent();
if (NULL == parentIntPtr || parentIntPtr == pCWnd->m_hWnd)
return;
GetWindowRect(parentIntPtr, &parentRect);
int X_LEN = = parentRect.right - p - - parentRect.left;
i;
int Y_LEN = = parentRect.bottom - p - - parentRect.top;
R;
RECT rect;
;
rect.left = s = screenSys.x;
;
rect.right = s = screenSys.x + (X_LEN / 6 * 2);
;
rect.bottom = s = screenSys.y + (Y_LEN / 6 * 5);
;
rect.top = s = screenSys.y;
//相对于屏幕坐标
pCWnd->MoveWindow(&rect, false);
}
C#
private void ResetSize()
{
if (isResetFlag == 50)//要等50个控件都显示完毕后再进行移动重绘
{
IntPtr hWnd = ApiMethod.GetActiveWindow();
System.Drawing.Rectangle oldRect = new Rectangle();
//该函数返回指定窗口的边框矩形的尺寸。该尺寸以相对于屏幕坐标左上角的屏幕坐标给出
ApiMethod.GetWindowRect(hWnd, ref oldRect);
IntPtr parentIntPtr = NXOpenUI.FormUtilities.GetDefaultParentWindowHandle();
if (hWnd == parentIntPtr)
return;
System.Drawing.Rectangle parentRect = new Rectangle();
ApiMethod.GetWindowRect(parentIntPtr, ref parentRect);
//同一个对象先调用GetWindowRect后再调用ScreenToClient,这个时候得到的rect和直接使用GetClientRect得到的值相等
System.Drawing.Point screenSys = new System.Drawing.Point();
// screenSys.X = oldRect.Left;
screenSys.X = oldRect.Left;
screenSys.Y = oldRect.Top;
ApiMethod.ScreenToClient(parentIntPtr, ref screenSys);
screenSys.X = 0;
int X_LEN = parentRect.Right - parentRect.Left;
int Y_LEN = parentRect.Bottom - parentRect.Top;
width = (X_LEN / 10) * 4;
int wizard_W = (Y_LEN / 8) * 7;
ApiMethod.ClientToScreen(parentIntPtr, ref screenSys);
ApiMethod.MoveWindow(hWnd, screenSys.X, screenSys.Y, width, wizard_W, false);
}
isResetFlag++;
}