摘要:
如果发布android端 需要将路径改为Application.persistentDataPath 还有一定要注意ip地址和打包的平台类型..... 一上午买了个记性..... using UnityEngine; using System.Collections; using System.Co 阅读全文
摘要:
class Program { delegate void toupiao(string name); static void Main(string[] args) { toupiao t = new Person().Fun; t += new Person().Fun1; //toupiao 阅读全文
摘要:
using System;using System.Collections.Generic;using System.IO;using System.Linq;using System.Security.Cryptography;using System.Security.Policy;using 阅读全文