Berkeley Socket API – Creating a TCP/IP client in C
Programming Languages
C
API
Berkeley Socket API
Data Structure used to store socked details
1
2
3
4
5
6
7
|
struct sockaddr_in6 { u_char sin6_len; // length of this structure u_char sin6_family; // AF_INET6 u_int16m_t sin6_port; // Transport layer port # u_int32m_t sin6_flowinfo; // IPv6 flow information struct in6_addr sin6_addr; // IPv6 address }; |
Filling the socket local address
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
|
// Declare the vars to use struct sockaddr_in6 localaddress, remoteaddress; // Fill the structures with zero's memset(&localaddress,0,sizeof(localaddress)); memset(&remoteaddress,0,sizeof(remoteaddress)); // Client socket details // Listen on any ipv6 address localaddress.sin6_addr = in6addr_any; // Address Family AF_INET6 is required localaddress.sin6_family = AF_INET6; // A client usually runs on a random port, the server has a static port localaddress.sin6_port = 0; // Server socket details // Fill remote.sin6_addr with the network address inet_pton(AF_INET6,"2001:41d0:1:f574::1111", &remote.sin6_addr); // Address Family AF_INET6 is required remote.sin6_family = AF_INET6; // Server port remote.sin6_port = htons(8000); |
Creating the socket
1
|
int socket( int domain, int type, int protocol); |
domain
AF_UNIX – UNIX internal protocols
AF_INET – ARPA Internet protocols
AF_ISO – ISO protocols
AF_NS – Xerox Network Systems protocols
AF_IMPLINK – IMP host at IMP link layer
Type
SOCK_STREAM – provides sequenced, reliable, two-way connection based byte streams
SOCK_DGRAM – connectionless, unreliable messages of a fixed (typically small) maximum length
SOCK_RAW – sockets provide access to internal network protocols and interfaces
SOCK_SEQPACKET – provide a sequenced, reliable, two-way connection-based data transmission path for datagrams of fixed maximum length
SOCK_RDM – Not implemented
Returns
0 – Error
1+ – Socket descriptor
Bind the socket
1
|
int bind( int socket, const struct sockaddr *address, socklen_t address_len); |
socket – Socket descriptor
address – Socket address (address, port, family…)
address_len – Structure address size
Connect to remote socket
1
|
int connect( int sockfd, const struct sockaddr *serv_addr, socklen_t addrlen); |
socket – Socket descriptor
address – Socket address (address, port, family…)
address_len – Structure address size
Returns
0 – OK
-1 – Error
Read and write from a socket
It works exactly like when we’re reading from a file, pipe, etc.
Read from socket
1
|
read(sockd, &buffer, 100); |
Write to socket
1
|
write(sockd, &buffer, strlen (buffer)); |
Client code revealed
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
|
#include <stdio.h> #include <sys/types.h> #include <fcntl.h> #include <sys/socket.h> #include <sys/param.h> #include <sys/stat.h> #include <unistd.h> #include <netinet/in.h> #include <string.h> #include <stdlib.h> void newConnectionHandler( int sockd){ char buffer[100] = { 't' , 'e' , 's' , 't' , '\0' }; if (write(sockd, &buffer, strlen (buffer)) < 1) perror ( "Unable to write on socket" ); if (read(sockd, &buffer, 100) < 0) perror ( "Unable to read from socket" ); printf ( "Received: %s\n" , buffer); } int main( int argc, char *argv[]) { int sockd,newsockd,tmpint; struct sockaddr_in6 localaddress,remoteaddress; fd_set descriptorslist; struct timeval timeout; // Client address memset (&localaddress,0, sizeof (localaddress)); localaddress.sin6_addr = in6addr_any; localaddress.sin6_family = AF_INET6; localaddress.sin6_port = 0; // Server address memset (&remoteaddress,0, sizeof (remoteaddress)); inet_pton(AF_INET6, "2001:41d0:1:f574::1111" , &remoteaddress.sin6_addr); remoteaddress.sin6_family = AF_INET6; remoteaddress.sin6_port = htons(8000); // Create the socket if ((sockd = socket(AF_INET6, SOCK_STREAM,0))<1){ perror ( "Unable to create socket" ); return 1; } // Bind socket sockfd on localaddress if (bind(sockd, ( struct sockaddr *)&localaddress, sizeof (localaddress)) != 0){ perror ( "Unable to bind socket" ); return 1; } tmpint = sizeof (remoteaddress); if (connect(sockd,( struct sockaddr *)&remoteaddress, tmpint) == -1){ perror ( "Unable to connect" ); return 1; } newConnectionHandler(sockd); } |
http://www.silviosilva.com/2009/07/15/berkeley-socket-api-creating-a-tcpip-server-in-c/