Lettuce创建连接过程源码分析
Lettuce是一个高级的Redis客户端,下面通过对其创建连接过程的源码进行走读
下面看看RedisClient是如何创建单机模式的异步连接的, 首先从RedisClient中的connectAsync看起,在该方法中并没有什么特别的地方,在对RedisURI进行非空校验后就直接调用了内部方法
public <K, V> StatefulRedisConnection<K, V> connect(RedisCodec<K, V> codec, RedisURI redisURI) {
assertNotNull(redisURI);
return connectStandalone(codec, redisURI, redisURI.getTimeout());
}
在内部方法中首先通过一个异步方式创建连接,在从ConnectionFuture中获取连接
/** * 获取单机连接 */ private <K, V> StatefulRedisConnection<K, V> connectStandalone(RedisCodec<K, V> codec, RedisURI redisURI, Duration timeout) { //单机异步连接 ConnectionFuture<StatefulRedisConnection<K, V>> future = connectStandaloneAsync(codec, redisURI, timeout); //获取连接 return getConnection(future); }
那么异步创建连接的过程又是什么样子的呢?下面就通过其代码进行分析一下
private <K, V> ConnectionFuture<StatefulRedisConnection<K, V>> connectStandaloneAsync(RedisCodec<K, V> codec, RedisURI redisURI, Duration timeout) { //编解码器不能为null assertNotNull(codec); //检查URI是否有效 checkValidRedisURI(redisURI); logger.debug("Trying to get a Redis connection for: " + redisURI); //创建DefaultEndpoint DefaultEndpoint endpoint = new DefaultEndpoint(clientOptions); //创建connection,该connection是一个真正有效的connection其它的都是再此基础上进行增强 StatefulRedisConnectionImpl<K, V> connection = newStatefulRedisConnection(endpoint, codec, timeout); //异步方式创建连接 ConnectionFuture<StatefulRedisConnection<K, V>> future = connectStatefulAsync(connection, endpoint, redisURI, () -> new CommandHandler(clientOptions, clientResources, endpoint)); //注册监听器,在结束时触发 future.whenComplete((channelHandler, throwable) -> { //如果异常不为null则表示连接创建异常,则需要关闭连接 if (throwable != null) { connection.close(); } }); //返回 return future; }
在newStatefulRedisConnection中只是创建了连接对象,此时还不是一个可用连接
protected <K, V> StatefulRedisConnectionImpl<K, V> newStatefulRedisConnection(RedisChannelWriter channelWriter, RedisCodec<K, V> codec, Duration timeout) { return new StatefulRedisConnectionImpl<>(channelWriter, codec, timeout); }
可以看到在创建 StatefulRedisConnectionImpl实例的时候实际上是创建了多种方式连接,异步连接,同步连接响应式连接
/** * 初始化一个新的连接 */ public StatefulRedisConnectionImpl(RedisChannelWriter writer, RedisCodec<K, V> codec, Duration timeout) { super(writer, timeout); this.codec = codec; //创建异步步连接 this.async = newRedisAsyncCommandsImpl(); //创建同步连接 this.sync = newRedisSyncCommandsImpl(); //创建响应式连接 this.reactive = newRedisReactiveCommandsImpl(); }
其中异步连接的方法如下:
protected RedisAsyncCommandsImpl<K, V> newRedisAsyncCommandsImpl() { //使用装饰器模式对当前实例进行增强 return new RedisAsyncCommandsImpl<>(this, codec); }
此时创建的连接对象还不是一个可用连接,关键逻辑还是在connectionStatefulAsync中实现
private <K, V, S> ConnectionFuture<S> connectStatefulAsync(StatefulRedisConnectionImpl<K, V> connection, DefaultEndpoint endpoint, RedisURI redisURI, Supplier<CommandHandler> commandHandlerSupplier) { //connetion构造器,在Lettuce中对于构造器模式运用很多 ConnectionBuilder connectionBuilder; //根据是否是SSL选择不同构造器 if (redisURI.isSsl()) { SslConnectionBuilder sslConnectionBuilder = SslConnectionBuilder.sslConnectionBuilder(); sslConnectionBuilder.ssl(redisURI); connectionBuilder = sslConnectionBuilder; } else { connectionBuilder = ConnectionBuilder.connectionBuilder(); } //设置connection connectionBuilder.connection(connection); //设置客户端选项 connectionBuilder.clientOptions(clientOptions); //设置客户端资源 connectionBuilder.clientResources(clientResources); //设置命令处理器以及endpoint connectionBuilder.commandHandler(commandHandlerSupplier).endpoint(endpoint); //填充连接构造器, connectionBuilder(getSocketAddressSupplier(redisURI), connectionBuilder, redisURI); //设置频道类型,同时根据频道类型设置客户端NIO线程组 channelType(connectionBuilder, redisURI); //在连接生效前是否需要ping if (clientOptions.isPingBeforeActivateConnection()) { if (hasPassword(redisURI)) { connectionBuilder.enableAuthPingBeforeConnect(); } else { connectionBuilder.enablePingBeforeConnect(); } } //创建异步通道 ConnectionFuture<RedisChannelHandler<K, V>> future = initializeChannelAsync(connectionBuilder); //如果客户端选项配置了pingBeforeActivateConnection同时有密码 if (!clientOptions.isPingBeforeActivateConnection() && hasPassword(redisURI)) { future = future.thenApplyAsync(channelHandler -> { connection.async().auth(new String(redisURI.getPassword())); return channelHandler; }, clientResources.eventExecutorGroup()); } if (LettuceStrings.isNotEmpty(redisURI.getClientName())) { future.thenApply(channelHandler -> { connection.setClientName(redisURI.getClientName()); return channelHandler; }); } if (redisURI.getDatabase() != 0) { future = future.thenApplyAsync(channelHandler -> { connection.async().select(redisURI.getDatabase()); return channelHandler; }, clientResources.eventExecutorGroup()); } return future.thenApply(channelHandler -> (S) connection); }
在connectionBuilder方法中创建了Netty的客户端Bootstrap
protected void connectionBuilder(Supplier<SocketAddress> socketAddressSupplier, ConnectionBuilder connectionBuilder, RedisURI redisURI) { //创建Bootstrap netty启动器 Bootstrap redisBootstrap = new Bootstrap(); //设置channel选项 redisBootstrap.option(ChannelOption.WRITE_BUFFER_HIGH_WATER_MARK, 32 * 1024); redisBootstrap.option(ChannelOption.WRITE_BUFFER_LOW_WATER_MARK, 8 * 1024); redisBootstrap.option(ChannelOption.ALLOCATOR, BUF_ALLOCATOR); //获取套接字选项 SocketOptions socketOptions = getOptions().getSocketOptions(); //设置连接超时时间 redisBootstrap.option(ChannelOption.CONNECT_TIMEOUT_MILLIS, Math.toIntExact(socketOptions.getConnectTimeout().toMillis())); //如果redisURI中没有socket选择参数则根据clientresouce设置 if (LettuceStrings.isEmpty(redisURI.getSocket())) { //是否保持长连接 redisBootstrap.option(ChannelOption.SO_KEEPALIVE, socketOptions.isKeepAlive()); //是否要求TCP低延迟 redisBootstrap.option(ChannelOption.TCP_NODELAY, socketOptions.isTcpNoDelay()); } //设置超时时间 connectionBuilder.timeout(redisURI.getTimeout()); //设置密码 connectionBuilder.password(redisURI.getPassword()); //设置bootstrap connectionBuilder.bootstrap(redisBootstrap); connectionBuilder.channelGroup(channels).connectionEvents(connectionEvents).timer(timer); connectionBuilder.socketAddressSupplier(socketAddressSupplier); }
在channelType方法中设置了EeventLoopGroup
protected void channelType(ConnectionBuilder connectionBuilder, ConnectionPoint connectionPoint) { LettuceAssert.notNull(connectionPoint, "ConnectionPoint must not be null"); //设置客户端线程组,EventLoopGroup用来处理所有频道事件 connectionBuilder.bootstrap().group(getEventLoopGroup(connectionPoint)); if (connectionPoint.getSocket() != null) { NativeTransports.assertAvailable(); connectionBuilder.bootstrap().channel(NativeTransports.domainSocketChannelClass()); } else { connectionBuilder.bootstrap().channel(Transports.socketChannelClass()); } }
/** * 异步处理连接同时通过connectionBuilder初始化一个通道 */ @SuppressWarnings("unchecked") protected <K, V, T extends RedisChannelHandler<K, V>> ConnectionFuture<T> initializeChannelAsync( ConnectionBuilder connectionBuilder) { //获取socketAddress SocketAddress redisAddress = connectionBuilder.socketAddress(); //如果线程池关闭则抛出异常 if (clientResources.eventExecutorGroup().isShuttingDown()) { throw new IllegalStateException("Cannot connect, Event executor group is terminated."); } logger.debug("Connecting to Redis at {}", redisAddress); //频道准备就绪future CompletableFuture<Channel> channelReadyFuture = new CompletableFuture<>(); //获取bootstrap Bootstrap redisBootstrap = connectionBuilder.bootstrap(); //创建redis通道初始化器 RedisChannelInitializer initializer = connectionBuilder.build(); //设置netty的处理器 redisBootstrap.handler(initializer); //netty自定设置处理 clientResources.nettyCustomizer().afterBootstrapInitialized(redisBootstrap); CompletableFuture<Boolean> initFuture = initializer.channelInitialized(); //连接Redis服务器,在该处才是真正和服务器创建连接 ChannelFuture connectFuture = redisBootstrap.connect(redisAddress); //增加监听器 connectFuture.addListener(future -> { //没有成功 if (!future.isSuccess()) { logger.debug("Connecting to Redis at {}: {}", redisAddress, future.cause()); connectionBuilder.endpoint().initialState(); //通过准备就绪异步结果异常结束 channelReadyFuture.completeExceptionally(future.cause()); return; } //completableFuture特性,在future结束的时候执行 initFuture.whenComplete((success, throwable) -> { //如果throwable不为null表示存在异常 if (throwable == null) { logger.debug("Connecting to Redis at {}: Success", redisAddress); //获取RedisChannelHandler RedisChannelHandler<?, ?> connection = connectionBuilder.connection(); //注册可关闭资源,在connection关闭的时候关闭可关闭资源 connection.registerCloseables(closeableResources, connection); //频道准备就绪 channelReadyFuture.complete(connectFuture.channel()); return; } logger.debug("Connecting to Redis at {}, initialization: {}", redisAddress, throwable); connectionBuilder.endpoint().initialState(); Throwable failure; if (throwable instanceof RedisConnectionException) { failure = throwable; } else if (throwable instanceof TimeoutException) { failure = new RedisConnectionException("Could not initialize channel within " + connectionBuilder.getTimeout(), throwable); } else { failure = throwable; } channelReadyFuture.completeExceptionally(failure); CompletableFuture<Boolean> response = new CompletableFuture<>(); response.completeExceptionally(failure); }); }); //针对connectionBuilder.connection()的结果进行装饰,增加获取remoteAddress功能 return new DefaultConnectionFuture<T>(redisAddress, channelReadyFuture.thenApply(channel -> (T) connectionBuilder .connection())); }
public RedisChannelInitializer build() { return new PlainChannelInitializer(pingCommandSupplier, this::buildHandlers, clientResources, timeout); }
在buildHandlers中创建了一些处理器,这些处理器都是有序的
- 命令编码器,用户将命令编码为Redis通信协议规定的格式
- CammandHanler lettuce核心功能
- ConnectionWatchDog 用于自动重连
- ConnectionEventTriger 用于发布connection事件
protected List<ChannelHandler> buildHandlers() { LettuceAssert.assertState(channelGroup != null, "ChannelGroup must be set"); LettuceAssert.assertState(connectionEvents != null, "ConnectionEvents must be set"); LettuceAssert.assertState(connection != null, "Connection must be set"); LettuceAssert.assertState(clientResources != null, "ClientResources must be set"); LettuceAssert.assertState(endpoint != null, "Endpoint must be set"); List<ChannelHandler> handlers = new ArrayList<>(); //设置clientOptions connection.setOptions(clientOptions); //添加频道监控,如果频道有效则将频道添加到频道组中,如果频道无效则从频道组中删除 handlers.add(new ChannelGroupListener(channelGroup)); //添加命令编码器 handlers.add(new CommandEncoder()); //添加commandHander handlers.add(commandHandlerSupplier.get()); //如果设置自动重连,则设置看门狗处理器 if (clientOptions.isAutoReconnect()) { handlers.add(createConnectionWatchdog()); } //设置connectionEvenTrigger handlers.add(new ConnectionEventTrigger(connectionEvents, connection, clientResources.eventBus())); if (clientOptions.isAutoReconnect()) { handlers.add(createConnectionWatchdog()); } return handlers; }
@Override protected void initChannel(Channel channel) throws Exception { //如果pipeline中没有配置channelActivator则需要添加channelActivator处理器 if (channel.pipeline().get("channelActivator") == null) { channel.pipeline().addLast("channelActivator", new RedisChannelInitializerImpl() { private AsyncCommand<?, ?, ?> pingCommand; @Override public CompletableFuture<Boolean> channelInitialized() { return initializedFuture; } @Override public void channelInactive(ChannelHandlerContext ctx) throws Exception { //如果通道断开连接 clientResources.eventBus().publish(new DisconnectedEvent(local(ctx), remote(ctx))); //如果初始化没有完成则抛出异常 if (!initializedFuture.isDone()) { initializedFuture.completeExceptionally(new RedisConnectionException("Connection closed prematurely")); } initializedFuture = new CompletableFuture<>(); pingCommand = null; super.channelInactive(ctx); } @Override public void userEventTriggered(ChannelHandlerContext ctx, Object evt) throws Exception { if (evt instanceof ConnectionEvents.Activated) { if (!initializedFuture.isDone()) { initializedFuture.complete(true); clientResources.eventBus().publish(new ConnectionActivatedEvent(local(ctx), remote(ctx))); } } super.userEventTriggered(ctx, evt); } @Override public void channelActive(final ChannelHandlerContext ctx) throws Exception { //通过事件总线发送连接事件 clientResources.eventBus().publish(new ConnectedEvent(local(ctx), remote(ctx))); //如果ping命令提供器不是NO_PING则发送执行ping if (pingCommandSupplier != NO_PING) { pingCommand = pingCommandSupplier.get(); pingBeforeActivate(pingCommand, initializedFuture, ctx, clientResources, timeout); } else { super.channelActive(ctx); } } @Override public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception { if (!initializedFuture.isDone()) { initializedFuture.completeExceptionally(cause); } super.exceptionCaught(ctx, cause); } }); } //将hanler提供器提供的的处理器添加到该频道的管道中 for (ChannelHandler handler : handlers.get()) { channel.pipeline().addLast(handler); } //扩展点,用户可以对向pipline中添加自定义的channel clientResources.nettyCustomizer().afterChannelInitialized(channel); }