图——广度优先遍历和深度优先遍历——邻接矩阵表示法

// test20.cpp : 定义控制台应用程序的入口点。
//

#include "stdafx.h"
#include<iostream>
#include<vector>
#include<string>
#include<queue>
#include<stack>
#include<cstring>
#include<string.h>
#include<deque>
#include <forward_list>

using namespace std;

typedef struct
{
	vector<int> vexs;//顶点表
	vector<vector<int>> arcs;//边表
	int vexnums, arcnums;
}AMGraph; //邻接矩阵表示一个图

class Solution {
public:
void CreateGraph(AMGraph &G)
	{
		int num = 0;
		cout << "请输入顶点个数:";
		cin >> num;
		G.vexnums = num;
		cout << "请输入边的个数:";
		cin >> num;
		G.arcnums = num;
		//依次输入各个顶点
		cout << "依次输入各个顶点:" << endl;
		for (int i = 0;i < G.vexnums;++i)
		{
			int ch;
			cin >> ch;
			G.vexs.push_back(ch);
		}
		for (int i = 0;i < G.vexnums;++i)//初始化各个边
		{
			vector<int> vec;
			vec.clear();
			for (int j = 0;j < G.vexnums;++j)
			{
				vec.push_back(0);
			}
			G.arcs.push_back(vec);
			
		}
		cout << "依次输入两个关联的顶点:" << endl;
		for (int i = 0;i < G.arcnums;++i)
		{
			int vex1;
			int vex2;
			cin >> vex1 >> vex2;
			G.arcs[vex1][vex2] = 1;
			G.arcs[vex2][vex1] = 1;//
			cout << "一条边构建成功!" << endl;
		}
		GetGraph(G);
	}

	//为了试验方便,我们自己创建一个固定的图
	void CreatAGraph(AMGraph &G)
	{
		//创建顶点
		G.vexnums = 8;
		G.arcnums = 8;
		for (int i = 0;i < G.vexnums;++i)
		{
			G.vexs.push_back(i);
		}
		for (int i = 0;i < G.vexnums;++i)//初始化各个边
		{
			vector<int> vec;
			vec.clear();
			for (int j = 0;j < G.vexnums;++j)
			{
				vec.push_back(0);
			}
			G.arcs.push_back(vec);
		}
		G.arcs[0][1] = 1;
		G.arcs[1][0] = 1;

		G.arcs[0][2] = 1;
		G.arcs[2][0] = 1;

		G.arcs[1][3] = 1;
		G.arcs[3][1] = 1;

		G.arcs[1][4] = 1;
		G.arcs[4][1] = 1;

		G.arcs[2][5] = 1;
		G.arcs[5][2] = 1;

		G.arcs[2][6] = 1;
		G.arcs[6][2] = 1;

		G.arcs[3][7] = 1;
		G.arcs[7][3] = 1;

		G.arcs[4][7] = 1;
		G.arcs[7][4] = 1;

		G.arcs[5][6] = 1;
		G.arcs[6][5] = 1;
		GetGraph(G);
	}

	
	vector<int> visited;//用来标注对应的节点是否被访问,如果被访问,则访问下一个节点
	void DFSTraverse(AMGraph G)//深度优先遍历
	{
		visited.clear();
		//初始化,假设每个节点都没有被访问
		for (int i=0;i < G.vexnums;++i)
		{
			visited.push_back(0);//没访问的都设置为0,访问过的都设置为1
		}
		for (int v = 0;v < G.vexnums;++v)
		{
			if (visited[v] == 0)//保证节点没有被访问
				DFS(G,v);
		}
		cout << endl;
	}
	void DFS(AMGraph G,int v) //对i节点进行深度优先遍历
	{
		cout << "v_" << v<<"  ";
		visited[v] = 1;
		for (int i = 0;i < G.vexnums;++i)
		{
			if (G.arcs[v][i] == 1 && visited[i] == 0)//存在边,且i节点没有访问过
				DFS(G,i);
		}
		return;
	}

	void  BFSTraverse(AMGraph G)//广度优先遍历
	{
		visited.clear();
		for (int i = 0;i < G.vexnums;++i)
		{
			visited.push_back(0);//没访问的都设置为0,访问过的都设置为1
		}
		for (int v = 0;v < G.vexnums;++v)
		{
			for (int i = 0;i < G.vexnums;++i)
			{
				if (visited[i] == 0&&G.arcs[v][i]==1)
				{
					cout << "v_" << i << "  ";//节点没有被访问
					visited[i] = 1;
				}
			}
		}
		cout << endl;
	}
	void BFS(AMGraph G,int v)
	{
		if (visited[v] == 0)
		{
			cout << "v_" << v << "  ";//节点没有被访问
			visited[v] = 1;
		}
			
		for (int i = 0;i < G.vexnums;++i)
		{
			if (visited[i] == 0)
			{
				cout << "v_" << v << "  ";//节点没有被访问
				visited[v] = 1;
			}
		}
	}

	 void  GetGraph(AMGraph G)
	{
		cout << "顶点信息:" << endl;
		for (int i = 0;i < G.vexnums;++i)
		{
			cout << G.vexs[i]<<"  ";
		}
		cout << endl;
		cout << "边的信息:" << endl;
		for (int i = 0;i < G.vexnums;++i)
		{
			for (int j = 0;j < G.vexnums;++j)
			{
				cout << G.arcs[i][j]<< "  ";
			}
			cout << endl;
		}
	}
	
};
int main()
{


Solution so;
	
	AMGraph G;
	//so.CreateGraph(G);
	so.CreatAGraph(G);
	cout << "深度优先遍历:" << endl;
	so.DFSTraverse(G);

	cout << "广度优先遍历:" << endl;
	so.BFSTraverse(G);
	//so.GetGraph(G);
	
	  

	return 0;
}
posted @ 2016-12-13 22:43  wdan2016  阅读(577)  评论(0编辑  收藏  举报