5.19

Python可视化训练

班级: 信2205-1   学号:20224074  姓名:王晨宇

实验目的

l  使学生综合运用图形用户界面设计的概念;

l  使学生熟悉使用中间面板,组成层次复杂的GUI界面;

l  使学生掌握Python图形绘制和图像处理步骤与方法;

l  使学生掌握Python可视化处理的步骤、方法与编程;

实验环境及实验准备

l  所需硬件环境为微机;

l  所需软件环境为Python 3.X等;

l  掌握Python下界面容器与基本组件的基本知识与应用;

l  掌握Python下事件处理模型;

l  掌握Python下图形绘制的方法;

实验内容

(一)、设计实现电子算盘,并完成测试

【题目描述】

给小朋友设计一个电子算盘。要求绘制电子算盘界面,设计并实现打珠算过程(界面参考如下图示)。

界面右侧要求以图形绘制的方式绘制自画像,注意不能是图像文件显示的形式。

 

【源代码程序】

 

from tkinter import *

 

tk = Tk()

tk.title("电子算盘")  # 窗口名称

tank = Canvas(tk, width=1000, height=600, bg='ivory')  # 创建画板

tank.pack()  # 显示画板

tank.create_rectangle(30, 30, 520, 190, width=3)  # 左上侧方框

tank.create_rectangle(30, 190, 520, 570, width=3)  # 左下侧方框

tank.create_oval(900, 400, 620, 120, fill='green')

tank.create_oval(800, 200, 850, 250, fill='black', tags='left')

tank.create_oval(670, 200, 720, 250, fill='black', tags='right')

tank.create_line(695, 320, 825, 320, width=5, tags='mouth')

backround_image = PhotoImage(file="C:/Users/王晨宇.MSI/Desktop/orange.png")  # 上珠图片

backround_image2 = PhotoImage(file="C:/Users/王晨宇.MSI/Desktop/yellow.png")  # 下珠图片

button = Button()

button1 = [button for i in range(5)]  # 5个上珠

button2 = [[button for i in range(5)] for i in range(4)]  # 四行,每行五个下珠

num = [[0 for i in range(5)] for i in range(4)]  # 五个下珠分别对应的数值

num2 = [0 for i in range(5)]  # 五个上珠分别对应的数值

 

 

def getNum(num, num2):  # 计算算盘总和

    sum_ = 0

    for i in num:

        for j in i:

            sum_ += j

    for i in num2:

        sum_ += i

    return sum_

 

 

def button_click_back(events):  # 鼠标右击点击事件触发

    widget = events.widget

    for i in range(5):

        if widget == button1[i]:

            button1[i].place(x=40 + 100 * i, y=50 + 70 * 1)

            num2[i] = 0

            label = Label(tk, text="当前数字:" + str(getNum(num, num2)), width=30, height=4)

            label.place(x=780, y=30)

    for i in range(4):

        for j in range(5):

            if widget == button2[i][j]:

                if i == 3:

                    button2[3][j].place(x=40 + 100 * j, y=210 + 70 * (i + 1))

                    num[3][j] = 0

                    label = Label(tk, text="当前数字:" + str(getNum(num, num2)), width=30, height=4)

                    label.place(x=780, y=30)

                if i == 2:

                    button2[2][j].place(x=40 + 100 * j, y=210 + 70 * (i + 1))

                    button2[3][j].place(x=40 + 100 * j, y=210 + 70 * (i + 2))

                    num[2][j] = 0

                    num[3][j] = 0

                    label = Label(tk, text="当前数字:" + str(getNum(num, num2)), width=30, height=4)

                    label.place(x=780, y=30)

                if i == 1:

                    button2[1][j].place(x=40 + 100 * j, y=210 + 70 * (i + 1))

                    button2[2][j].place(x=40 + 100 * j, y=210 + 70 * (i + 2))

                    button2[3][j].place(x=40 + 100 * j, y=210 + 70 * (i + 3))

                    num[1][j] = 0

                    num[2][j] = 0

                    num[3][j] = 0

                    label = Label(tk, text="当前数字:" + str(getNum(num, num2)), width=30, height=4)

                    label.place(x=780, y=30)

                if i == 0:

                    button2[0][j].place(x=40 + 100 * j, y=210 + 70 * (i + 1))

                    button2[1][j].place(x=40 + 100 * j, y=210 + 70 * (i + 2))

                    button2[2][j].place(x=40 + 100 * j, y=210 + 70 * (i + 3))

                    button2[3][j].place(x=40 + 100 * j, y=210 + 70 * (i + 4))

                    num[0][j] = 0

                    num[1][j] = 0

                    num[2][j] = 0

                    num[3][j] = 0

                    label = Label(tk, text="当前数字:" + str(getNum(num, num2)), width=30, height=4)

                    label.place(x=780, y=30)

 

 

def button_click(events):  # 鼠标左击点击事件触发

    widget = events.widget

    for i in range(5):

        if widget == button1[i]:

            button1[i].place(x=40 + 100 * i, y=50 + 70 * 0)

            num2[i] = 10 ** (4 - i) * 5

            label = Label(tk, text="当前数字:" + str(getNum(num, num2)), width=30, height=4)

            label.place(x=780, y=30)

 

    for i in range(4):

        for j in range(5):

            if widget == button2[i][j]:

                if i == 3:

                    button2[0][j].place(x=40 + 100 * j, y=210 + 70 * (i - 3))

                    button2[1][j].place(x=40 + 100 * j, y=210 + 70 * (i - 2))

                    button2[2][j].place(x=40 + 100 * j, y=210 + 70 * (i - 1))

                    button2[3][j].place(x=40 + 100 * j, y=210 + 70 * (i))

                    num[0][j] = 10 ** (4 - j) * 1

                    num[1][j] = 10 ** (4 - j) * 1

                    num[2][j] = 10 ** (4 - j) * 1

                    num[3][j] = 10 ** (4 - j) * 1

                    label = Label(tk, text="当前数字:" + str(getNum(num, num2)), width=30, height=4)

                    label.place(x=780, y=30)

                if i == 2:

                    button2[0][j].place(x=40 + 100 * j, y=210)

                    button2[1][j].place(x=40 + 100 * j, y=210 + 70 * 1)

                    button2[2][j].place(x=40 + 100 * j, y=210 + 70 * 2)

                    num[0][j] = 10 ** (4 - j) * 1

                    num[1][j] = 10 ** (4 - j) * 1

                    num[2][j] = 10 ** (4 - j) * 1

                    label = Label(tk, text="当前数字:" + str(getNum(num, num2)), width=30, height=4)

                    label.place(x=780, y=30)

                if i == 1:

                    button2[0][j].place(x=40 + 100 * j, y=210)

                    button2[1][j].place(x=40 + 100 * j, y=210 + 70 * 1)

                    num[0][j] = 10 ** (4 - j) * 1

                    num[1][j] = 10 ** (4 - j) * 1

                    label = Label(tk, text="当前数字:" + str(getNum(num, num2)), width=30, height=4)

                    label.place(x=780, y=30)

                else:

                    button2[i][j].place(x=40 + 100 * j, y=210 + 70 * i)

                    num[0][j] = 10 ** (4 - j) * 1

                    label = Label(tk, text="当前数字:" + str(getNum(num, num2)), width=30, height=4)

                    label.place(x=780, y=30)

 

 

for i in range(5):  # 生成5个上珠

    button1[i] = Button(tk, image=backround_image)

    button1[i].bind("<Button-1>", button_click)

    button1[i].bind("<Button-3>", button_click_back)

    button1[i]["bg"] = "ivory"

    button1[i]["border"] = "0"

    button1[i].place(x=40 + 100 * i, y=50 + 70)

for i in range(4):  # 四行,每行生成5个下珠

    for j in range(5):

        button2[i][j] = Button(tk, image=backround_image2)

        button2[i][j].bind("<Button-1>", button_click)

        button2[i][j].bind("<Button-3>", button_click_back)

        button2[i][j]["bg"] = "ivory"

        button2[i][j]["border"] = "0"

        button2[i][j].place(x=40 + 100 * j, y=210 + 70 * (i + 1))

 

tk.mainloop()

【运行测试

 

(二)、以(一)中的电子算盘为基础,设计并实现珠算测试器,并完成测试。

【题目描述】

给小朋友设计一个珠算测试器,要求能够完成珠算加减法的测试。具体的要求功能如下:

(1)    用户启动测试,输入用户名后系统随机生成特定数目的加减法测试题;

(2) 要求测试使用表盘式或数字时秒表进行界面计时显示(参考如上图示);

(3) 对于每道测试题目,要求用户使用电子算盘完成珠算过程,当按下确认键时,将珠算结果与正确答案比对,并在界面上显示总题数、已答题数和已做对题数;

(4) 当测试完成,界面显示本次测试情况(包括用户名、测试题目及答题明细、对错情况、测试用时和测试成绩)

【源代码程序】

from random import randint

from tkinter import *

import tkinter.messagebox as msgbox

 

tk = Tk()

tk.title("电子算盘")  # 窗口名称

tank = Canvas(tk, width=1000, height=600, bg='ivory')  # 创建画板

tank.pack()  # 显示画板

tank.create_rectangle(30, 30, 520, 190, width=3)  # 左上侧方框

tank.create_rectangle(30, 190, 520, 570, width=3)  # 左下侧方框

# tank.create_oval(900, 400, 620, 120, fill='yellow')

# tank.create_oval(800, 200, 850, 250, fill='black', tags='left')

# tank.create_oval(670, 200, 720, 250, fill='black', tags='right')

# tank.create_line(695, 320, 825, 320, width=5, tags='mouth')

backround_image = PhotoImage(file="C:/Users/王晨宇.MSI/Desktop/orange.png")  # 上珠图片

backround_image2 = PhotoImage(file="C:/Users/王晨宇.MSI/Desktop/yellow.png")  # 下珠图片

button = Button()

button1 = [button for i in range(5)]  # 5个上珠

button2 = [[button for i in range(5)] for i in range(4)]  # 四行,每行五个下珠

num = [[0 for i in range(5)] for i in range(4)]  # 五个下珠分别对应的数值

num2 = [0 for i in range(5)]  # 五个上珠分别对应的数值

 

counter = 0

 

sure = Button()  # 确定按钮

st = Button()  # 启动检测按钮

equation = Label()  # 算式

answer = Label(width=50, height=7)  # 答题情况

name = Entry()  # 用户名输入

true_result = Label(width=50, height=4)  # 上一题的正确答案

digit = Label(tk, bg='yellow', fg='blue', height=5, width=25, font='宋体 10 bold')  # 计时器

true = 0  # 已做对题数

false = 0  # 做错题数

score = 0  # 题目得分

result = 0  # 每道题的正确答案

topic = ""  # 题目

 

 

def run_counter(digit, second):  # 计时器

    def counting():

        global counter

        if second == 1:

            counter += 1

        else:

            counter += 0

        digit.config(text="计时器:" + str(counter))

        digit.after(1000, counting)

 

    counting()

 

 

def getNum(num, num2):  # 计算算盘总和

    sum_ = 0

    for i in num:

        for j in i:

            sum_ += j

    for i in num2:

        sum_ += i

    return sum_

 

 

def suanshi():  # 生成随机加减法测试题

    answer = 0

    operator = ""

    num1 = 0

    num2 = 0

    p = randint(1, 2)

    if p == 1:

        while True:

            num1 = randint(0, 99999)

            num2 = randint(0, 99999)

            if num1 + num2 <= 99999:

                break

        answer = num1 + num2

        operator = "+"

    elif p == 2:

        while True:

            num1 = randint(0, 99999)

            num2 = randint(0, 99999)

            if num1 - num2 > 0:

                break

        answer = num1 - num2

        operator = "-"

    equation = str(num1) + operator + str(num2)

    return equation, answer

 

 

def button_click_back(events):  # 鼠标右击点击事件触发

    widget = events.widget

    for i in range(5):

        if widget == button1[i]:

            button1[i].place(x=40 + 100 * i, y=50 + 70 * 1)

            num2[i] = 0

            label = Label(tk, text="当前数字:" + str(getNum(num, num2)), width=30, height=4)

            label.place(x=780, y=30)

    for i in range(4):

        for j in range(5):

            if widget == button2[i][j]:

                if i == 3:

                    button2[3][j].place(x=40 + 100 * j, y=210 + 70 * (i + 1))

                    num[3][j] = 0

                    label = Label(tk, text="当前数字:" + str(getNum(num, num2)), width=30, height=4)

                    label.place(x=780, y=30)

                if i == 2:

                    button2[2][j].place(x=40 + 100 * j, y=210 + 70 * (i + 1))

                    button2[3][j].place(x=40 + 100 * j, y=210 + 70 * (i + 2))

                    num[2][j] = 0

                    num[3][j] = 0

                    label = Label(tk, text="当前数字:" + str(getNum(num, num2)), width=30, height=4)

                    label.place(x=780, y=30)

                if i == 1:

                    button2[1][j].place(x=40 + 100 * j, y=210 + 70 * (i + 1))

                    button2[2][j].place(x=40 + 100 * j, y=210 + 70 * (i + 2))

                    button2[3][j].place(x=40 + 100 * j, y=210 + 70 * (i + 3))

                    num[1][j] = 0

                    num[2][j] = 0

                    num[3][j] = 0

                    label = Label(tk, text="当前数字:" + str(getNum(num, num2)), width=30, height=4)

                    label.place(x=780, y=30)

                if i == 0:

                    button2[0][j].place(x=40 + 100 * j, y=210 + 70 * (i + 1))

                    button2[1][j].place(x=40 + 100 * j, y=210 + 70 * (i + 2))

                    button2[2][j].place(x=40 + 100 * j, y=210 + 70 * (i + 3))

                    button2[3][j].place(x=40 + 100 * j, y=210 + 70 * (i + 4))

                    num[0][j] = 0

                    num[1][j] = 0

                    num[2][j] = 0

                    num[3][j] = 0

                    label = Label(tk, text="当前数字:" + str(getNum(num, num2)), width=30, height=4)

                    label.place(x=780, y=30)

 

 

def button_click(events):  # 鼠标左击点击事件触发

    widget = events.widget

    for i in range(5):

        if widget == button1[i]:

            button1[i].place(x=40 + 100 * i, y=50 + 70 * 0)

            num2[i] = 10 ** (4 - i) * 5

            label = Label(tk, text="当前数字:" + str(getNum(num, num2)), width=30, height=4)

            label.place(x=780, y=30)

 

    for i in range(4):

        for j in range(5):

            if widget == button2[i][j]:

                if i == 3:

                    button2[0][j].place(x=40 + 100 * j, y=210 + 70 * (i - 3))

                    button2[1][j].place(x=40 + 100 * j, y=210 + 70 * (i - 2))

                    button2[2][j].place(x=40 + 100 * j, y=210 + 70 * (i - 1))

                    button2[3][j].place(x=40 + 100 * j, y=210 + 70 * (i))

                    num[0][j] = 10 ** (4 - j) * 1

                    num[1][j] = 10 ** (4 - j) * 1

                    num[2][j] = 10 ** (4 - j) * 1

                    num[3][j] = 10 ** (4 - j) * 1

                    label = Label(tk, text="当前数字:" + str(getNum(num, num2)), width=30, height=4)

                    label.place(x=780, y=30)

                if i == 2:

                    button2[0][j].place(x=40 + 100 * j, y=210)

                    button2[1][j].place(x=40 + 100 * j, y=210 + 70 * 1)

                    button2[2][j].place(x=40 + 100 * j, y=210 + 70 * 2)

                    num[0][j] = 10 ** (4 - j) * 1

                    num[1][j] = 10 ** (4 - j) * 1

                    num[2][j] = 10 ** (4 - j) * 1

                    label = Label(tk, text="当前数字:" + str(getNum(num, num2)), width=30, height=4)

                    label.place(x=780, y=30)

                if i == 1:

                    button2[0][j].place(x=40 + 100 * j, y=210)

                    button2[1][j].place(x=40 + 100 * j, y=210 + 70 * 1)

                    num[0][j] = 10 ** (4 - j) * 1

                    num[1][j] = 10 ** (4 - j) * 1

                    label = Label(tk, text="当前数字:" + str(getNum(num, num2)), width=30, height=4)

                    label.place(x=780, y=30)

                else:

                    button2[i][j].place(x=40 + 100 * j, y=210 + 70 * i)

                    num[0][j] = 10 ** (4 - j) * 1

                    label = Label(tk, text="当前数字:" + str(getNum(num, num2)), width=30, height=4)

                    label.place(x=780, y=30)

 

 

def start():

    global name

    global equation

    global sure

    global result

    global digit

    global topic

    st.place_forget()

    digit.place(x=540, y=30)

    run_counter(digit, 1)

 

    Label(tk, text="用户名", bg="ivory").place(x=540, y=150)

    name = Entry(tk, show='', font=('Arial', 14))

    name.place(x=580, y=150)

 

    p = suanshi()

    topic = p[0]

    result = p[1]

    equation = Label(tk, text=topic, width=40, height=4)

    equation.place(x=540, y=200)

    sure = Button(text="确定", command=judge, width=10, height=3)

    sure.place(x=850, y=200)

 

 

def judge():  # 判断结果

    global true

    global false

    global score

    global topic

    global result

    global true_result

    if true + false == 5:

        msgbox.showinfo('温馨提示', '恭喜您已做完所有题目!!!')

        answer["text"] = "用户名:" + name.get() + "\n已答题数:" + str(true + false) + "\n做对题数:" + str(true) + "\n做错题数:" \

                         + str(false) + "\n测试时长:" + str(counter) + "s" + "\n测试成绩:" + str(score) + "\n答题完毕!!!"

        answer.place(x=540, y=400)

    else:

        print(getNum(num, num2), result)

        if getNum(num, num2) == result:

            true += 1

            score += 20

        else:

            false += 1

        answer["text"] = "总题数:5\n已答题数:" + str(true + false) + "\n已做对题数:" + str(true) + "\n做错题数:" + str(

            false) + "\n得分:" + str(

            score)

        answer.place(x=540, y=400)

        p = suanshi()

        true_result["text"] = "上一题题目:" + topic + "\n上一题正确答案:" + str(result)

        equation["text"] = p[0]

        result = p[1]

        equation.place(x=540, y=200)

        true_result.place(x=540, y=300)

 

 

for i in range(5):  # 生成5个上珠

    button1[i] = Button(tk, image=backround_image)

    button1[i].bind("<Button-1>", button_click)

    button1[i].bind("<Button-3>", button_click_back)

    button1[i]["bg"] = "ivory"

    button1[i]["border"] = "0"

    button1[i].place(x=40 + 100 * i, y=50 + 70)

for i in range(4):  # 四行,每行生成5个下珠

    for j in range(5):

        button2[i][j] = Button(tk, image=backround_image2)

        button2[i][j].bind("<Button-1>", button_click)

        button2[i][j].bind("<Button-3>", button_click_back)

        button2[i][j]["bg"] = "ivory"

        button2[i][j]["border"] = "0"

        button2[i][j].place(x=40 + 100 * j, y=210 + 70 * (i + 1))

 

st = Button(text="启动测试", command=start, width=50, height=10)

st.place(x=600, y=100)

tk.mainloop()

【运行测试

 

实验分析及问题思考

查找资料,结合实例代码,至少比较三种Python图形处理库或图像处理库的异同点。

【答案】

OpenCV是一个开源的计算机视觉库,可以用于图像处理、计算机视觉、机器学习等领域。OpenCV提供了丰富的图像处理功能,包括图像的读取、保存、显示、滤波、边缘检测、特征提取等。OpenCV支持多种编程语言,包括Python、C++、Java等。

PIL是Python的一个图像处理库,提供了丰富的图像处理功能,包括图像的读取、保存、缩放、旋转、裁剪等。PIL的功能相对简单,适合处理简单的图像处理任务。PIL支持多种图像格式,包括JPEG、PNG、BMP等。

scikit-image是一个基于Python的图像处理库,提供了丰富的图像处理算法和工具,包括图像滤波、边缘检测、分割等。scikit-image专注于图像处理算法的实现,适合处理复杂的图像处理任务。scikit-image与scikit-learn等机器学习库兼容,可以方便地进行图像处理和机器学习的结合

 

 

 

 


Python可视化训练

班级: 信2205-1    学号:20224074  姓名:王晨宇

实验自评

实验内容

自评结果(在对应格内打ü

不熟练

一般

比较熟练

熟练

Python容器与组件的布局应用

 

 

ü

 

Python界面事件设计

 

 

ü

 

Python图形绘制应用

 

 

ü

 

Python图像处理应用

 

 

ü

 

实验体会

在进行 Python 可视化训练的过程中,我深刻体会到可视化的重要性和强大功能。通过使用 Python 的可视化库如 OpenCV、PIL和 scikit-image,我能够直观的方式呈现出来,帮助我更好操作,并实现功能

总的来说,通过 Python 可视化训练,我不仅提升了数据分析和可视化的能力,也拓展了对数据的理解和洞察力。我相信在今后的工作和学习中,数据可视化将成为我不可或缺的利器,帮助我更好地理解和应用数据

 

posted @ 2024-06-05 09:18  晨观夕  阅读(1)  评论(0编辑  收藏  举报