- (void)drawRect:(CGRect)rect
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{
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// draw a rounded rect bezier path filled with blue
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CGContextRef aRef = UIGraphicsGetCurrentContext();
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CGContextSaveGState(aRef);
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UIBezierPath *bezierPath = [UIBezierPath bezierPathWithRoundedRect:rect cornerRadius:5.0f];
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bezierPath.lineWidth = 5.0f;
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[[UIColor blackColor] setStroke];
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UIColor *fillColor = [UIColor colorWithRed:0.529 green:0.808 blue:0.922 alpha:1]; // color equivalent is #87ceeb
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[fillColor setFill];
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[bezierPath stroke];
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[bezierPath fill];
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CGContextRestoreGState(aRef);
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}
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