//简单的检测,进入目标区域。BOX摧毁  .js


function OnTriggerEnter(myTrigger:Collider) {
      
      if(myTrigger.gameObject.name == "box"){
      
      
      
      Destroy(gameObject.Find("box"));
      Debug.Log("12321");
      animation.Play("Hit");

         
          

     }
}