unity, iOS下画面错乱解法

unity版本号为5.1.1f1 Personal

在ipod5,系统为iOS7.1上测试。发现下面两种出现画面错乱的问题:

一,退后台在返回前台时画面发生错乱(错乱持续一两秒,然后变为正常)。

 

二,当弹出iOS原生对话框时画面发生错乱(关闭对话框后恢复正常)。

 

做了各种尝试,最后终于找到了解决办法:

在生成的xcode工程中找到UnityAppController.mm,将applicationWillResignActive函数中的下面一段代码注释掉:

// Force player to do one more frame, so scripts get a chance to render custom screen for minimized app in task manager.

// NB: UnityWillPause will schedule OnApplicationPause message, which will be sent normally inside repaint (unity player loop)

// NB: We will actually pause after the loop (when calling UnityPause).

UnityWillPause();

[self repaint];

UnityPause(1);

 

_snapshotView = [self createSnapshotView];

if(_snapshotView)

{

[_window addSubview:_snapshotView];

[_window bringSubviewToFront:_snapshotView];

}

即:

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posted on 2015-08-20 17:12  wantnon  阅读(690)  评论(0编辑  收藏  举报

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