XAML
<UserControl x:Class="RpowerMonitor_MCS.UserControls.ProgressBarControl" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:local="clr-namespace:RpowerMonitor_MCS.UserControls" mc:Ignorable="d" d:DesignHeight="200" d:DesignWidth="300" Loaded="ProgressBarControl_OnLoaded"> <Grid> <Grid.Resources> <Style TargetType="Ellipse"> <Setter Property="Height" Value="{Binding EclipseSize}"></Setter> <Setter Property="Width" Value="{Binding EclipseSize}"></Setter> <Setter Property="Stretch" Value="Fill"></Setter> <!--设置圆的颜色--> <Setter Property="Fill" Value="Gray"></Setter> </Style> </Grid.Resources> <StackPanel HorizontalAlignment="Center" VerticalAlignment="Center"> <Viewbox Width="{Binding ViewBoxSize}" Height="{Binding ViewBoxSize}" HorizontalAlignment="Center" VerticalAlignment="Center"> <Grid x:Name="LayoutRoot" Background="Transparent" HorizontalAlignment="Center" VerticalAlignment="Center"> <!--此处有canvas的加载和卸载事件--> <Canvas x:Name="ProgressBarCanvas" RenderTransformOrigin="0.5,0.5" HorizontalAlignment="Center" VerticalAlignment="Center" Width="{Binding CanvasSize}" Height="{Binding CanvasSize}" Loaded="HandleLoaded" Unloaded="HandleUnloaded" > <!--画圆--> <Canvas.RenderTransform> <RotateTransform x:Name="SpinnerRotate" Angle="0" /> </Canvas.RenderTransform> </Canvas> </Grid> </Viewbox> </StackPanel> </Grid> </UserControl>
后台代码
/// <summary> /// ProgressBarControl.xaml 的交互逻辑 /// </summary> public partial class ProgressBarControl : UserControl { private DispatcherTimer animationTimer; private ProgressBarDataModel _dataModel; public ProgressBarControl() { InitializeComponent(); } private void ProgressBarControl_OnLoaded(object sender, RoutedEventArgs e) { animationTimer = new DispatcherTimer(DispatcherPriority.ContextIdle, Dispatcher); //指定时间间隔 animationTimer.Interval = new TimeSpan(0, 0, 0, 0, TimeSpan); if (EllipseCount < 1) { EllipseCount = 12; } for (int i = 0; i < EllipseCount; i++) { ProgressBarCanvas.Children.Add(new Ellipse()); } var dataModel = new ProgressBarDataModel() { CanvasSize = CanvasSize, EclipseSize = EllipseSize }; _dataModel = dataModel; this.DataContext = dataModel; } #region 属性 /// <summary> /// 获取或设置圆圈数量 /// 默认12 /// </summary> public double EllipseCount { get { return (double)GetValue(EllipseCountProperty); } set { SetValue(EllipseCountProperty, value); } } public static readonly DependencyProperty EllipseCountProperty = DependencyProperty.Register("EllipseCount", typeof(double), typeof(ProgressBarControl), new FrameworkPropertyMetadata(10.0, FrameworkPropertyMetadataOptions.AffectsRender)); /// <summary> /// 获取或设置圆圈大小 /// 默认10 /// </summary> public double EllipseSize { get { return (double)GetValue(EllipseSizeProperty); } set { SetValue(EllipseSizeProperty, value); } } public static readonly DependencyProperty EllipseSizeProperty = DependencyProperty.Register("EllipseSize", typeof(double), typeof(ProgressBarControl), new FrameworkPropertyMetadata(10.0, FrameworkPropertyMetadataOptions.AffectsRender)); /// <summary> /// 获取或设置面板大小 /// 默认80 /// </summary> public double CanvasSize { get { return (double)GetValue(CanvasSizeProperty); } set { SetValue(CanvasSizeProperty, value); } } public static readonly DependencyProperty CanvasSizeProperty = DependencyProperty.Register("CanvasSize", typeof(double), typeof(ProgressBarControl), new FrameworkPropertyMetadata(80.0, FrameworkPropertyMetadataOptions.AffectsRender)); /// <summary> /// 获取或设置每次旋转角度 /// 默认10.0 /// </summary> public double StepAngle { get { return (double)GetValue(StepAngleProperty); } set { SetValue(StepAngleProperty, value); } } public static readonly DependencyProperty StepAngleProperty = DependencyProperty.Register("StepAngle", typeof(double), typeof(ProgressBarControl), new FrameworkPropertyMetadata(10.0, FrameworkPropertyMetadataOptions.AffectsRender)); /// <summary> /// 获取或设置每次旋转间隔时间(毫秒) /// 默认100毫秒 /// </summary> public int TimeSpan { get { return (int)GetValue(TimeSpanProperty); } set { SetValue(TimeSpanProperty, value); } } public static readonly DependencyProperty TimeSpanProperty = DependencyProperty.Register("TimeSpan", typeof(int), typeof(ProgressBarControl), new FrameworkPropertyMetadata(100, FrameworkPropertyMetadataOptions.AffectsRender)); #endregion #region 方法 /// <summary> /// Canvas加载 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void HandleLoaded(object sender, RoutedEventArgs e) { //设置设置圆的位置和旋转角度 SetEclipsePosition(_dataModel); //DesignerProperties 提供用于与设计器进行通信的附加属性。 if (!DesignerProperties.GetIsInDesignMode(this)) { if (this.Visibility == System.Windows.Visibility.Visible) { //超过计时器间隔时发生。 animationTimer.Tick += HandleAnimationTick; animationTimer.Start(); } } } /// <summary> /// 设置圆的位置和旋转角度 /// </summary> private void SetEclipsePosition(ProgressBarDataModel dataModel) { //圆周长就是:C = π * d 或者C=2*π*r(其中d是圆的直径,r是圆的半径) double r = dataModel.R; var children = ProgressBarCanvas.Children; int count = children.Count; double step = (Math.PI * 2) / count; //根据圆中正弦、余弦计算距离 int index = 0; foreach (var element in children) { var ellipse = element as Ellipse; //透明度 var opacity = Convert.ToDouble(index) / (count - 1); ellipse.SetValue(UIElement.OpacityProperty, opacity < 0.05 ? 0.05 : opacity); //距离 double left = r + Math.Sin(step * index) * r; ellipse.SetValue(Canvas.LeftProperty, left); double top = r - Math.Cos(step * index) * r; ellipse.SetValue(Canvas.TopProperty, top); index++; } } /// <summary> /// Canvas卸载时 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void HandleUnloaded(object sender, RoutedEventArgs e) { animationTimer.Stop(); //除去委托 animationTimer.Tick -= HandleAnimationTick; } /// <summary> /// 超过计时器间隔时发生。 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void HandleAnimationTick(object sender, EventArgs e) { //设置旋转角度 SpinnerRotate.Angle = (SpinnerRotate.Angle + StepAngle) % 360; } #endregion } public class ProgressBarDataModel { public double EclipseSize { get; set; } public double CanvasSize { get; set; } public double ViewBoxSize { get { double length = Convert.ToDouble(CanvasSize) - Convert.ToDouble(EclipseSize); return length; } } public double EclipseLeftLength { get { double length = Convert.ToDouble(CanvasSize) / 2; return length; } } public double R { get { double length = (Convert.ToDouble(CanvasSize) - Convert.ToDouble(EclipseSize)) / 2; return length; } } }
应用
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Threading;