Android之多种Bitmap效果(4)
1. 将图片变为圆角
2. 获取缩略图图片
3. LOMO特效
4. 旧时光特效
5. 暖意特效
6. 根据饱和度、色相、亮度调整图片
7. 添加图片外边框
8. 添加内边框
9. 创建一个缩放的图片
/**
* 图片工具类
*
* @author rendongwei
*
*/
public class PhotoUtil {
/**
* 将图片变为圆角
*
* @param bitmap
* 原Bitmap图片
* @param pixels
* 图片圆角的弧度(单位:像素(px))
* @return 带有圆角的图片(Bitmap 类型)
*/
public static Bitmap toRoundCorner(Bitmap bitmap, int pixels) {
Bitmap output = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Config.ARGB_8888);
Canvas canvas = new Canvas(output);
final int color = 0xff424242;
final Paint paint = new Paint();
final Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight());
final RectF rectF = new RectF(rect);
final float roundPx = pixels;
paint.setAntiAlias(true);
canvas.drawARGB(0, 0, 0, 0);
paint.setColor(color);
canvas.drawRoundRect(rectF, roundPx, roundPx, paint);
paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
canvas.drawBitmap(bitmap, rect, rect, paint);
return output;
}
public static boolean saveToSDCard(Bitmap bitmap) {
if (!Environment.getExternalStorageState().equals(Environment.MEDIA_MOUNTED)) {
return false;
}
FileOutputStream fileOutputStream = null;
File file = new File("/sdcard/KaiXin/Download/");
if (!file.exists()) {
file.mkdirs();
}
String fileName = UUID.randomUUID().toString() + ".jpg";
String filePath = "/sdcard/KaiXin/Download/" + fileName;
File f = new File(filePath);
if (!f.exists()) {
try {
f.createNewFile();
fileOutputStream = new FileOutputStream(filePath);
bitmap.compress(Bitmap.CompressFormat.JPEG, 100, fileOutputStream);
} catch (IOException e) {
return false;
} finally {
try {
fileOutputStream.flush();
fileOutputStream.close();
} catch (IOException e) {
return false;
}
}
}
return true;
}
/**
* 保存图片到本地(JPG)
*
* @param bm
* 保存的图片
* @return 图片路径
*/
public static String saveToLocal(Bitmap bm) {
if (!Environment.getExternalStorageState().equals(Environment.MEDIA_MOUNTED)) {
return null;
}
FileOutputStream fileOutputStream = null;
File file = new File("/sdcard/KaiXin/Images/");
if (!file.exists()) {
file.mkdirs();
}
String fileName = UUID.randomUUID().toString() + ".jpg";
String filePath = "/sdcard/KaiXin/Images/" + fileName;
File f = new File(filePath);
if (!f.exists()) {
try {
f.createNewFile();
fileOutputStream = new FileOutputStream(filePath);
bm.compress(Bitmap.CompressFormat.JPEG, 100, fileOutputStream);
} catch (IOException e) {
return null;
} finally {
try {
fileOutputStream.flush();
fileOutputStream.close();
} catch (IOException e) {
return null;
}
}
}
return filePath;
}
/**
* 保存图片到本地(PNG)
*
* @param bm
* 保存的图片
* @return 图片路径
*/
public static String saveToLocalPNG(Bitmap bm) {
if (!Environment.getExternalStorageState().equals(Environment.MEDIA_MOUNTED)) {
return null;
}
FileOutputStream fileOutputStream = null;
File file = new File("/sdcard/KaiXin/Images/");
if (!file.exists()) {
file.mkdirs();
}
String fileName = UUID.randomUUID().toString() + ".png";
String filePath = "/sdcard/KaiXin/Images/" + fileName;
File f = new File(filePath);
if (!f.exists()) {
try {
f.createNewFile();
fileOutputStream = new FileOutputStream(filePath);
bm.compress(Bitmap.CompressFormat.PNG, 100, fileOutputStream);
} catch (IOException e) {
return null;
} finally {
try {
fileOutputStream.flush();
fileOutputStream.close();
} catch (IOException e) {
return null;
}
}
}
return filePath;
}
/**
* 获取缩略图图片
*
* @param imagePath
* 图片的路径
* @param width
* 图片的宽度
* @param height
* 图片的高度
* @return 缩略图图片
*/
public static Bitmap getImageThumbnail(String imagePath, int width, int height) {
Bitmap bitmap = null;
BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
// 获取这个图片的宽和高,注意此处的bitmap为null
bitmap = BitmapFactory.decodeFile(imagePath, options);
options.inJustDecodeBounds = false; // 设为 false
// 计算缩放比
int h = options.outHeight;
int w = options.outWidth;
int beWidth = w / width;
int beHeight = h / height;
int be = 1;
if (beWidth < beHeight) {
be = beWidth;
} else {
be = beHeight;
}
if (be <= 0) {
be = 1;
}
options.inSampleSize = be;
// 重新读入图片,读取缩放后的bitmap,注意这次要把options.inJustDecodeBounds 设为 false
bitmap = BitmapFactory.decodeFile(imagePath, options);
// 利用ThumbnailUtils来创建缩略图,这里要指定要缩放哪个Bitmap对象
bitmap = ThumbnailUtils.extractThumbnail(bitmap, width, height, ThumbnailUtils.OPTIONS_RECYCLE_INPUT);
return bitmap;
}
/**
* LOMO特效
*
* @param bitmap
* 原图片
* @return LOMO特效图片
*/
public static Bitmap lomoFilter(Bitmap bitmap) {
int width = bitmap.getWidth();
int height = bitmap.getHeight();
int dst[] = new int[width * height];
bitmap.getPixels(dst, 0, width, 0, 0, width, height);
int ratio = width > height ? height * 32768 / width : width * 32768 / height;
int cx = width >> 1;
int cy = height >> 1;
int max = cx * cx + cy * cy;
int min = (int) (max * (1 - 0.8f));
int diff = max - min;
int ri, gi, bi;
int dx, dy, distSq, v;
int R, G, B;
int value;
int pos, pixColor;
int newR, newG, newB;
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++) {
pos = y * width + x;
pixColor = dst[pos];
R = Color.red(pixColor);
G = Color.green(pixColor);
B = Color.blue(pixColor);
value = R < 128 ? R : 256 - R;
newR = (value * value * value) / 64 / 256;
newR = (R < 128 ? newR : 255 - newR);
value = G < 128 ? G : 256 - G;
newG = (value * value) / 128;
newG = (G < 128 ? newG : 255 - newG);
newB = B / 2 + 0x25;
// ==========边缘黑暗==============//
dx = cx - x;
dy = cy - y;
if (width > height)
dx = (dx * ratio) >> 15;
else
dy = (dy * ratio) >> 15;
distSq = dx * dx + dy * dy;
if (distSq > min) {
v = ((max - distSq) << 8) / diff;
v *= v;
ri = newR * v >> 16;
gi = newG * v >> 16;
bi = newB * v >> 16;
newR = ri > 255 ? 255 : (ri < 0 ? 0 : ri);
newG = gi > 255 ? 255 : (gi < 0 ? 0 : gi);
newB = bi > 255 ? 255 : (bi < 0 ? 0 : bi);
}
// ==========边缘黑暗end==============//
dst[pos] = Color.rgb(newR, newG, newB);
}
}
Bitmap acrossFlushBitmap = Bitmap.createBitmap(width, height, Bitmap.Config.RGB_565);
acrossFlushBitmap.setPixels(dst, 0, width, 0, 0, width, height);
return acrossFlushBitmap;
}
/**
* 旧时光特效
*
* @param bmp
* 原图片
* @return 旧时光特效图片
*/
public static Bitmap oldTimeFilter(Bitmap bmp) {
int width = bmp.getWidth();
int height = bmp.getHeight();
Bitmap bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.RGB_565);
int pixColor = 0;
int pixR = 0;
int pixG = 0;
int pixB = 0;
int newR = 0;
int newG = 0;
int newB = 0;
int[] pixels = new int[width * height];
bmp.getPixels(pixels, 0, width, 0, 0, width, height);
for (int i = 0; i < height; i++) {
for (int k = 0; k < width; k++) {
pixColor = pixels[width * i + k];
pixR = Color.red(pixColor);
pixG = Color.green(pixColor);
pixB = Color.blue(pixColor);
newR = (int) (0.393 * pixR + 0.769 * pixG + 0.189 * pixB);
newG = (int) (0.349 * pixR + 0.686 * pixG + 0.168 * pixB);
newB = (int) (0.272 * pixR + 0.534 * pixG + 0.131 * pixB);
int newColor = Color.argb(255, newR > 255 ? 255 : newR, newG > 255 ? 255 : newG, newB > 255 ? 255
: newB);
pixels[width * i + k] = newColor;
}
}
bitmap.setPixels(pixels, 0, width, 0, 0, width, height);
return bitmap;
}
/**
* 暖意特效
*
* @param bmp
* 原图片
* @param centerX
* 光源横坐标
* @param centerY
* 光源纵坐标
* @return 暖意特效图片
*/
public static Bitmap warmthFilter(Bitmap bmp, int centerX, int centerY) {
final int width = bmp.getWidth();
final int height = bmp.getHeight();
Bitmap bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.RGB_565);
int pixR = 0;
int pixG = 0;
int pixB = 0;
int pixColor = 0;
int newR = 0;
int newG = 0;
int newB = 0;
int radius = Math.min(centerX, centerY);
final float strength = 150F; // 光照强度 100~150
int[] pixels = new int[width * height];
bmp.getPixels(pixels, 0, width, 0, 0, width, height);
int pos = 0;
for (int i = 1, length = height - 1; i < length; i++) {
for (int k = 1, len = width - 1; k < len; k++) {
pos = i * width + k;
pixColor = pixels[pos];
pixR = Color.red(pixColor);
pixG = Color.green(pixColor);
pixB = Color.blue(pixColor);
newR = pixR;
newG = pixG;
newB = pixB;
// 计算当前点到光照中心的距离,平面座标系中求两点之间的距离
int distance = (int) (Math.pow((centerY - i), 2) + Math.pow(centerX - k, 2));
if (distance < radius * radius) {
// 按照距离大小计算增加的光照值
int result = (int) (strength * (1.0 - Math.sqrt(distance) / radius));
newR = pixR + result;
newG = pixG + result;
newB = pixB + result;
}
newR = Math.min(255, Math.max(0, newR));
newG = Math.min(255, Math.max(0, newG));
newB = Math.min(255, Math.max(0, newB));
pixels[pos] = Color.argb(255, newR, newG, newB);
}
}
bitmap.setPixels(pixels, 0, width, 0, 0, width, height);
return bitmap;
}
/**
* 根据饱和度、色相、亮度调整图片
*
* @param bm
* 原图片
* @param saturation
* 饱和度
* @param hue
* 色相
* @param lum
* 亮度
* @return 处理后的图片
*/
public static Bitmap handleImage(Bitmap bm, int saturation, int hue, int lum) {
Bitmap bmp = Bitmap.createBitmap(bm.getWidth(), bm.getHeight(), Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(bmp);
Paint paint = new Paint();
paint.setAntiAlias(true);
ColorMatrix mLightnessMatrix = new ColorMatrix();
ColorMatrix mSaturationMatrix = new ColorMatrix();
ColorMatrix mHueMatrix = new ColorMatrix();
ColorMatrix mAllMatrix = new ColorMatrix();
float mSaturationValue = saturation * 1.0F / 127;
float mHueValue = hue * 1.0F / 127;
float mLumValue = (lum - 127) * 1.0F / 127 * 180;
mHueMatrix.reset();
mHueMatrix.setScale(mHueValue, mHueValue, mHueValue, 1);
mSaturationMatrix.reset();
mSaturationMatrix.setSaturation(mSaturationValue);
mLightnessMatrix.reset();
mLightnessMatrix.setRotate(0, mLumValue);
mLightnessMatrix.setRotate(1, mLumValue);
mLightnessMatrix.setRotate(2, mLumValue);
mAllMatrix.reset();
mAllMatrix.postConcat(mHueMatrix);
mAllMatrix.postConcat(mSaturationMatrix);
mAllMatrix.postConcat(mLightnessMatrix);
paint.setColorFilter(new ColorMatrixColorFilter(mAllMatrix));
canvas.drawBitmap(bm, 0, 0, paint);
return bmp;
}
/**
* 添加图片外边框
*
* @param context
* 上下文
* @param bm
* 原图片
* @param frameName
* 边框名称
* @return 带有边框的图片
*/
public static Bitmap combinateFrame(Context context, Bitmap bm, String frameName) {
// 原图片的宽高
int imageWidth = bm.getWidth();
int imageHeight = bm.getHeight();
// 边框
Bitmap leftUp = decodeBitmap(context, frameName, 0);
Bitmap leftDown = decodeBitmap(context, frameName, 2);
Bitmap rightDown = decodeBitmap(context, frameName, 4);
Bitmap rightUp = decodeBitmap(context, frameName, 6);
Bitmap top = decodeBitmap(context, frameName, 7);
Bitmap down = decodeBitmap(context, frameName, 3);
Bitmap left = decodeBitmap(context, frameName, 1);
Bitmap right = decodeBitmap(context, frameName, 5);
Bitmap newBitmap = null;
Canvas canvas = null;
// 判断大小图片的宽高
int judgeWidth = 0;
int judgeHeight = 0;
if ("frame7".equals(frameName)) {
judgeWidth = leftUp.getWidth() + rightUp.getWidth() + top.getWidth() * 5;
judgeHeight = leftUp.getHeight() + leftDown.getHeight() + left.getHeight() * 5;
} else if ("frame10".equals(frameName)) {
judgeWidth = leftUp.getWidth() + rightUp.getWidth() + top.getWidth() * 5;
judgeHeight = leftUp.getHeight() + leftDown.getHeight() + left.getHeight() * 10;
} else {
judgeWidth = leftUp.getWidth() + rightUp.getWidth() + top.getWidth();
judgeHeight = leftUp.getHeight() + leftDown.getHeight() + left.getHeight();
}
// 内边框
if (imageWidth > judgeWidth && imageHeight > judgeHeight) {
// 重新定义一个bitmap
newBitmap = Bitmap.createBitmap(imageWidth, imageHeight, Config.ARGB_8888);
canvas = new Canvas(newBitmap);
Paint paint = new Paint();
// 画原图
canvas.drawBitmap(bm, 0, 0, paint);
// 上空余宽度
int topWidth = imageWidth - leftUp.getWidth() - rightUp.getWidth();
// 上空余填充个数
int topCount = (int) Math.ceil(topWidth * 1.0f / top.getWidth());
for (int i = 0; i < topCount; i++) {
canvas.drawBitmap(top, leftUp.getWidth() + top.getWidth() * i, 0, paint);
}
// 下空余宽度
int downWidth = imageWidth - leftDown.getWidth() - rightDown.getWidth();
// 下空余填充个数
int downCount = (int) Math.ceil(downWidth * 1.0f / down.getWidth());
for (int i = 0; i < downCount; i++) {
canvas.drawBitmap(down, leftDown.getWidth() + down.getWidth() * i, imageHeight - down.getHeight(),
paint);
}
// 左空余高度
int leftHeight = imageHeight - leftUp.getHeight() - leftDown.getHeight();
// 左空余填充个数
int leftCount = (int) Math.ceil(leftHeight * 1.0f / left.getHeight());
for (int i = 0; i < leftCount; i++) {
canvas.drawBitmap(left, 0, leftUp.getHeight() + left.getHeight() * i, paint);
}
// 右空余高度
int rightHeight = imageHeight - rightUp.getHeight() - rightDown.getHeight();
// 右空余填充个数
int rightCount = (int) Math.ceil(rightHeight * 1.0f / right.getHeight());
for (int i = 0; i < rightCount; i++) {
canvas.drawBitmap(right, imageWidth - right.getWidth(), rightUp.getHeight() + right.getHeight() * i,
paint);
}
// 画左上角
canvas.drawBitmap(leftUp, 0, 0, paint);
// 画左下角
canvas.drawBitmap(leftDown, 0, imageHeight - leftDown.getHeight(), paint);
// 画右下角
canvas.drawBitmap(rightDown, imageWidth - rightDown.getWidth(), imageHeight - rightDown.getHeight(), paint);
// 画右上角
canvas.drawBitmap(rightUp, imageWidth - rightUp.getWidth(), 0, paint);
} else {
if ("frame7".equals(frameName)) {
imageWidth = leftUp.getWidth() + top.getWidth() * 5 + rightUp.getWidth();
imageHeight = leftUp.getHeight() + left.getHeight() * 5 + leftDown.getHeight();
} else if ("frame10".equals(frameName)) {
imageWidth = leftUp.getWidth() + top.getWidth() * 5 + rightUp.getWidth();
imageHeight = leftUp.getHeight() + left.getHeight() * 10 + leftDown.getHeight();
} else {
imageWidth = leftUp.getWidth() + top.getWidth() + rightUp.getWidth();
imageHeight = leftUp.getHeight() + left.getHeight() + leftDown.getHeight();
}
newBitmap = Bitmap.createBitmap(imageWidth, imageHeight, Config.ARGB_8888);
canvas = new Canvas(newBitmap);
Paint paint = new Paint();
int newImageWidth = imageWidth - left.getWidth() - right.getWidth() + 5;
int newImageHeight = imageHeight - top.getHeight() - down.getHeight() + 5;
bm = Bitmap.createScaledBitmap(bm, newImageWidth, newImageHeight, true);
canvas.drawBitmap(bm, left.getWidth(), top.getHeight(), paint);
if ("frame7".equals(frameName)) {
for (int i = 0; i < 5; i++) {
canvas.drawBitmap(top, leftUp.getWidth() + top.getWidth() * i, 0, paint);
}
for (int i = 0; i < 5; i++) {
canvas.drawBitmap(left, 0, leftUp.getHeight() + left.getHeight() * i, paint);
}
for (int i = 0; i < 5; i++) {
canvas.drawBitmap(right, imageWidth - right.getWidth(),
rightUp.getHeight() + right.getHeight() * i, paint);
}
for (int i = 0; i < 5; i++) {
canvas.drawBitmap(down, leftDown.getWidth() + down.getWidth() * i, imageHeight - down.getHeight(),
paint);
}
canvas.drawBitmap(leftUp, 0, 0, paint);
canvas.drawBitmap(rightUp, leftUp.getWidth() + top.getWidth() * 5, 0, paint);
canvas.drawBitmap(leftDown, 0, leftUp.getHeight() + left.getHeight() * 5, paint);
canvas.drawBitmap(rightDown, imageWidth - rightDown.getWidth(), rightUp.getHeight() + right.getHeight()
* 5, paint);
} else if ("frame10".equals(frameName)) {
for (int i = 0; i < 5; i++) {
canvas.drawBitmap(top, leftUp.getWidth() + top.getWidth() * i, 0, paint);
}
for (int i = 0; i < 10; i++) {
canvas.drawBitmap(left, 0, leftUp.getHeight() + left.getHeight() * i, paint);
}
for (int i = 0; i < 10; i++) {
canvas.drawBitmap(right, imageWidth - right.getWidth(),
rightUp.getHeight() + right.getHeight() * i, paint);
}
for (int i = 0; i < 5; i++) {
canvas.drawBitmap(down, leftDown.getWidth() + down.getWidth() * i, imageHeight - down.getHeight(),
paint);
}
canvas.drawBitmap(leftUp, 0, 0, paint);
canvas.drawBitmap(rightUp, leftUp.getWidth() + top.getWidth() * 5, 0, paint);
canvas.drawBitmap(leftDown, 0, leftUp.getHeight() + left.getHeight() * 10, paint);
canvas.drawBitmap(rightDown, imageWidth - rightDown.getWidth(), rightUp.getHeight() + right.getHeight()
* 10, paint);
} else {
canvas.drawBitmap(leftUp, 0, 0, paint);
canvas.drawBitmap(top, leftUp.getWidth(), 0, paint);
canvas.drawBitmap(rightUp, leftUp.getWidth() + top.getWidth(), 0, paint);
canvas.drawBitmap(left, 0, leftUp.getHeight(), paint);
canvas.drawBitmap(leftDown, 0, leftUp.getHeight() + left.getHeight(), paint);
canvas.drawBitmap(right, imageWidth - right.getWidth(), rightUp.getHeight(), paint);
canvas.drawBitmap(rightDown, imageWidth - rightDown.getWidth(),
rightUp.getHeight() + right.getHeight(), paint);
canvas.drawBitmap(down, leftDown.getWidth(), imageHeight - down.getHeight(), paint);
}
}
// 回收
leftUp.recycle();
leftUp = null;
leftDown.recycle();
leftDown = null;
rightDown.recycle();
rightDown = null;
rightUp.recycle();
rightUp = null;
top.recycle();
top = null;
down.recycle();
down = null;
left.recycle();
left = null;
right.recycle();
right = null;
canvas.save(Canvas.ALL_SAVE_FLAG);
canvas.restore();
return newBitmap;
}
/**
* 获取边框图片
*
* @param context
* 上下文
* @param frameName
* 边框名称
* @param position
* 边框的类型
* @return 边框图片
*/
private static Bitmap decodeBitmap(Context context, String frameName, int position) {
try {
switch (position) {
case 0:
return BitmapFactory.decodeStream(context.getAssets().open("frames/" + frameName + "/leftup.png"));
case 1:
return BitmapFactory.decodeStream(context.getAssets().open("frames/" + frameName + "/left.png"));
case 2:
return BitmapFactory.decodeStream(context.getAssets().open("frames/" + frameName + "/leftdown.png"));
case 3:
return BitmapFactory.decodeStream(context.getAssets().open("frames/" + frameName + "/down.png"));
case 4:
return BitmapFactory.decodeStream(context.getAssets().open("frames/" + frameName + "/rightdown.png"));
case 5:
return BitmapFactory.decodeStream(context.getAssets().open("frames/" + frameName + "/right.png"));
case 6:
return BitmapFactory.decodeStream(context.getAssets().open("frames/" + frameName + "/rightup.png"));
case 7:
return BitmapFactory.decodeStream(context.getAssets().open("frames/" + frameName + "/up.png"));
default:
return null;
}
} catch (IOException e) {
e.printStackTrace();
return null;
}
}
/**
* 添加内边框
*
* @param bm
* 原图片
* @param frame
* 内边框图片
* @return 带有边框的图片
*/
public static Bitmap addBigFrame(Bitmap bm, Bitmap frame) {
Bitmap newBitmap = Bitmap.createBitmap(bm.getWidth(), bm.getHeight(), Config.ARGB_8888);
Canvas canvas = new Canvas(newBitmap);
Paint paint = new Paint();
canvas.drawBitmap(bm, 0, 0, paint);
frame = Bitmap.createScaledBitmap(frame, bm.getWidth(), bm.getHeight(), true);
canvas.drawBitmap(frame, 0, 0, paint);
canvas.save(Canvas.ALL_SAVE_FLAG);
canvas.restore();
return newBitmap;
}
/**
* 创建一个缩放的图片
*
* @param path
* 图片地址
* @param w
* 图片宽度
* @param h
* 图片高度
* @return 缩放后的图片
*/
public static Bitmap createBitmap(String path, int w, int h) {
try {
BitmapFactory.Options opts = new BitmapFactory.Options();
opts.inJustDecodeBounds = true;
// 这里是整个方法的关键,inJustDecodeBounds设为true时将不为图片分配内存。
BitmapFactory.decodeFile(path, opts);
int srcWidth = opts.outWidth;// 获取图片的原始宽度
int srcHeight = opts.outHeight;// 获取图片原始高度
int destWidth = 0;
int destHeight = 0;
// 缩放的比例
double ratio = 0.0;
if (srcWidth < w || srcHeight < h) {
ratio = 0.0;
destWidth = srcWidth;
destHeight = srcHeight;
} else if (srcWidth > srcHeight) {// 按比例计算缩放后的图片大小,maxLength是长或宽允许的最大长度
ratio = (double) srcWidth / w;
destWidth = w;
destHeight = (int) (srcHeight / ratio);
} else {
ratio = (double) srcHeight / h;
destHeight = h;
destWidth = (int) (srcWidth / ratio);
}
BitmapFactory.Options newOpts = new BitmapFactory.Options();
// 缩放的比例,缩放是很难按准备的比例进行缩放的,目前我只发现只能通过inSampleSize来进行缩放,其值表明缩放的倍数,SDK中建议其值是2的指数值
newOpts.inSampleSize = (int) ratio + 1;
// inJustDecodeBounds设为false表示把图片读进内存中
newOpts.inJustDecodeBounds = false;
// 设置大小,这个一般是不准确的,是以inSampleSize的为准,但是如果不设置却不能缩放
newOpts.outHeight = destHeight;
newOpts.outWidth = destWidth;
// 获取缩放后图片
return BitmapFactory.decodeFile(path, newOpts);
} catch (Exception e) {
// TODO: handle exception
return null;
}
}
public static Bitmap createBitmap2(Context context, int id, int w, int h) {
try {
BitmapFactory.Options opts = new BitmapFactory.Options();
opts.inJustDecodeBounds = true;
// 这里是整个方法的关键,inJustDecodeBounds设为true时将不为图片分配内存。
BitmapFactory.decodeResource(context.getResources(), id, opts);
int srcWidth = opts.outWidth;// 获取图片的原始宽度
int srcHeight = opts.outHeight;// 获取图片原始高度
int destWidth = 0;
int destHeight = 0;
// 缩放的比例
double ratio = 0.0;
if (srcWidth < w || srcHeight < h) {
ratio = 0.0;
destWidth = srcWidth;
destHeight = srcHeight;
} else if (srcWidth > srcHeight) {// 按比例计算缩放后的图片大小,maxLength是长或宽允许的最大长度
ratio = (double) srcWidth / w;
destWidth = w;
destHeight = (int) (srcHeight / ratio);
} else {
ratio = (double) srcHeight / h;
destHeight = h;
destWidth = (int) (srcWidth / ratio);
}
BitmapFactory.Options newOpts = new BitmapFactory.Options();
// 缩放的比例,缩放是很难按准备的比例进行缩放的,目前我只发现只能通过inSampleSize来进行缩放,其值表明缩放的倍数,SDK中建议其值是2的指数值
newOpts.inSampleSize = (int) ratio + 1;
// inJustDecodeBounds设为false表示把图片读进内存中
newOpts.inJustDecodeBounds = false;
// 设置大小,这个一般是不准确的,是以inSampleSize的为准,但是如果不设置却不能缩放
newOpts.outHeight = destHeight;
newOpts.outWidth = destWidth;
// 获取缩放后图片
// return BitmapFactory.decodeFile(path, newOpts);
return BitmapFactory.decodeResource(context.getResources(), id, newOpts);
} catch (Exception e) {
// TODO: handle exception
return null;
}
}
}