摘要: // Rotation /* Matrix to quaternion */ glm::quat q_from_matrix3x3{ glm::mat3{1} }; // cast operator will handle this glm::quat q_from_matrix4x4{ glm:: 阅读全文
posted @ 2020-05-15 14:27 P.wang 阅读(371) 评论(0) 推荐(0) 编辑