摘要:
using UnityEngine;using System.Collections; public class Ctrl : MonoBehaviour { Animator an; // Use this for initialization void Start () { an = GetCo 阅读全文
摘要:
using UnityEngine;using System.Collections;using System; public class Move : MonoBehaviour { Transform head; public float speed = 10f; Rigidbody self; 阅读全文