摘要: using UnityEngine;using System.Collections; public class Ctrl : MonoBehaviour { Animator an; // Use this for initialization void Start () { an = GetCo 阅读全文
posted @ 2017-11-07 13:58 0null0 阅读(816) 评论(0) 推荐(0) 编辑
摘要: using UnityEngine;using System.Collections;using System; public class Move : MonoBehaviour { Transform head; public float speed = 10f; Rigidbody self; 阅读全文
posted @ 2017-11-07 09:05 0null0 阅读(302) 评论(0) 推荐(0) 编辑