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using UnityEngine; using System.Collections; public class CameraController : MonoBehaviour { public float distance_v; public float distance_h; public float rotation_H_speed=1; public ... 阅读全文
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//在玩家身上挂载using UnityEngine; using System.Collections; public class move_controll : MonoBehaviour { Transform m_transform,m_camera;//人物自己以及相机的对象 Charac 阅读全文
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using UnityEngine;using System.Collections; public class DrawStar : MonoBehaviour { public Material _mat; public Color _starColor; const float minDist 阅读全文
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using UnityEngine;using System.Collections; public class MySoliderMove : MonoBehaviour{ Transform _head; Transform _gun; public float workTime; float 阅读全文
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using UnityEngine;using System.Collections; public class MySoliderMove : MonoBehaviour{ Transform _head; Transform _gun; // Use this for initializatio 阅读全文
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using UnityEngine;using System.Collections; public class Ctrl : MonoBehaviour { Animator an; // Use this for initialization void Start () { an = GetCo 阅读全文