discuzNT中加水印代碼

        /// <summary>
        /// 加水印圖片
        /// </summary>
        /// <param name="filename">要加水印圖片路徑</param>
        /// <param name="savepathfilename">加水印後保存的路徑</param>
        /// <param name="watermarkFilename">水印圖片路徑</param>
        /// <param name="watermarkStatus">水印在圖片中的位置(1—8)</param>
        /// <param name="quality">水印質量(0-100)</param>
        /// <param name="watermarkTransparency">水印透明度(0-100)</param>
        private static void AddImageSignPic(string filename, string savepathfilename, string watermarkFilename, int watermarkStatus, int quality, int watermarkTransparency)
        {

            Image img = Image.FromFile(filename);

            Graphics g = Graphics.FromImage(img);
            //设置高质量插值法
            //g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High;
            //设置高质量,低速度呈现平滑程度
            //g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
             Image watermark = new Bitmap(watermarkFilename);

            if (watermark.Height >= img.Height || watermark.Width >= img.Width)
            {
                return;
            }

            ImageAttributes imageAttributes = new ImageAttributes();
            ColorMap colorMap = new ColorMap();

            colorMap.OldColor = Color.FromArgb(255, 0, 255, 0);
            colorMap.NewColor = Color.FromArgb(0, 0, 0, 0);
            ColorMap[] remapTable = { colorMap };

            imageAttributes.SetRemapTable(remapTable, ColorAdjustType.Bitmap);

            float transparency = 0.5F;
            if (watermarkTransparency >= 1 && watermarkTransparency <= 10)
            {
                transparency = (watermarkTransparency / 10.0F);
            }

            float[][] colorMatrixElements = {
                                                new float[] {1.0f,  0.0f,  0.0f,  0.0f, 0.0f},
                                                new float[] {0.0f,  1.0f,  0.0f,  0.0f, 0.0f},
                                                new float[] {0.0f,  0.0f,  1.0f,  0.0f, 0.0f},
                                                new float[] {0.0f,  0.0f,  0.0f,  transparency, 0.0f},
                                                new float[] {0.0f,  0.0f,  0.0f,  0.0f, 1.0f}
                                            };

            ColorMatrix colorMatrix = new ColorMatrix(colorMatrixElements);

            imageAttributes.SetColorMatrix(colorMatrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap);

            int xpos = 0;
            int ypos = 0;

            switch (watermarkStatus)
            {
                case 1:
                    xpos = (int)(img.Width * (float).01);
                    ypos = (int)(img.Height * (float).01);
                    break;
                case 2:
                    xpos = (int)((img.Width * (float).50) - (watermark.Width / 2));
                    ypos = (int)(img.Height * (float).01);
                    break;
                case 3:
                    xpos = (int)((img.Width * (float).99) - (watermark.Width));
                    ypos = (int)(img.Height * (float).01);
                    break;
                case 4:
                    xpos = (int)(img.Width * (float).01);
                    ypos = (int)((img.Height * (float).50) - (watermark.Height / 2));
                    break;
                case 5:
                    xpos = (int)((img.Width * (float).50) - (watermark.Width / 2));
                    ypos = (int)((img.Height * (float).50) - (watermark.Height / 2));
                    break;
                case 6:
                    xpos = (int)((img.Width * (float).99) - (watermark.Width));
                    ypos = (int)((img.Height * (float).50) - (watermark.Height / 2));
                    break;
                case 7:
                    xpos = (int)(img.Width * (float).01);
                    ypos = (int)((img.Height * (float).99) - watermark.Height);
                    break;
                case 8:
                    xpos = (int)((img.Width * (float).50) - (watermark.Width / 2));
                    ypos = (int)((img.Height * (float).99) - watermark.Height);
                    break;
                case 9:
                    xpos = (int)((img.Width * (float).99) - (watermark.Width));
                    ypos = (int)((img.Height * (float).99) - watermark.Height);
                    break;
            }

            g.DrawImage(watermark, new Rectangle(xpos, ypos, watermark.Width, watermark.Height), 0, 0, watermark.Width, watermark.Height, GraphicsUnit.Pixel, imageAttributes);
            //g.DrawImage(watermark, new System.Drawing.Rectangle(xpos, ypos, watermark.Width, watermark.Height), 0, 0, watermark.Width, watermark.Height, System.Drawing.GraphicsUnit.Pixel);

            ImageCodecInfo[] codecs = ImageCodecInfo.GetImageEncoders();
            ImageCodecInfo ici = null;
            foreach (ImageCodecInfo codec in codecs)
            {
                if (codec.MimeType.IndexOf("jpeg") > -1)
                {
                    ici = codec;
                }
            }
            EncoderParameters encoderParams = new EncoderParameters();
            long[] qualityParam = new long[1];
            if (quality < 0 || quality > 100)
            {
                quality = 80;
            }
            qualityParam[0] = quality;

            EncoderParameter encoderParam = new EncoderParameter(System.Drawing.Imaging.Encoder.Quality, qualityParam);
            encoderParams.Param[0] = encoderParam;

            if (ici != null)
            {
                img.Save(savepathfilename, ici, encoderParams);
            }
            else
            {
                img.Save(savepathfilename);
            }

            g.Dispose();
            img.Dispose();
            watermark.Dispose();
            imageAttributes.Dispose();
        }



        /// <summary>
        /// 增加水印文字
        /// </summary>
        /// <param name="filename">要加水印圖片路徑</param>
        /// <param name="savepathfilename">加水印後保存的路徑</param>
        /// <param name="watermarkText">加水印的文字</param>
        /// <param name="watermarkStatus">水印在圖片中的位置(1—8)</param>
        /// <param name="quality">水印質量(0-100)</param>
        /// <param name="fontname">字體名稱(如:"Tahoma")</param>
        /// <param name="fontsize">字體大小</param>
        private static void AddImageSignText(string filename, string savepathfilename, string watermarkText, int watermarkStatus, int quality, string fontname, int fontsize)
        {
            Image img = Image.FromFile(filename);

            //System.Drawing.Bitmap bmp = new System.Drawing.Bitmap(img);
            //    .FromFile(filename);
            Graphics g = Graphics.FromImage(img);
            Font drawFont = new Font(fontname, fontsize, FontStyle.Regular, GraphicsUnit.Pixel);
            SizeF crSize;
            crSize = g.MeasureString(watermarkText, drawFont);

            float xpos = 0;
            float ypos = 0;

            switch (watermarkStatus)
            {
                case 1:
                    xpos = (float)img.Width * (float).01;
                    ypos = (float)img.Height * (float).01;
                    break;
                case 2:
                    xpos = ((float)img.Width * (float).50) - (crSize.Width / 2);
                    ypos = (float)img.Height * (float).01;
                    break;
                case 3:
                    xpos = ((float)img.Width * (float).99) - crSize.Width;
                    ypos = (float)img.Height * (float).01;
                    break;
                case 4:
                    xpos = (float)img.Width * (float).01;
                    ypos = ((float)img.Height * (float).50) - (crSize.Height / 2);
                    break;
                case 5:
                    xpos = ((float)img.Width * (float).50) - (crSize.Width / 2);
                    ypos = ((float)img.Height * (float).50) - (crSize.Height / 2);
                    break;
                case 6:
                    xpos = ((float)img.Width * (float).99) - crSize.Width;
                    ypos = ((float)img.Height * (float).50) - (crSize.Height / 2);
                    break;
                case 7:
                    xpos = (float)img.Width * (float).01;
                    ypos = ((float)img.Height * (float).99) - crSize.Height;
                    break;
                case 8:
                    xpos = ((float)img.Width * (float).50) - (crSize.Width / 2);
                    ypos = ((float)img.Height * (float).99) - crSize.Height;
                    break;
                case 9:
                    xpos = ((float)img.Width * (float).99) - crSize.Width;
                    ypos = ((float)img.Height * (float).99) - crSize.Height;
                    break;
            }

            //            System.Drawing.StringFormat StrFormat = new System.Drawing.StringFormat();
            //            StrFormat.Alignment = System.Drawing.StringAlignment.Center;
            //
            //            g.DrawString(watermarkText, drawFont, new System.Drawing.SolidBrush(System.Drawing.Color.White), xpos + 1, ypos + 1, StrFormat);
            //            g.DrawString(watermarkText, drawFont, new System.Drawing.SolidBrush(System.Drawing.Color.Black), xpos, ypos, StrFormat);
            g.DrawString(watermarkText, drawFont, new SolidBrush(Color.White), xpos + 1, ypos + 1);
            g.DrawString(watermarkText, drawFont, new SolidBrush(Color.Black), xpos, ypos);

            ImageCodecInfo[] codecs = ImageCodecInfo.GetImageEncoders();
            ImageCodecInfo ici = null;
            foreach (ImageCodecInfo codec in codecs)
            {
                if (codec.MimeType.IndexOf("jpeg") > -1)
                {
                    ici = codec;
                }
            }
            EncoderParameters encoderParams = new EncoderParameters();
            long[] qualityParam = new long[1];
            if (quality < 0 || quality > 100)
            {
                quality = 80;
            }
            qualityParam[0] = quality;

            EncoderParameter encoderParam = new EncoderParameter(System.Drawing.Imaging.Encoder.Quality, qualityParam);
            encoderParams.Param[0] = encoderParam;

            if (ici != null)
            {
                img.Save(savepathfilename, ici, encoderParams);
            }
            else
            {
                img.Save(savepathfilename);
            }
            g.Dispose();
            //bmp.Dispose();
            img.Dispose();
        }


調用:
   AddImageSignText("aa.jpg", "aa.jpg", "aaaaa.com", 9, 80, "Tahoma", 24);
   AddImageSignPic("aa.jpg", "a1.jpg", "water.gif", 9, 80, 5);







posted on 2008-04-14 13:45  感動常在  阅读(714)  评论(0编辑  收藏  举报