原创 :https://blog.csdn.net/chulijun3107/article/details/105461106/

 

Path类继承自Shape,可以绘制很多简单的,复合的图形。Path类通过提供的Data属性,Data属性接受一个Geometry对象(我的理解就是Data要装什么集合图形呀),Geometry一共有7个派生类,说明如下:

名称 说明
LineGeometry 绘制直线
RectangleGeometry 绘制矩形(包括原型拐角的举行)
EllipseGeometry 绘制椭圆
GeometryGroup
通过组合的形式添加多个Geometry对象,使用EvenOdd(具有穿透效果)或NonZero填充规则确定填充区域;

 

CombinedGeomotry 合并两个几何图形,通过CombineMode属性控制合并方式。
PathGeometry 制作复杂的几何图形,弧线,曲线等。
StreamGeometry 不太常用,不介绍啦

 

 

 

 

 

 

下面 通过图例的方式一次介绍这些Geometry。

1.LineGeometry。通过StartPoint,EndPoint两个点确定一条直线。

2.RectangleGeometry。通过Rect属性确定左上角,右下角两个点位置画出矩形。

3.EllipseGeometry。RadiousX确定横向半径,RadiousY确定纵向半径,Center确定椭圆的圆心位置。以下为示例:

<Grid>
<Grid.RowDefinitions>
<RowDefinition ></RowDefinition>
<RowDefinition></RowDefinition>
<RowDefinition></RowDefinition>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"></ColumnDefinition>
<ColumnDefinition Width="Auto"></ColumnDefinition>
</Grid.ColumnDefinitions>
<Label Grid.Row="0" Grid.Column="0" Content="LineGeometry:" VerticalAlignment="Center"></Label>
<Canvas Grid.Row="0" Grid.Column="1">
<Path Fill="Yellow" Stroke="Blue" StrokeThickness="5">
<Path.Data>
<LineGeometry StartPoint="10,50" EndPoint="200,50"></LineGeometry>
</Path.Data>
</Path>
</Canvas>
<Label Grid.Row="1" Grid.Column="0" Content="RectangleGeometry:" VerticalAlignment="Center"></Label>
<Canvas Grid.Row="1" Grid.Column="1">
<Path Fill="Yellow" Stroke="Blue" StrokeThickness="5">
<Path.Data>
<RectangleGeometry Rect="40,10 100,70"></RectangleGeometry>
</Path.Data>
</Path>
</Canvas>
<Label Grid.Row="2" Grid.Column="0" Content="EllipseGeometry:" VerticalAlignment="Center"></Label>
<Canvas Grid.Row="2" Grid.Column="2">
<Path Fill="Yellow" Stroke="Blue" StrokeThickness="5">
<Path.Data>
<EllipseGeometry RadiusX="35" RadiusY="35" Center="90,45"></EllipseGeometry>
</Path.Data>
</Path>
</Canvas>
</Grid>

运行效果:

 

4.GeometryGroup。在Group中添加多个图形,这样的好处是降低开销。这个示例在我的上一篇有介绍,这里就不在重复说明了,链接如下:https://blog.csdn.net/chulijun3107/article/details/105351693

5.CombinedGeomotry。Combined的字面意思是联合,那这个就是要取两个图形联合的情况了,那究竟是取相交部分?联合部分?还是其他呢?GeometryCombineMode属性来体现,枚举值如下:

枚举值 说明
Union 两个图形所有部分
Intersect 两个图形相交部分
Xor 两个图形的非公有部分
Exclude 第一个图形的所有部分,不包含第二个图形的分部

 

 

 

 

 

下边看一个例子来说明这几个枚举值的作用:

<Window.Resources>
<RectangleGeometry x:Key="rect" Rect="0 0 100 100"></RectangleGeometry>
<EllipseGeometry x:Key="ellipse" Center="85 50" RadiusX="65" RadiusY="35"></EllipseGeometry>
</Window.Resources>
<Grid Margin="5" TextBlock.FontSize="16">
<Grid.RowDefinitions>
<RowDefinition Height="Auto"></RowDefinition>
<RowDefinition Height="Auto"></RowDefinition>
<RowDefinition Height="Auto"></RowDefinition>
<RowDefinition Height="Auto"></RowDefinition>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"></ColumnDefinition>
<ColumnDefinition Width="Auto"></ColumnDefinition>
</Grid.ColumnDefinitions>
<TextBlock Grid.Column="0" Margin="10" VerticalAlignment="Center">Union</TextBlock>
<Path Grid.Column="1" Fill="Yellow" Stroke="Blue" Margin="5">
<Path.Data>
<CombinedGeometry GeometryCombineMode="Union" CombinedGeometry.Geometry1="{StaticResource rect}" CombinedGeometry.Geometry2="{StaticResource ellipse}"></CombinedGeometry>
</Path.Data>
</Path>
<TextBlock Grid.Row="1" Grid.Column="0" Margin="10" VerticalAlignment="Center">Intersect</TextBlock>
<Path Grid.Row="1" Grid.Column="1" Fill="Yellow" Stroke="Blue" Margin="5">
<Path.Data>
<CombinedGeometry GeometryCombineMode="Intersect" CombinedGeometry.Geometry1="{StaticResource rect}" CombinedGeometry.Geometry2="{StaticResource ellipse}"></CombinedGeometry>
</Path.Data>
</Path>
<TextBlock Grid.Row="2" Grid.Column="0" Margin="10" VerticalAlignment="Center">Xor</TextBlock>
<Path Grid.Row="2" Grid.Column="2" Fill="Yellow" Stroke="Blue" Margin="5">
<Path.Data>
<CombinedGeometry GeometryCombineMode="Xor" CombinedGeometry.Geometry1="{StaticResource rect}" CombinedGeometry.Geometry2="{StaticResource ellipse}"></CombinedGeometry>
</Path.Data>
</Path>
<TextBlock Grid.Row="3" Grid.Column="0" Margin="10" VerticalAlignment="Center">Exclude</TextBlock>
<Path Grid.Row="3" Grid.Column="1" Fill="Yellow" Stroke="Blue" Margin="5">
<Path.Data>
<CombinedGeometry GeometryCombineMode="Exclude" CombinedGeometry.Geometry1="{StaticResource rect}" CombinedGeometry.Geometry2="{StaticResource ellipse}"></CombinedGeometry>
</Path.Data>
</Path>
</Grid>

运行效果:

 

下面我们做一个稍微复杂的图形,禁止停车的图案。原图如下,这个图案的组成是外边一个红色的圆,StrokeThickness值设置大一些,Fill用蓝色,然后两个左右倾斜45°的矩形组成。当然你也可以用两条足够粗的线段。

 

好的,我们看一下代码如何实现:

先实现红色圆部分和两个旋转的矩形:

<Canvas>
<Path Fill="Red" >
<Path.Data>
<CombinedGeometry GeometryCombineMode="Union">
<CombinedGeometry.Geometry1>
<CombinedGeometry GeometryCombineMode="Exclude">
<CombinedGeometry.Geometry1>
<EllipseGeometry Center="50,50" RadiusX="50" RadiusY="50"></EllipseGeometry>
</CombinedGeometry.Geometry1>
<CombinedGeometry.Geometry2>
<EllipseGeometry Center="50,50" RadiusX="37" RadiusY="37"></EllipseGeometry>
</CombinedGeometry.Geometry2>
</CombinedGeometry>
</CombinedGeometry.Geometry1>
<CombinedGeometry.Geometry2>
<CombinedGeometry GeometryCombineMode="Union">
<CombinedGeometry.Geometry1>
<RectangleGeometry Rect="44,5 10,90">
<RectangleGeometry.Transform>
<RotateTransform Angle="45" CenterX="50" CenterY="50"></RotateTransform>
</RectangleGeometry.Transform>
</RectangleGeometry>
</CombinedGeometry.Geometry1>
<CombinedGeometry.Geometry2>
<RectangleGeometry Rect="44,5 10,90">
<RectangleGeometry.Transform>
<RotateTransform Angle="135" CenterX="50" CenterY="50"></RotateTransform>
</RectangleGeometry.Transform>
</RectangleGeometry>
</CombinedGeometry.Geometry2>
</CombinedGeometry>
</CombinedGeometry.Geometry2>
</CombinedGeometry>
</Path.Data>
</Path>
</Canvas>

运行效果是这样的,还没有在中间添加蓝色,因为要用到接下来的PathGeometry。

 

6.PathGeometry。绘图逻辑。PathFigure是几何图形的子部分,它可以包含LineSegment,ArcSegment,以下图为例,StartPoint设置了扇形的起点。然后通过LineSegment绘制一条直线。ArcSegment 的Point属性设置扇形的起点,Size设置扇形的横向,纵向圆的半径。然后绘制4个扇形组成上边的禁止停车标志。

<Path Fill="Blue">
<Path.Data>
<PathGeometry>
<PathFigure StartPoint="57,48.5">
<LineSegment Point="79,26"></LineSegment>
<ArcSegment Point="80,72.5" Size="68,50" SweepDirection="Clockwise"></ArcSegment>
<LineSegment Point="57,48.5"></LineSegment>
</PathFigure>
</PathGeometry>
</Path.Data>
</Path>
看看绘制四个扇形的效果:

 

好,我们最后把这红色和蓝色的组合在一起:

 

图标源码地址:

我们再做个联系,通过旋转图形绘制三菱车车标。这是我在网上找到的原图标图案:

 

做三个菱形,然后旋转-115度,115度。就可以了。

<Canvas Width="120" Height="120" >
<Path Stroke="Red" Fill="Red">
<Path.Data>
<PathGeometry>
<PathFigure IsClosed="True" StartPoint="50,0">
<LineSegment Point="75,50"></LineSegment>
<LineSegment Point="50,100"></LineSegment>
<LineSegment Point="25,50"></LineSegment>
</PathFigure>
</PathGeometry>
</Path.Data>
</Path>
<Path Stroke="Red" Fill="Red">
<Path.Data>
<PathGeometry>
<PathFigure IsClosed="True" StartPoint="50,0">
<LineSegment Point="75,50"></LineSegment>
<LineSegment Point="50,100"></LineSegment>
<LineSegment Point="25,50"></LineSegment>
</PathFigure>
<PathGeometry.Transform>
<RotateTransform Angle="-115" CenterX="50" CenterY="100"></RotateTransform>
</PathGeometry.Transform>
</PathGeometry>

</Path.Data>
</Path>
<Path Stroke="Red" Fill="Red">
<Path.Data>
<PathGeometry>
<PathFigure IsClosed="True" StartPoint="50,0">
<LineSegment Point="75,50"></LineSegment>
<LineSegment Point="50,100"></LineSegment>
<LineSegment Point="25,50"></LineSegment>
</PathFigure>
<PathGeometry.Transform>
<RotateTransform Angle="115" CenterX="50" CenterY="100"></RotateTransform>
</PathGeometry.Transform>
</PathGeometry>
</Path.Data>
</Path>
</Canvas>

运行效果如下:


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版权声明:本文为CSDN博主「楚楚3107」的原创文章,遵循CC 4.0 BY-SA版权协议,转载请附上原文出处链接及本声明。
原文链接:https://blog.csdn.net/chulijun3107/article/details/105461106/

posted on 2023-03-24 17:28  骑牛射雕  阅读(1215)  评论(0编辑  收藏  举报