摘要: 根据如下公式, 实现了一个HDR(High Dynamic Range)效果.Tone Map = (HDR Scene) + (Blur Scene) ;Blur Scene = ( (HDR Scene) => (1/4 Size Frame) => (VerticalGaussian Filter) => (Horizontal Gaussian Filter) ); 截图... 阅读全文
posted @ 2009-12-02 15:30 vibilin 阅读(710) 评论(0) 推荐(0) 编辑