Jerryace

visual effects

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2018年7月2日 #

Custom Default Node Colors and Shapes in Houdini 16.5

摘要: A:before H16.5: 1.Create a file, named OPcustomize 2.Edit it like this: 3.Add the OPcustomize file under your Houdini user folder (like Win: C:Users/u 阅读全文

posted @ 2018-07-02 17:51 Jerryace 阅读(416) 评论(0) 推荐(1) 编辑

Merging one UE4 project into another.

摘要: Merging can be done by right clicking on folder in the content directory in the editor and selecting migrate. The same can be done on a specific asset 阅读全文

posted @ 2018-07-02 16:39 Jerryace 阅读(97) 评论(0) 推荐(0) 编辑

move UVs of a texture

摘要: Go to the material options on the left, and use a Custom UV. Create a vector parameter, use it to scale and offset your texture coordinate, and feed i 阅读全文

posted @ 2018-07-02 13:04 Jerryace 阅读(113) 评论(0) 推荐(0) 编辑