设计模式:备忘录模式
备忘录模式(Memento):在不破坏封装性的前提下,捕获一个对象的内部状态,并在改对象之外保存这个状态。这样以后就可将该对象恢复到原先保存的状态。
namespace Memento { public class Originator { private string state; public string State { get { return state; } set { state = value; } } public Memento CreateMemento() { return new Memento(state); } public void SetMemento(Memento memento) { state = memento.State; } public void Show() { Console.WriteLine("State=" + state); } } public class Memento { private string state; public Memento(string state) { this.state = state; } public string State { get { return state; } } } public class Caretaker { private Memento memento; public Memento Memento { get { return memento; } set { memento = value; } } } }
测试代码:
Originator o = new Originator(); o.State = "On"; o.Show(); Caretaker c = new Caretaker(); c.Memento = o.CreateMemento(); o.State = "Off"; o.Show(); o.SetMemento(c.Memento); o.Show();