[经验] Java 使用 netty 框架, 向 Unity 客户端的 C# 实现通信 [1]
这是一个较为立体的思路吧
首先是技术选型:
前端 : HTML5 + jQuery ,简单暴力, 不解释
服务端 : Spring Boot + Netty + Redis/Cache
客户端 : Unity3D + C#
所要实现的效果为:
服务端启动后, 开启端口监听, 然后客户端启动, 连接上服务端, 再由前端将数据请求发送到服务端, 服务端再发送到客户端
为了方便(懒), 所以使用 netty 4.x 作为主要的通讯框架, 由于 5.X好像已经被官方放弃了, 所以我就使用最新版的
在 pom.xml 处添加 netty4.x 的依赖
<!-- netty 通信框架 https://mvnrepository.com/artifact/io.netty/netty-all --> <dependency> <groupId>io.netty</groupId> <artifactId>netty-all</artifactId> <version>4.0.39.Final</version> </dependency> <!-- netty websocket 通讯框架依赖 --> <dependency> <groupId>org.yeauty</groupId> <artifactId>netty-websocket-spring-boot-starter</artifactId> <version>0.8.0</version> </dependency
老规矩, 从服务端开始, 先创建 netty 的服务端程序
import io.netty.bootstrap.ServerBootstrap; import io.netty.channel.*; import io.netty.channel.nio.NioEventLoopGroup; import io.netty.channel.socket.SocketChannel; import io.netty.channel.socket.nio.NioServerSocketChannel; import io.netty.handler.codec.http.HttpObjectAggregator; import io.netty.handler.codec.http.HttpServerCodec; import io.netty.handler.stream.ChunkedWriteHandler; import io.netty.handler.timeout.IdleStateHandler; import org.apache.http.client.utils.DateUtils; import org.slf4j.Logger; import org.slf4j.LoggerFactory; import java.util.Date; import java.util.HashMap; import java.util.Map; import java.util.concurrent.TimeUnit; /* *@Description //TODO NIO 服务端$ *@Author 吾王剑锋所指 吾等心之所向 *@Date 2019/8/27 19:18 */ public class NettyServer { private static final Logger logger = LoggerFactory.getLogger(NettyServer.class);//默认端口 private Integer defaultPort = 5566; public void bind(Integer port) throws Exception { //配置服务端的NIO线程组 EventLoopGroup master = new NioEventLoopGroup(); EventLoopGroup servant = new NioEventLoopGroup(); try { ServerBootstrap bootstrap = new ServerBootstrap(); bootstrap.group(master, servant).channel(NioServerSocketChannel.class) .childHandler(new ChannelInitializer<SocketChannel>() { @Override protected void initChannel(SocketChannel socketChannel) throws Exception { //将响应请求消息解码为 HTTP 消息 socketChannel.pipeline().addLast("http-codec", new HttpServerCodec()); //将HTTP消息的多个部分构建成一条完整的 HTTP 消息 socketChannel.pipeline().addLast("aggregator",new HttpObjectAggregator(2048)); //向客户端发送 HTML5 文件 socketChannel.pipeline().addLast("http-chunked", new ChunkedWriteHandler()); //设置心跳检测 socketChannel.pipeline().addLast(new IdleStateHandler(60, 30, 60*30, TimeUnit.SECONDS)); //配置通道, 进行业务处理 socketChannel.pipeline().addLast(new NettyServerHandler()); } }) .option(ChannelOption.SO_BACKLOG, 1024) .option(ChannelOption.SO_KEEPALIVE, true) // 2小时无数据激活心跳机制 .childHandler(new ServerChannelInitializer()); if(null==port) port=this.defaultPort; // 服务器异步创建绑定 ChannelFuture future = bootstrap.bind(port).sync(); logger.info("服务启动:"+ DateUtils.formatDate(new Date())); future.channel().closeFuture().sync(); // 关闭服务器通道 } finally { logger.info("服务停止:"+ DateUtils.formatDate(new Date())); // 释放线程池资源 master.shutdownGracefully(); servant.shutdownGracefully(); } } }
import io.netty.channel.ChannelInitializer; import io.netty.channel.ChannelPipeline; import io.netty.channel.socket.SocketChannel; import io.netty.handler.codec.LineBasedFrameDecoder; import io.netty.handler.codec.string.StringDecoder; import io.netty.handler.codec.string.StringEncoder; /* *@Description //TODO nio 服务端实现$ *@Author 吾王剑锋所指 吾等心之所向 *@Date 2019/8/27 19:20 */ public class ServerChannelInitializer extends ChannelInitializer<SocketChannel> { @Override protected void initChannel(SocketChannel socketChannel) throws Exception { ChannelPipeline pipeline = socketChannel.pipeline(); pipeline.addLast(new LineBasedFrameDecoder(10010)); pipeline.addLast( new StringDecoder()); pipeline.addLast( new StringEncoder()); pipeline.addLast("handler", new NettyServerHandler()); } }
import io.netty.buffer.ByteBuf; import io.netty.buffer.Unpooled; import io.netty.channel.*; import io.netty.handler.codec.http.*; import io.netty.handler.codec.http.websocketx.*; import io.netty.handler.timeout.IdleStateEvent; import io.netty.util.AttributeKey; import io.netty.util.CharsetUtil; import org.apache.http.client.utils.DateUtils; import org.slf4j.Logger; import org.slf4j.LoggerFactory; import java.util.Date; /* *@Description //TODO 服务业务实现$ *@Author 吾王剑锋所指 吾等心之所向三 *@Date 2019/8/28 9:50 */ public class NettyServerHandler extends SimpleChannelInboundHandler<Object> { private static Logger LOGGER = LoggerFactory.getLogger(NettyServerHandler.class); private static final String URI = "websocket"; private WebSocketServerHandshaker handshaker; /** * 读取客户端发来的数据 * */ @Override protected void channelRead0(ChannelHandlerContext ctx, Object msg) throws Exception { String[] data = msg.toString().split("id="); if(data != null && data.length > 1) { String[] data1 = data[1].split(";"); String id = data1[0]; if (NettyServer.map.get(id) != null && NettyServer.map.get(id).equals(ctx)) { //不是第一次连接 LOGGER.info("接收数据成功!" + DateUtils.formatDate(new Date())); } else { //如果map中没有此ctx 将连接存入map中 NettyServer.map.put(id, ctx); LOGGER.info("连接成功,加入map管理连接!"+"mn:" +id+" : "+ctx+""+ DateUtils.formatDate(new Date())); } }else{ LOGGER.info("不是监测数据"+ msg.toString()+" : "+ DateUtils.formatDate(new Date())); } ctx.writeAndFlush("Received your message : " + msg.toString()); } /** * 读取完毕客户端发送过来的数据之后的操作 * */ @Override public void channelReadComplete(ChannelHandlerContext ctx) throws Exception { LOGGER.info("服务端接收数据完毕.."); ctx.channel().write("call ------"); //向客户端发送一条信息 ctx.channel().flush(); } /** * 客户端主动断开服务端的链接,关闭流 * */ @Override public void channelInactive(ChannelHandlerContext ctx) throws Exception { System.out.println(ctx.channel().localAddress().toString() + " 通道不活跃!"); removeChannelMap(ctx); ctx.close(); // 关闭流 } /** * 客户端主动连接服务端 连接成功时向客户端发送一条信息 * * */ @Override public void channelActive(ChannelHandlerContext ctx) throws Exception { LOGGER.info("RemoteAddress"+ ctx.channel().remoteAddress() + " active !"); LOGGER.info("msg send active !"+ctx.channel().writeAndFlush("123456")); ctx.writeAndFlush("啦啦啦!");super.channelActive(ctx); } /** * 异常处理 * * */ @Override public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) { cause.printStackTrace(); LOGGER.error("连接异常,连接异常:"+ DateUtils.formatDate(new Date())+cause.getMessage(), cause); ctx.fireExceptionCaught(cause); removeChannelMap(ctx); ctx.close(); } /** *删除map中ChannelHandlerContext * * */ private void removeChannelMap(ChannelHandlerContext ctx){ for( String key :NettyServer.map.keySet()){ if( NettyServer.map.get(key)!=null && NettyServer.map.get(key).equals( ctx)){ NettyServer.map.remove(key); } } } /** * 收发消息处理 * * */ protected void messageReceived(ChannelHandlerContext ctx, Object msg) throws Exception{ if(msg instanceof HttpRequest){ doHandlerHttpRequest(ctx, (HttpRequest) msg); }else if(msg instanceof HttpRequest){ doHandlerWebSocketFrame(ctx, (WebSocketFrame) msg); } } /** * 进行心跳检测, 保证用户在线 * * * */ @Override public void userEventTriggered(ChannelHandlerContext ctx, Object evt) throws Exception { if(evt instanceof IdleStateEvent){ IdleStateEvent stateEvent = (IdleStateEvent) evt; PingWebSocketFrame ping = new PingWebSocketFrame(); switch (stateEvent.state()){ case READER_IDLE: //读空闲 服务器端 LOGGER.info("{["+ctx.channel().remoteAddress()+"]--->(服务端 read 空闲)}"); ctx.writeAndFlush(ping); break; case WRITER_IDLE: //写空闲 服务器端 LOGGER.info("{["+ctx.channel().remoteAddress()+"]--->(服务端 write 空闲)}"); ctx.writeAndFlush(ping); break; case ALL_IDLE: //读写空闲 服务器端 LOGGER.info("{["+ctx.channel().remoteAddress()+"]--->(服务端 读写 空闲)}"); } } } /** * websocket 消息处理 * * */ protected void doHandlerWebSocketFrame(ChannelHandlerContext ctx, WebSocketFrame msg){ if(msg instanceof CloseWebSocketFrame){ //判断 msg 是哪一种类型, 分别作出不同的反应 LOGGER.info("[{---关闭---}]"); handshaker.close(ctx.channel(), (CloseWebSocketFrame) msg); return; } if(msg instanceof PingWebSocketFrame){ LOGGER.info("[{---ping}]"); PongWebSocketFrame pong = new PongWebSocketFrame(msg.content().retain()); ctx.channel().writeAndFlush(pong); return; } if(!(msg instanceof TextWebSocketFrame)){ LOGGER.info("[{!!----不支持二进制-----!!}]"); } } /** * websocket 第一次握手 * * */ public void doHandlerHttpRequest(ChannelHandlerContext ctx, HttpRequest msg){ //http 解码失败 if(!msg.getDecoderResult().isSuccess() || (!"websocket".equals(msg.headers().get("Upgrade")))){ sendHttpResponse(ctx, (FullHttpRequest) msg, new DefaultFullHttpResponse(HttpVersion.HTTP_1_1, HttpResponseStatus.BAD_REQUEST)); } //可以获取 msg 的URI来判断 String uri = msg.getUri(); if(!uri.substring(1).equals(URI)){ ctx.close(); } ctx.attr(AttributeKey.valueOf("type")).set(uri); //通过 URI 获取其他参数验证 WebSocketServerHandshakerFactory factory = new WebSocketServerHandshakerFactory( "ws://"+msg.headers().get("Host")+"/"+URI+"", null, false); handshaker = factory.newHandshaker(msg); if(handshaker == null){ WebSocketServerHandshakerFactory.sendUnsupportedWebSocketVersionResponse(ctx.channel()); } //进行连接 handshaker.handshake(ctx.channel(), (FullHttpRequest) msg); } /** * 返回应答给客户端 * * */ private static void sendHttpResponse(ChannelHandlerContext ctx, FullHttpRequest req, DefaultFullHttpResponse res){ if(res.getStatus().code() != 200){ ByteBuf buf = Unpooled.copiedBuffer(res.getStatus().toString(), CharsetUtil.UTF_8); res.content().writeBytes(buf); buf.release(); } // 如果是非 keep-alive , 关闭连接 ChannelFuture cf = ctx.channel().writeAndFlush(res); if (!HttpHeaders.isKeepAlive(req) || res.getStatus().code() != 200) { cf.addListener(ChannelFutureListener.CLOSE); } } /** * 断开连接 * * */ @Override public void handlerRemoved(ChannelHandlerContext ctx) throws Exception{ LOGGER.info("handlerRemoved ---->"+ctx.channel()); } }
然后再在系统启动文件的地方开启 启动netty 服务的 线程就可以
import cn.gzserver.basics.network.netty.NettyServer; import cn.gzserver.basics.network.socket.SocketServer; import org.springframework.boot.SpringApplication; import org.springframework.boot.autoconfigure.SpringBootApplication; import org.springframework.cloud.client.discovery.EnableDiscoveryClient; import org.springframework.scheduling.annotation.EnableScheduling; /*@ComponentScan*/ @EnableScheduling @SpringBootApplication @EnableDiscoveryClient public class GzserverApplication { public static void main(String[] args) { SpringApplication.run(GzserverApplication.class, args); //启动 socket 服务, 接收客户端发送连接请求, 并返回数据 /*SocketServer socketServer = new SocketServer(); socketServer.start();*/ //开启 netty 服务 new Thread(() -> { try { new NettyServer().bind(5566); } catch (Exception e) { e.printStackTrace(); } }).start(); } }
然后呢, 客户端的配置基本上没有改变, 可以参考我前面写的一篇博客作为参考就行
https://www.cnblogs.com/unityworld/p/11345431.html
但是,还有一些问题, 会在下一篇文章中说明