摘要:
using UnityEngine; using System.Collections; public class ScaleQuad : MonoBehaviour { public GameObject master; //Empty before the Quad public GameObject quad; //The Quad I want to scale Raycast ... 阅读全文
摘要:
Following the steps under "Required configuration" will allow Unity UI to continue to work in the editor, but it'll also work in the HoloLens using ta 阅读全文