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2024年3月13日

6-springs_and_springlike_things

摘要: One of the most useful forces we can create for our engine is a spring force. Although springs have an obvious use in driving games (for simulating th 阅读全文

posted @ 2024-03-13 14:52 Ultraman_X 阅读(9) 评论(0) 推荐(0) 编辑

5-adding_general_force

摘要: D’ALEMBERT’S PRINCIPLE For particles D’Alembert’s principle implies that, if we have a set of forces acting on an object, we can replace all those for 阅读全文

posted @ 2024-03-13 14:51 Ultraman_X 阅读(4) 评论(0) 推荐(0) 编辑

2024年3月12日

4-The_Partical_physics_engine

摘要: Ballistics One of the most common applications of physics simulation in games is to model ballistics. This has been the case for two decades, predatin 阅读全文

posted @ 2024-03-12 15:13 Ultraman_X 阅读(20) 评论(0) 推荐(0) 编辑

3-The_first_tow_laws

摘要: A PARTICLE The first law The problem arises because the processor that performs the physics calculations isn’t completely accurate. This inaccuracy ca 阅读全文

posted @ 2024-03-12 15:12 Ultraman_X 阅读(5) 评论(0) 推荐(0) 编辑

1-Introduction

摘要: Introduction This book is split into the following six parts. Particle Physics looks at building our initial physics engine, including the vector math 阅读全文

posted @ 2024-03-12 15:10 Ultraman_X 阅读(3) 评论(0) 推荐(0) 编辑

2024年3月6日

image

摘要: 阅读全文

posted @ 2024-03-06 14:23 Ultraman_X 阅读(2) 评论(0) 推荐(0) 编辑

2024年2月1日

Collision Resolution -Game Physics Engine Development总结

摘要: The velocity of a point The velocity of a point on an object depends on both its linear and angular velocity: \[\dot{q} = \dot{\theta} \times (q - p) 阅读全文

posted @ 2024-02-01 09:09 Ultraman_X 阅读(7) 评论(0) 推荐(0) 编辑

2023年12月5日

Eigenvector and Eigenvalue

摘要: https://www.geeksforgeeks.org/eigen-values/ https://math.mit.edu/~gs/linearalgebra/ila6/ila6_6_1.pdf 阅读全文

posted @ 2023-12-05 13:39 Ultraman_X 阅读(6) 评论(0) 推荐(0) 编辑

2023年11月29日

Angular velocity formulas

摘要: This angular velocity calculator uses two different angular velocity formulas depending on your input parameters. The first angular velocity equation 阅读全文

posted @ 2023-11-29 15:05 Ultraman_X 阅读(16) 评论(0) 推荐(0) 编辑

2023年11月27日

Game Physics

摘要: Basic concepts form physics Rigid Body Classification Single particles and particles system are examples of discrete material. The standard notation i 阅读全文

posted @ 2023-11-27 14:58 Ultraman_X 阅读(3) 评论(0) 推荐(0) 编辑

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