object-c学习笔记:类别的使用(category)
如何使用?
这里只是记录下如何使用的语法规则,至于类别的优缺点,使用场景,等等细节,sorry。。不知道 yet :)
基本上你只需要声明另外一个类,并且指定你需要扩展的类,简单的,看例子:
代码
@interface Engine : NSObject
{
}
@end
@implementation Engine
- (NSString*) description
{
return (@"engine");
}
@end
@interface Tier : NSObject
{
}
@end
@implementation Tier
- (NSString*) description
{
return (@"tier");
}
@end
@interface Car : NSObject
{
int tier_num;
float engine_power;
NSString* name;
Engine* engine;
Tier* tier;
}
@property (nonatomic) int tier_num;
@property (nonatomic) float engine_power;
@property (nonatomic, copy) NSString* name;
@property (nonatomic, retain) Engine* engine;
@property (nonatomic, retain) Tier* tier;
@end
@implementation Car
@synthesize tier_num;
@synthesize engine_power;
@synthesize name;
@synthesize engine;
@synthesize tier;
- (id) init
{
if (self = [super init]) {
tier_num = 4;
engine_power = 100;
name = @"BMW";
}
return self;
}
@end
@interface Car (CarCanDescription)
- (void) print;
@end
@implementation Car (CarCanDescription)
- (void) print;
{
NSLog(@"this is a car");
NSLog(@"%@", engine);
NSLog(@"%@", tier);
NSLog(@"engine_power is %f", engine_power);
}
@end
int main (int argc, const char * argv[]) {
NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
Car* car = [[Car alloc] init];
car.name = @"Mazd";
Engine* newEngine = [[Engine alloc] init];
car.engine = newEngine;
Tier* tier = [[Tier alloc] init];
car.tier = tier;
[car print];
// insert code here...
[pool drain];
return 0;
}
需要注意的是,当你在定义一个category时,不能指定新的实例变量,即使时空的括号,也会导致编译不过,道理也很简单,category只是改变类中函数列表,是不会去改变实例变量的,也就无法增加新的变量。