QT设置视口-物理坐标矩形
#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QMainWindow> QT_BEGIN_NAMESPACE namespace Ui { class MainWindow; } QT_END_NAMESPACE class MainWindow : public QMainWindow { Q_OBJECT public: MainWindow(QWidget *parent = nullptr); ~MainWindow(); private: Ui::MainWindow *ui; protected: //重绘事件处理函数 void paintEvent(QPaintEvent *event); void mouseMoveEvent(QMouseEvent *event); }; #endif // MAINWINDOW_H
#include "mainwindow.h" #include "./ui_mainwindow.h" #include <QPainter> //添加QPainter,头文件。点击榔头图标进行构建--打开cpp,再关闭(QT6.3.1) //mainwindow.cpp:6:14: Allocation of incomplete type 'Ui::MainWindow' (fix available) //mainwindow.h:7:22: forward declaration of 'Ui::MainWindow' //Include "ui_mainwindow.h" for symbol Ui::MainWindow #include <QMouseEvent> #include <QToolTip> MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent) , ui(new Ui::MainWindow) { ui->setupUi(this); } MainWindow::~MainWindow() { delete ui; } void MainWindow::paintEvent(QPaintEvent *event) { QPainter painter2(this); painter2.setWindow(-50,-50,100,100);//设置逻辑坐标 painter2.setBrush(Qt::green); painter2.drawRect(0,0,20,20); setMouseTracking(true);//不按鼠标按键也能触发鼠标移动事件 QPainter painter3(this); int side=qMin(width(),height()); int x=(width()/2); int y=(height()/2); //设置视口-物理坐标矩形 painter3.setViewport(x,y,side,side); painter3.setWindow(0,0,100,100); painter3.setBrush(Qt::green); painter3.drawRect(30,0,20,20); } void MainWindow::mouseMoveEvent(QMouseEvent *event) { QString pos=QString("%1,%2").arg(event->pos().x()).arg(event->pos().y());//获取物理坐标 QToolTip::showText(event->globalPos(),pos,this);//点击鼠标左键,移动鼠标,显示坐标 }
欢迎讨论,相互学习。
cdtxw@foxmail.com