CSharp初体验
入门
初来乍到了解一门新的语言,它可能和熟悉的c/c++有不小差别,整体上需要首先了解下语法文件的整体结构。例如,源文件整体结构如何。
乍看CSharp源文件(compile unit)的结构,官网主要是通过文字描述的整体结构,而下面的形式化语法,描述也不太符合自定向下这种类型的语法结构描述方法,这样对于新手来了解这种语言的整体结构来说就有些困难。
好在有一个开源的dotgnu项目,该项目的官方文档中显示,项目已经在2012年正式废弃(可能更早已经没有更新了)。从工程的语法描述文件来看,它还没有涉及到lambda表达式这种重要语法功能的支持,不知道是因为项目启动时暂时没有支持,或者是启动时CSharp还没有这种语法功能。
As of December 2012, the DotGNU project has been decommissioned, until and unless a substantial new volunteer effort arises. The exception is the libjit component, which is now a separate libjit package.
dotgnu
尽管该项目比较久远,但是它的语法描述是通过经典的yacc语法描述,这样对于理解整体结构时最为直观的。其中对于整体结构的描述大致如下。从这个描述来看,整个源文件的结构顶层只能包含using、namespace、class、enum、struct、module、interface、delegate这些声明。
///@file: DotGnu\pnet\cscc\csharp\cs_grammar.y
/*
* Outer level of the C# input file.
*/
CompilationUnit
: /* empty */ {
/* The input file is empty */
CCTypedWarning("-empty-input",
"file contains no declarations");
ResetState();
}
| OuterDeclarationsRecoverable {
/* Check for empty input and finalize the parse */
if(!HaveDecls)
{
CCTypedWarning("-empty-input",
"file contains no declarations");
}
ResetState();
}
| OuterDeclarationsRecoverable NonOptAttributes {
/* A file that contains declarations and assembly attributes */
if($2)
{
InitGlobalNamespace();
CCPluginAddStandaloneAttrs
(ILNode_StandaloneAttr_create
((ILNode*)CurrNamespaceNode, $2));
}
ResetState();
}
| NonOptAttributes {
/* A file that contains only assembly attributes */
if($1)
{
InitGlobalNamespace();
CCPluginAddStandaloneAttrs
(ILNode_StandaloneAttr_create
((ILNode*)CurrNamespaceNode, $1));
}
ResetState();
}
;
/*
* Note: strictly speaking, declarations should be ordered so
* that using declarations always come before namespace members.
* We have relaxed this to make error recovery easier.
*/
OuterDeclarations
: OuterDeclaration
| OuterDeclarations OuterDeclaration
;
OuterDeclaration
: UsingDirective
| NamespaceMemberDeclaration
| error {
/*
* This production recovers from errors at the outer level
* by skipping invalid tokens until a namespace, using,
* type declaration, or attribute, is encountered.
*/
#ifdef YYEOF
while(yychar != YYEOF)
#else
while(yychar >= 0)
#endif
{
if(yychar == NAMESPACE || yychar == USING ||
yychar == PUBLIC || yychar == INTERNAL ||
yychar == UNSAFE || yychar == SEALED ||
yychar == ABSTRACT || yychar == CLASS ||
yychar == STRUCT || yychar == DELEGATE ||
yychar == ENUM || yychar == INTERFACE ||
yychar == '[')
{
/* This token starts a new outer-level declaration */
break;
}
else if(yychar == '}' && CurrNamespace.len != 0)
{
/* Probably the end of the enclosing namespace */
break;
}
else if(yychar == ';')
{
/* Probably the end of an outer-level declaration,
so restart the parser on the next token */
yychar = YYLEX;
break;
}
yychar = YYLEX;
}
#ifdef YYEOF
if(yychar != YYEOF)
#else
if(yychar >= 0)
#endif
{
yyerrok;
}
NestingLevel = 0;
}
;
///....
OptNamespaceMemberDeclarations
: /* empty */
| OuterDeclarations
;
NamespaceMemberDeclaration
: NamespaceDeclaration
| TypeDeclaration { CCPluginAddTopLevel($1); }
;
TypeDeclaration
: ClassDeclaration { $$ = $1; }
| ModuleDeclaration { $$ = $1; }
| StructDeclaration { $$ = $1; }
| InterfaceDeclaration { $$ = $1; }
| EnumDeclaration { $$ = $1; }
| DelegateDeclaration { $$ = $1; }
;
roslyn
微软官方开源了CSharp的实现,所以最标准的解释应该是来自微软官方代码。遗憾的是这个工程是使用CSharp开发的,所以项目内对于语法的解析也不是通过yacc文件描述,而是手工实现的一个编译器解析。猜测代码应该位于
///@file: roslyn\src\Compilers\CSharp\Portable\Parser
internal CompilationUnitSyntax ParseCompilationUnitCore()
{
SyntaxToken? tmp = null;
SyntaxListBuilder? initialBadNodes = null;
var body = new NamespaceBodyBuilder(_pool);
try
{
this.ParseNamespaceBody(ref tmp, ref body, ref initialBadNodes, SyntaxKind.CompilationUnit);
var eof = this.EatToken(SyntaxKind.EndOfFileToken);
var result = _syntaxFactory.CompilationUnit(body.Externs, body.Usings, body.Attributes, body.Members, eof);
if (initialBadNodes != null)
{
// attach initial bad nodes as leading trivia on first token
result = AddLeadingSkippedSyntax(result, initialBadNodes.ToListNode());
_pool.Free(initialBadNodes);
}
return result;
}
finally
{
body.Free(_pool);
}
}
private void ParseNamespaceBody(
[NotNullIfNotNull(nameof(openBraceOrSemicolon))] ref SyntaxToken? openBraceOrSemicolon,
ref NamespaceBodyBuilder body,
ref SyntaxListBuilder? initialBadNodes,
SyntaxKind parentKind)
{
// "top-level" expressions and statements should never occur inside an asynchronous context
Debug.Assert(!IsInAsync);
bool isGlobal = openBraceOrSemicolon == null;
var saveTerm = _termState;
_termState |= TerminatorState.IsNamespaceMemberStartOrStop;
NamespaceParts seen = NamespaceParts.None;
var pendingIncompleteMembers = _pool.Allocate<MemberDeclarationSyntax>();
bool reportUnexpectedToken = true;
try
{
while (true)
{
switch (this.CurrentToken.Kind)
{
case SyntaxKind.NamespaceKeyword:
// incomplete members must be processed before we add any nodes to the body:
AddIncompleteMembers(ref pendingIncompleteMembers, ref body);
var attributeLists = _pool.Allocate<AttributeListSyntax>();
var modifiers = _pool.Allocate();
body.Members.Add(adjustStateAndReportStatementOutOfOrder(ref seen, this.ParseNamespaceDeclaration(attributeLists, modifiers)));
_pool.Free(attributeLists);
_pool.Free(modifiers);
reportUnexpectedToken = true;
break;
case SyntaxKind.CloseBraceToken:
// A very common user error is to type an additional }
// somewhere in the file. This will cause us to stop parsing
// the root (global) namespace too early and will make the
// rest of the file unparseable and unusable by intellisense.
// We detect that case here and we skip the close curly and
// continue parsing as if we did not see the }
if (isGlobal)
{
// incomplete members must be processed before we add any nodes to the body:
ReduceIncompleteMembers(ref pendingIncompleteMembers, ref openBraceOrSemicolon, ref body, ref initialBadNodes);
var token = this.EatToken();
token = this.AddError(token,
IsScript ? ErrorCode.ERR_GlobalDefinitionOrStatementExpected : ErrorCode.ERR_EOFExpected);
this.AddSkippedNamespaceText(ref openBraceOrSemicolon, ref body, ref initialBadNodes, token);
reportUnexpectedToken = true;
break;
}
else
{
// This token marks the end of a namespace body
return;
}
case SyntaxKind.EndOfFileToken:
// This token marks the end of a namespace body
return;
case SyntaxKind.ExternKeyword:
if (isGlobal && !ScanExternAliasDirective())
{
// extern member or a local function
goto default;
}
else
{
// incomplete members must be processed before we add any nodes to the body:
ReduceIncompleteMembers(ref pendingIncompleteMembers, ref openBraceOrSemicolon, ref body, ref initialBadNodes);
var @extern = ParseExternAliasDirective();
if (seen > NamespaceParts.ExternAliases)
{
@extern = this.AddErrorToFirstToken(@extern, ErrorCode.ERR_ExternAfterElements);
this.AddSkippedNamespaceText(ref openBraceOrSemicolon, ref body, ref initialBadNodes, @extern);
}
else
{
body.Externs.Add(@extern);
seen = NamespaceParts.ExternAliases;
}
reportUnexpectedToken = true;
break;
}
case SyntaxKind.UsingKeyword:
if (isGlobal && (this.PeekToken(1).Kind == SyntaxKind.OpenParenToken || (!IsScript && IsPossibleTopLevelUsingLocalDeclarationStatement())))
{
// Top-level using statement or using local declaration
goto default;
}
else
{
parseUsingDirective(ref openBraceOrSemicolon, ref body, ref initialBadNodes, ref seen, ref pendingIncompleteMembers);
}
reportUnexpectedToken = true;
break;
case SyntaxKind.IdentifierToken:
if (this.CurrentToken.ContextualKind != SyntaxKind.GlobalKeyword || this.PeekToken(1).Kind != SyntaxKind.UsingKeyword)
{
goto default;
}
else
{
parseUsingDirective(ref openBraceOrSemicolon, ref body, ref initialBadNodes, ref seen, ref pendingIncompleteMembers);
}
reportUnexpectedToken = true;
break;
case SyntaxKind.OpenBracketToken:
if (this.IsPossibleGlobalAttributeDeclaration())
{
// incomplete members must be processed before we add any nodes to the body:
ReduceIncompleteMembers(ref pendingIncompleteMembers, ref openBraceOrSemicolon, ref body, ref initialBadNodes);
var attribute = this.ParseAttributeDeclaration();
if (!isGlobal || seen > NamespaceParts.GlobalAttributes)
{
RoslynDebug.Assert(attribute.Target != null, "Must have a target as IsPossibleGlobalAttributeDeclaration checks for that");
attribute = this.AddError(attribute, attribute.Target.Identifier, ErrorCode.ERR_GlobalAttributesNotFirst);
this.AddSkippedNamespaceText(ref openBraceOrSemicolon, ref body, ref initialBadNodes, attribute);
}
else
{
body.Attributes.Add(attribute);
seen = NamespaceParts.GlobalAttributes;
}
reportUnexpectedToken = true;
break;
}
goto default;
default:
var memberOrStatement = isGlobal ? this.ParseMemberDeclarationOrStatement(parentKind) : this.ParseMemberDeclaration(parentKind);
if (memberOrStatement == null)
{
// incomplete members must be processed before we add any nodes to the body:
ReduceIncompleteMembers(ref pendingIncompleteMembers, ref openBraceOrSemicolon, ref body, ref initialBadNodes);
// eat one token and try to parse declaration or statement again:
var skippedToken = EatToken();
if (reportUnexpectedToken && !skippedToken.ContainsDiagnostics)
{
skippedToken = this.AddError(skippedToken,
IsScript ? ErrorCode.ERR_GlobalDefinitionOrStatementExpected : ErrorCode.ERR_EOFExpected);
// do not report the error multiple times for subsequent tokens:
reportUnexpectedToken = false;
}
this.AddSkippedNamespaceText(ref openBraceOrSemicolon, ref body, ref initialBadNodes, skippedToken);
}
else if (memberOrStatement.Kind == SyntaxKind.IncompleteMember && seen < NamespaceParts.MembersAndStatements)
{
pendingIncompleteMembers.Add(memberOrStatement);
reportUnexpectedToken = true;
}
else
{
// incomplete members must be processed before we add any nodes to the body:
AddIncompleteMembers(ref pendingIncompleteMembers, ref body);
body.Members.Add(adjustStateAndReportStatementOutOfOrder(ref seen, memberOrStatement));
reportUnexpectedToken = true;
}
break;
}
}
}
finally
{
_termState = saveTerm;
// adds pending incomplete nodes:
AddIncompleteMembers(ref pendingIncompleteMembers, ref body);
_pool.Free(pendingIncompleteMembers);
}
MemberDeclarationSyntax adjustStateAndReportStatementOutOfOrder(ref NamespaceParts seen, MemberDeclarationSyntax memberOrStatement)
{
switch (memberOrStatement.Kind)
{
case SyntaxKind.GlobalStatement:
if (seen < NamespaceParts.MembersAndStatements)
{
seen = NamespaceParts.MembersAndStatements;
}
else if (seen == NamespaceParts.TypesAndNamespaces)
{
seen = NamespaceParts.TopLevelStatementsAfterTypesAndNamespaces;
if (!IsScript)
{
memberOrStatement = this.AddError(memberOrStatement, ErrorCode.ERR_TopLevelStatementAfterNamespaceOrType);
}
}
break;
case SyntaxKind.NamespaceDeclaration:
case SyntaxKind.FileScopedNamespaceDeclaration:
case SyntaxKind.EnumDeclaration:
case SyntaxKind.StructDeclaration:
case SyntaxKind.ClassDeclaration:
case SyntaxKind.InterfaceDeclaration:
case SyntaxKind.DelegateDeclaration:
case SyntaxKind.RecordDeclaration:
case SyntaxKind.RecordStructDeclaration:
if (seen < NamespaceParts.TypesAndNamespaces)
{
seen = NamespaceParts.TypesAndNamespaces;
}
break;
default:
if (seen < NamespaceParts.MembersAndStatements)
{
seen = NamespaceParts.MembersAndStatements;
}
break;
}
return memberOrStatement;
}
void parseUsingDirective(
ref SyntaxToken? openBrace,
ref NamespaceBodyBuilder body,
ref SyntaxListBuilder? initialBadNodes,
ref NamespaceParts seen,
ref SyntaxListBuilder<MemberDeclarationSyntax> pendingIncompleteMembers)
{
// incomplete members must be processed before we add any nodes to the body:
ReduceIncompleteMembers(ref pendingIncompleteMembers, ref openBrace, ref body, ref initialBadNodes);
var @using = this.ParseUsingDirective();
if (seen > NamespaceParts.Usings)
{
@using = this.AddError(@using, ErrorCode.ERR_UsingAfterElements);
this.AddSkippedNamespaceText(ref openBrace, ref body, ref initialBadNodes, @using);
}
else
{
body.Usings.Add(@using);
seen = NamespaceParts.Usings;
}
}
}
乌龙
因为这个这种手撕的编译器代码看起来过于晦涩,又回头看了下CSharp的官方语言描述,其中是有编译单元入口描述的,只是隐藏的位置比较深,所以刚开始没看到([流汗]),这个最顶层的语法结构就是compilation_unit,从这个依次向下可以看到对于该结构的逐层描述和细化。从这个语法描述结构来看,最顶层的结构的确只能宝库using开始的结构,然后就是namespace,以及type_declaration。
// Source: §14.2 Compilation units
compilation_unit
: extern_alias_directive* using_directive* global_attributes?
namespace_member_declaration*
;
// Source: §22.3 Attribute specification
global_attributes
: global_attribute_section+
;
// Source: §14.6 Namespace member declarations
namespace_member_declaration
: namespace_declaration
| type_declaration
;
// Source: §14.7 Type declarations
type_declaration
: class_declaration
| struct_declaration
| interface_declaration
| enum_declaration
| delegate_declaration
;
// Source: §14.3 Namespace declarations
namespace_declaration
: 'namespace' qualified_identifier namespace_body ';'?
;
global_attribute_section
: '[' global_attribute_target_specifier attribute_list ']'
| '[' global_attribute_target_specifier attribute_list ',' ']'
;
lambda表达式
在众多表达式中,这种lambda是一种比较顺手的语法结构,经在很多项目中出镜率还是很高的,所以还是要看下这个语法。在这个语法描述中,可以看到,关键的是"=>"这个语法结构,在这个结构之前,可以使用括弧(explicit_anonymous_function_signature),也可以不使用(implicit_anonymous_function_signature)。这种语法其实很难使用yacc语法描述,因为它对上下文的依赖非常强。
// Source: §12.19.1 General
lambda_expression
: 'async'? anonymous_function_signature '=>' anonymous_function_body
;
anonymous_function_signature
: explicit_anonymous_function_signature
| implicit_anonymous_function_signature
;
explicit_anonymous_function_signature
: '(' explicit_anonymous_function_parameter_list? ')'
;
implicit_anonymous_function_signature
: '(' implicit_anonymous_function_parameter_list? ')'
| implicit_anonymous_function_parameter
;
implicit_anonymous_function_parameter_list
: implicit_anonymous_function_parameter
(',' implicit_anonymous_function_parameter)*
;
implicit_anonymous_function_parameter
: identifier
;
其它=>
搜索语法中的这个'=>',可以发现除了lambda表达式之外,还有其他的场景使用,例如local_function_body。同样是这种语法结构,那么如何区域分是lambda表达式还是local_function呢?其实看下语法的上下文就可以看到,localfunction中'=>'前面是需要有类型(return_type)声明,而lambda表达式中的implicit_anonymous_function_parameter是作为expression来出现的,而顾名思义,expression表达式的前面是不可能出现type这种类型前缀引导的。
这里再次看到,CSharp这种语言是很难通过yacc这种通用的语法工具来描述。
// Source: §13.6.4 Local function declarations
local_function_declaration
: local_function_header local_function_body
;
local_function_header
: local_function_modifier* return_type identifier type_parameter_list?
( formal_parameter_list? ) type_parameter_constraints_clause*
;
local_function_modifier
: 'async'
| 'unsafe'
;
local_function_body
: block
| '=>' null_conditional_invocation_expression ';'
| '=>' expression ';'
;
推论
全局变量
一个直接的推论是:不存在类似于C/C++中“全局变量”的概念。
main函数
由于不存在全局变量或者函数,所以也不存在类似于C/C++的全局main函数入口,所以整个应用(application)的入口只能位于某个class(不特定)内部,语言规定作为必须声明为static public类型。
what if no namespace
从语法上看,namespace并不是必须的,如果没有把声明放在namespace中,那么和C++一样,声明会放在全局globalnamespace中。
栗子
但是,按照语法规范写的代码并不代表就是合法的。例如下面根据语法规范写的代码,大部分都是错误:-(——编程好难啊……
using System;
//命名空间不能直接包含字段或方法之类的成员
int leela = 1;
namespace harry
{
class harry
{
public static int fry(int x, int y)
{
int localfunc() => x + y;
//只有 assignment、call、increment、decrement 和 new 对象表达式可用作语句
z => z + 1;
//error CS0149: 应输入方法名称
int dd = ((int a) => a + 1)(1);
return localfunc();
}
public static int Main()
{
return fry(3, 7);
}
};
}
namespace tsecer
{
//命名空间不能直接包含字段或方法之类的成员
void tsecer(){}
}