【转】获得系统内存信息
两种方法:
//项目中添加Micrsoft.VisualBasic引用
using Microsoft.VisualBasic.Devices;
Computer vComputer = new Computer();
StringBuilder vMessage = new StringBuilder();
vMessage.Append(string.Format("虚拟内存共计={0}\r\n",
vComputer.Info.TotalVirtualMemory));
vMessage.Append(string.Format("虚拟内存使用={0}\r\n",
vComputer.Info.AvailableVirtualMemory));
vMessage.Append(string.Format("物理内存共计={0}\r\n",
vComputer.Info.TotalPhysicalMemory));
vMessage.Append(string.Format("物理内存使用={0}\r\n",
vComputer.Info.AvailablePhysicalMemory));
MessageBox.Show(vMessage.ToString());
// or
using System.Runtime.InteropServices;
public struct MEMORYSTATUS
{
public uint dwLength;
public uint dwMemoryLoad;
public uint dwTotalPhys;
public uint dwAvailPhys;
public uint dwTotalPageFile;
public uint dwAvailPageFile;
public uint dwTotalVirtual;
public uint dwAvailVirtual;
};
[DllImport("kernel32.dll")]
public static extern void GlobalMemoryStatus(ref MEMORYSTATUS lpBuffer);
public void button1_Click(object sender, EventArgs e)
{
MEMORYSTATUS vBuffer = new MEMORYSTATUS();
GlobalMemoryStatus(ref vBuffer);
StringBuilder vMessage = new StringBuilder();
vMessage.Append(string.Format("虚拟内存共计={0}\r\n", vBuffer.dwTotalVirtual));
vMessage.Append(string.Format("虚拟内存使用={0}\r\n", vBuffer.dwAvailVirtual));
vMessage.Append(string.Format("物理内存共计={0}\r\n", vBuffer.dwTotalPhys));
vMessage.Append(string.Format("物理内存使用={0}\r\n", vBuffer.dwAvailPhys));
MessageBox.Show(vMessage.ToString());
}
using Microsoft.VisualBasic.Devices;
Computer vComputer = new Computer();
StringBuilder vMessage = new StringBuilder();
vMessage.Append(string.Format("虚拟内存共计={0}\r\n",
vComputer.Info.TotalVirtualMemory));
vMessage.Append(string.Format("虚拟内存使用={0}\r\n",
vComputer.Info.AvailableVirtualMemory));
vMessage.Append(string.Format("物理内存共计={0}\r\n",
vComputer.Info.TotalPhysicalMemory));
vMessage.Append(string.Format("物理内存使用={0}\r\n",
vComputer.Info.AvailablePhysicalMemory));
MessageBox.Show(vMessage.ToString());
// or
using System.Runtime.InteropServices;
public struct MEMORYSTATUS
{
public uint dwLength;
public uint dwMemoryLoad;
public uint dwTotalPhys;
public uint dwAvailPhys;
public uint dwTotalPageFile;
public uint dwAvailPageFile;
public uint dwTotalVirtual;
public uint dwAvailVirtual;
};
[DllImport("kernel32.dll")]
public static extern void GlobalMemoryStatus(ref MEMORYSTATUS lpBuffer);
public void button1_Click(object sender, EventArgs e)
{
MEMORYSTATUS vBuffer = new MEMORYSTATUS();
GlobalMemoryStatus(ref vBuffer);
StringBuilder vMessage = new StringBuilder();
vMessage.Append(string.Format("虚拟内存共计={0}\r\n", vBuffer.dwTotalVirtual));
vMessage.Append(string.Format("虚拟内存使用={0}\r\n", vBuffer.dwAvailVirtual));
vMessage.Append(string.Format("物理内存共计={0}\r\n", vBuffer.dwTotalPhys));
vMessage.Append(string.Format("物理内存使用={0}\r\n", vBuffer.dwAvailPhys));
MessageBox.Show(vMessage.ToString());
}