摘要: //点击屏幕自对对焦#if UNITY_EDITOR if(!EventSystem.current.IsPointerOverGameObject()&&Input.GetMouseButtonUp(0))#elif UNITY_ANDROID || UNITY_IP... 阅读全文
posted @ 2015-01-19 10:24 唐 森 阅读(1146) 评论(0) 推荐(0) 编辑