用 C# 绘制曲线图(Curve图,增加自动适应和多曲线绘制)

比以前Cool吧?呵呵,其实就是根据数据自动计算边距和字体等.

 

        /// <summary>
        
/// 自动根据参数调整图像大小
        
/// </summary>
        public void Fit()
        {
            
//计算字体距离
            intFontSpace = FontSize + 5;
            
//计算图像边距
            float fltSpace = Math.Min(Width / 6, Height / 6);
            XSpace 
= fltSpace;
            YSpace 
= fltSpace;
            
//计算X轴刻度宽度
            XSlice = (Width - 2 * XSpace) / (Keys.Length - 1);
            
//计算Y轴刻度宽度和Y轴刻度开始值
            float fltMinValue = 0;
            
float fltMaxValue = 0;
            
for (int i = 0; i < Values.Length; i++)
            {
                
if (Values[i] < fltMinValue)
                {
                    fltMinValue 
= Values[i];
                }
                
else if (Values[i] > fltMaxValue)
                {
                    fltMaxValue 
= Values[i];
                }
            }
            
if (YSliceBegin > fltMinValue)
            {
                YSliceBegin 
= fltMinValue;
            }
            
int intYSliceCount = (int)(fltMaxValue / YSliceValue);
            
if (fltMaxValue % YSliceValue != 0)
            {
                intYSliceCount
++;
            }
            YSlice 
= (Height - 2 * YSpace) / intYSliceCount;
        }

 

看我把数据缩小一个级别的效果:

 




因为代码里面充斥了大量注释,也不敲太多文字了..完整代码奉上:

using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
using System.Data;
using System.Drawing.Drawing2D;

namespace SarchPMS.Business.Draw
{
    
public class DrawingCurve : DrawingChart
    {
        
/// <summary>
        
/// 画曲线图
        
/// </summary>
        
/// <param name="dsParameter"></param>
        
/// <returns></returns>
        public override Bitmap DrawImage(DataSet dsParameter)
        {
            Curve2D cuv2D 
= new Curve2D();
            cuv2D.Fit();
            
return cuv2D.CreateImage();
        }
    }

    
public class Curve2D
    {
        
private Graphics objGraphics; //Graphics 类提供将对象绘制到显示设备的方法
        private Bitmap objBitmap; //位图对象

        
private float fltWidth = 480//图像宽度
        private float fltHeight = 248//图像高度
        private float fltXSlice = 50//X轴刻度宽度
        private float fltYSlice = 50//Y轴刻度宽度
        private float fltYSliceValue = 20//Y轴刻度的数值宽度
        private float fltYSliceBegin = 0//Y轴刻度开始值
        private float fltTension = 0.5f;
        
private string strTitle = "曲线图"//标题
        private string strXAxisText = "月份"//X轴说明文字
        private string strYAxisText = "万元"//Y轴说明文字
        private string[] strsKeys = new string[] { "一月""二月""三月""四月""五月""六月""七月""八月""九月""十月""十一月""十二月" }; //
        private float[] fltsValues = new float[] { 20.0f30.0f50.0f55.4f21.6f12.8f99.5f36.4f78.2f56.4f45.8f66.5f99.5f36.4f78.2f56.4f45.8f66.5f20.0f30.0f50.0f55.4f21.6f12.8f }; //
        private Color clrBgColor = Color.Snow; //背景色
        private Color clrTextColor = Color.Black; //文字颜色
        private Color clrBorderColor = Color.Black; //整体边框颜色
        private Color clrAxisColor = Color.Black; //轴线颜色
        private Color clrAxisTextColor = Color.Black; //轴说明文字颜色
        private Color clrSliceTextColor = Color.Black; //刻度文字颜色
        private Color clrSliceColor = Color.Black; //刻度颜色
        private Color[] clrsCurveColors = new Color[] { Color.Red, Color.Blue }; //曲线颜色
        private float fltXSpace = 100f; //图像左右距离边缘距离
        private float fltYSpace = 100f; //图像上下距离边缘距离
        private int intFontSize = 9//字体大小号数
        private float fltXRotateAngle = 30f; //X轴文字旋转角度
        private float fltYRotateAngle = 0f; //Y轴文字旋转角度
        private int intCurveSize = 2//曲线线条大小
        private int intFontSpace = 0//intFontSpace 是字体大小和距离调整出来的一个比较适合的数字

        
#region 公共属性

        
/// <summary>
        
/// 图像的宽度
        
/// </summary>
        public float Width
        {
            
set
            {
                
if (value < 100)
                {
                    fltWidth 
= 100;
                }
                
else
                {
                    fltWidth 
= value;
                }
            }
            
get
            {
                
if (fltWidth <= 100)
                {
                    
return 100;
                }
                
else
                {
                    
return fltWidth;
                }
            }
        }

        
/// <summary>
        
/// 图像的高度
        
/// </summary>
        public float Height
        {
            
set
            {
                
if (value < 100)
                {
                    fltHeight 
= 100;
                }
                
else
                {
                    fltHeight 
= value;
                }
            }
            
get
            {
                
if (fltHeight <= 100)
                {
                    
return 100;
                }
                
else
                {
                    
return fltHeight;
                }
            }
        }

        
/// <summary>
        
/// X轴刻度宽度
        
/// </summary>
        public float XSlice
        {
            
set { fltXSlice = value; }
            
get { return fltXSlice; }
        }

        
/// <summary>
        
/// Y轴刻度宽度
        
/// </summary>
        public float YSlice
        {
            
set { fltYSlice = value; }
            
get { return fltYSlice; }
        }

        
/// <summary>
        
/// Y轴刻度的数值宽度
        
/// </summary>
        public float YSliceValue
        {
            
set { fltYSliceValue = value; }
            
get { return fltYSliceValue; }
        }

        
/// <summary>
        
/// Y轴刻度开始值
        
/// </summary>
        public float YSliceBegin
        {
            
set { fltYSliceBegin = value; }
            
get { return fltYSliceBegin; }
        }

        
/// <summary>
        
/// 张力系数
        
/// </summary>
        public float Tension
        {
            
set
            {
                
if (value < 0.0f && value > 1.0f)
                {
                    fltTension 
= 0.5f;
                }
                
else
                {
                    fltTension 
= value;
                }
            }
            
get
            {
                
return fltTension;
            }
        }

        
/// <summary>
        
/// 标题
        
/// </summary>
        public string Title
        {
            
set { strTitle = value; }
            
get { return strTitle; }
        }

        
/// <summary>
        
/// 键,X轴数据
        
/// </summary>
        public string[] Keys
        {
            
set { strsKeys = value; }
            
get { return strsKeys; }
        }

        
/// <summary>
        
/// 值,Y轴数据
        
/// </summary>
        public float[] Values
        {
            
set { fltsValues = value; }
            
get { return fltsValues; }
        }

        
/// <summary>
        
/// 背景色
        
/// </summary>
        public Color BgColor
        {
            
set { clrBgColor = value; }
            
get { return clrBgColor; }
        }

        
/// <summary>
        
/// 文字颜色
        
/// </summary>
        public Color TextColor
        {
            
set { clrTextColor = value; }
            
get { return clrTextColor; }
        }

        
/// <summary>
        
/// 整体边框颜色
        
/// </summary>
        public Color BorderColor
        {
            
set { clrBorderColor = value; }
            
get { return clrBorderColor; }
        }

        
/// <summary>
        
/// 轴线颜色
        
/// </summary>
        public Color AxisColor
        {
            
set { clrAxisColor = value; }
            
get { return clrAxisColor; }
        }

        
/// <summary>
        
/// X轴说明文字
        
/// </summary>
        public string XAxisText
        {
            
set { strXAxisText = value; }
            
get { return strXAxisText; }
        }

        
/// <summary>
        
/// Y轴说明文字
        
/// </summary>
        public string YAxisText
        {
            
set { strYAxisText = value; }
            
get { return strYAxisText; }
        }

        
/// <summary>
        
/// 轴说明文字颜色
        
/// </summary>
        public Color AxisTextColor
        {
            
set { clrAxisTextColor = value; }
            
get { return clrAxisTextColor; }
        }

        
/// <summary>
        
/// 刻度文字颜色
        
/// </summary>
        public Color SliceTextColor
        {
            
set { clrSliceTextColor = value; }
            
get { return clrSliceTextColor; }
        }

        
/// <summary>
        
/// 刻度颜色
        
/// </summary>
        public Color SliceColor
        {
            
set { clrSliceColor = value; }
            
get { return clrSliceColor; }
        }

        
/// <summary>
        
/// 曲线颜色
        
/// </summary>
        public Color[] CurveColors
        {
            
set { clrsCurveColors = value; }
            
get { return clrsCurveColors; }
        }

        
/// <summary>
        
/// X轴文字旋转角度
        
/// </summary>
        public float XRotateAngle
        {
            
get { return fltXRotateAngle; }
            
set { fltXRotateAngle = value; }
        }

        
/// <summary>
        
/// Y轴文字旋转角度
        
/// </summary>
        public float YRotateAngle
        {
            
get { return fltYRotateAngle; }
            
set { fltYRotateAngle = value; }
        }

        
/// <summary>
        
/// 图像左右距离边缘距离
        
/// </summary>
        public float XSpace
        {
            
get { return fltXSpace; }
            
set { fltXSpace = value; }
        }

        
/// <summary>
        
/// 图像上下距离边缘距离
        
/// </summary>
        public float YSpace
        {
            
get { return fltYSpace; }
            
set { fltYSpace = value; }
        }

        
/// <summary>
        
/// 字体大小号数
        
/// </summary>
        public int FontSize
        {
            
get { return intFontSize; }
            
set { intFontSize = value; }
        }

        
/// <summary>
        
/// 曲线线条大小
        
/// </summary>
        public int CurveSize
        {
            
get { return intCurveSize; }
            
set { intCurveSize = value; }
        }

        
#endregion

        
/// <summary>
        
/// 自动根据参数调整图像大小
        
/// </summary>
        public void Fit()
        {
            
//计算字体距离
            intFontSpace = FontSize + 5;
            
//计算图像边距
            float fltSpace = Math.Min(Width / 6, Height / 6);
            XSpace 
= fltSpace;
            YSpace 
= fltSpace;
            
//计算X轴刻度宽度
            XSlice = (Width - 2 * XSpace) / (Keys.Length - 1);
            
//计算Y轴刻度宽度和Y轴刻度开始值
            float fltMinValue = 0;
            
float fltMaxValue = 0;
            
for (int i = 0; i < Values.Length; i++)
            {
                
if (Values[i] < fltMinValue)
                {
                    fltMinValue 
= Values[i];
                }
                
else if (Values[i] > fltMaxValue)
                {
                    fltMaxValue 
= Values[i];
                }
            }
            
if (YSliceBegin > fltMinValue)
            {
                YSliceBegin 
= fltMinValue;
            }
            
int intYSliceCount = (int)(fltMaxValue / YSliceValue);
            
if (fltMaxValue % YSliceValue != 0)
            {
                intYSliceCount
++;
            }
            YSlice 
= (Height - 2 * YSpace) / intYSliceCount;
        }

        
/// <summary>
        
/// 生成图像并返回bmp图像对象
        
/// </summary>
        
/// <returns></returns>
        public Bitmap CreateImage()
        {
            InitializeGraph();

            
int intKeysCount = Keys.Length;
            
int intValuesCount = Values.Length;
            
if (intValuesCount % intKeysCount == 0)
            {
                
int intCurvesCount = intValuesCount / intKeysCount;
                
for (int i = 0; i < intCurvesCount; i++)
                {
                    
float[] fltCurrentValues = new float[intKeysCount];
                    
for (int j = 0; j < intKeysCount; j++)
                    {
                        fltCurrentValues[j] 
= Values[i * intKeysCount + j];
                    }
                    DrawContent(
ref objGraphics, fltCurrentValues, clrsCurveColors[i]);
                }
            }
            
else
            {
                objGraphics.DrawString(
"发生错误,Values的长度必须是Keys的整数倍!"new Font("宋体", FontSize + 5), new SolidBrush(TextColor), new Point((int)XSpace, (int)(Height / 2)));
            }

            
return objBitmap;
        }

        
/// <summary>
        
/// 初始化和填充图像区域,画出边框,初始标题
        
/// </summary>
        private void InitializeGraph()
        {

            
//根据给定的高度和宽度创建一个位图图像
            objBitmap = new Bitmap((int)Width, (int)Height);

            
//从指定的 objBitmap 对象创建 objGraphics 对象 (即在objBitmap对象中画图)
            objGraphics = Graphics.FromImage(objBitmap);

            
//根据给定颜色(LightGray)填充图像的矩形区域 (背景)
            objGraphics.DrawRectangle(new Pen(BorderColor, 1), 00, Width - 1, Height - 1); //画边框
            objGraphics.FillRectangle(new SolidBrush(BgColor), 11, Width - 2, Height - 2); //填充边框

            
//画X轴,注意图像的原始X轴和Y轴计算是以左上角为原点,向右和向下计算的
            float fltX1 = XSpace;
            
float fltY1 = Height - YSpace;
            
float fltX2 = Width - XSpace + XSlice / 2;
            
float fltY2 = fltY1;
            objGraphics.DrawLine(
new Pen(new SolidBrush(AxisColor), 1), fltX1, fltY1, fltX2, fltY2);

            
//画Y轴
            fltX1 = XSpace;
            fltY1 
= Height - YSpace;
            fltX2 
= XSpace;
            fltY2 
= YSpace - YSlice / 2;
            objGraphics.DrawLine(
new Pen(new SolidBrush(AxisColor), 1), fltX1, fltY1, fltX2, fltY2);

            
//初始化轴线说明文字
            SetAxisText(ref objGraphics);

            
//初始化X轴上的刻度和文字
            SetXAxis(ref objGraphics);

            
//初始化Y轴上的刻度和文字
            SetYAxis(ref objGraphics);

            
//初始化标题
            CreateTitle(ref objGraphics);
        }

        
/// <summary>
        
/// 初始化轴线说明文字
        
/// </summary>
        
/// <param name="objGraphics"></param>
        private void SetAxisText(ref Graphics objGraphics)
        {
            
float fltX = Width - XSpace + XSlice / 2 - (XAxisText.Length - 1* intFontSpace;
            
float fltY = Height - YSpace - intFontSpace;
            objGraphics.DrawString(XAxisText, 
new Font("宋体", FontSize), new SolidBrush(AxisTextColor), fltX, fltY);

            fltX 
= XSpace + 5;
            fltY 
= YSpace - YSlice / 2 - intFontSpace;
            
for (int i = 0; i < YAxisText.Length; i++)
            {
                objGraphics.DrawString(YAxisText[i].ToString(), 
new Font("宋体", FontSize), new SolidBrush(AxisTextColor), fltX, fltY);
                fltY 
+= intFontSpace; //字体上下距离
            }
        }

        
/// <summary>
        
/// 初始化X轴上的刻度和文字
        
/// </summary>
        
/// <param name="objGraphics"></param>
        private void SetXAxis(ref Graphics objGraphics)
        {
            
float fltX1 = XSpace;
            
float fltY1 = Height - YSpace;
            
float fltX2 = XSpace;
            
float fltY2 = Height - YSpace;
            
int iCount = 0;
            
int iSliceCount = 1;
            
float Scale = 0;
            
float iWidth = ((Width - 2 * XSpace) / XSlice) * 50//将要画刻度的长度分段,并乘以50,以10为单位画刻度线。
            float fltSliceHeight = XSlice / 10//刻度线的高度

            objGraphics.TranslateTransform(fltX1, fltY1); 
//平移图像(原点)
            objGraphics.RotateTransform(XRotateAngle, MatrixOrder.Prepend); //旋转图像
            objGraphics.DrawString(Keys[0].ToString(), new Font("宋体", FontSize), new SolidBrush(SliceTextColor), 00);
            objGraphics.ResetTransform(); 
//重置图像

            
for (int i = 0; i <= iWidth; i += 10//以10为单位
            {
                Scale 
= i * XSlice / 50;//即(i / 10) * (XSlice / 5),将每个刻度分五部分画,但因为i以10为单位,得除以10

                
if (iCount == 5)
                {
                    objGraphics.DrawLine(
new Pen(new SolidBrush(AxisColor)), fltX1 + Scale, fltY1 + fltSliceHeight * 1.5f, fltX2 + Scale, fltY2 - fltSliceHeight * 1.5f);
                    
//画网格虚线
                    Pen penDashed = new Pen(new SolidBrush(AxisColor));
                    penDashed.DashStyle 
= DashStyle.Dash;
                    objGraphics.DrawLine(penDashed, fltX1 
+ Scale, fltY1, fltX2 + Scale, YSpace - YSlice / 2);
                    
//这里显示X轴刻度
                    if (iSliceCount <= Keys.Length - 1)
                    {
                        objGraphics.TranslateTransform(fltX1 
+ Scale, fltY1);
                        objGraphics.RotateTransform(XRotateAngle, MatrixOrder.Prepend);
                        objGraphics.DrawString(Keys[iSliceCount].ToString(), 
new Font("宋体", FontSize), new SolidBrush(SliceTextColor), 00);
                        objGraphics.ResetTransform();
                    }
                    
else
                    {
                        
//超过范围,不画任何刻度文字
                    }
                    iCount 
= 0;
                    iSliceCount
++;
                    
if (fltX1 + Scale > Width - XSpace)
                    {
                        
break;
                    }
                }
                
else
                {
                    objGraphics.DrawLine(
new Pen(new SolidBrush(SliceColor)), fltX1 + Scale, fltY1 + fltSliceHeight, fltX2 + Scale, fltY2 - fltSliceHeight);
                }
                iCount
++;
            }
        }

        
/// <summary>
        
/// 初始化Y轴上的刻度和文字
        
/// </summary>
        
/// <param name="objGraphics"></param>
        private void SetYAxis(ref Graphics objGraphics)
        {
            
float fltX1 = XSpace;
            
float fltY1 = Height - YSpace;
            
float fltX2 = XSpace;
            
float fltY2 = Height - YSpace;
            
int iCount = 0;
            
float Scale = 0;
            
int iSliceCount = 1;
            
float iHeight = ((Height - 2 * YSpace) / YSlice) * 50//将要画刻度的长度分段,并乘以50,以10为单位画刻度线。
            float fltSliceWidth = YSlice / 10//刻度线的宽度
            string strSliceText = string.Empty;

            objGraphics.TranslateTransform(XSpace 
- intFontSpace * YSliceBegin.ToString().Length, Height - YSpace); //平移图像(原点)
            objGraphics.RotateTransform(YRotateAngle, MatrixOrder.Prepend); //旋转图像
            objGraphics.DrawString(YSliceBegin.ToString(), new Font("宋体", FontSize), new SolidBrush(SliceTextColor), 00);
            objGraphics.ResetTransform(); 
//重置图像

            
for (int i = 0; i < iHeight; i += 10)
            {
                Scale 
= i * YSlice / 50//即(i / 10) * (YSlice / 5),将每个刻度分五部分画,但因为i以10为单位,得除以10

                
if (iCount == 5)
                {
                    objGraphics.DrawLine(
new Pen(new SolidBrush(AxisColor)), fltX1 - fltSliceWidth * 1.5f, fltY1 - Scale, fltX2 + fltSliceWidth * 1.5f, fltY2 - Scale);
                    
//画网格虚线
                    Pen penDashed = new Pen(new SolidBrush(AxisColor));
                    penDashed.DashStyle 
= DashStyle.Dash;
                    objGraphics.DrawLine(penDashed, XSpace, fltY1 
- Scale, Width - XSpace + XSlice / 2, fltY2 - Scale);
                    
//这里显示Y轴刻度
                    strSliceText = Convert.ToString(YSliceValue * iSliceCount + YSliceBegin);
                    objGraphics.TranslateTransform(XSpace 
- intFontSize * strSliceText.Length, fltY1 - Scale); //平移图像(原点)
                    objGraphics.RotateTransform(YRotateAngle, MatrixOrder.Prepend); //旋转图像
                    objGraphics.DrawString(strSliceText, new Font("宋体", FontSize), new SolidBrush(SliceTextColor), 00);
                    objGraphics.ResetTransform(); 
//重置图像

                    iCount 
= 0;
                    iSliceCount
++;
                }
                
else
                {
                    objGraphics.DrawLine(
new Pen(new SolidBrush(SliceColor)), fltX1 - fltSliceWidth, fltY1 - Scale, fltX2 + fltSliceWidth, fltY2 - Scale);
                }
                iCount
++;
            }
        }

        
/// <summary>
        
/// 画曲线
        
/// </summary>
        
/// <param name="objGraphics"></param>
        private void DrawContent(ref Graphics objGraphics, float[] fltCurrentValues, Color clrCurrentColor)
        {
            Pen CurvePen 
= new Pen(clrCurrentColor, CurveSize);
            PointF[] CurvePointF 
= new PointF[Keys.Length];
            
float keys = 0;
            
float values = 0;

            
for (int i = 0; i < Keys.Length; i++)
            {
                keys 
= XSlice * i + XSpace;
                values 
= (Height - YSpace) + YSliceBegin - YSlice * (fltCurrentValues[i] / YSliceValue);
                CurvePointF[i] 
= new PointF(keys, values);
            }
            objGraphics.DrawCurve(CurvePen, CurvePointF, Tension);
        }

        
/// <summary>
        
/// 初始化标题
        
/// </summary>
        
/// <param name="objGraphics"></param>
        private void CreateTitle(ref Graphics objGraphics)
        {
            objGraphics.DrawString(Title, 
new Font("宋体", FontSize), new SolidBrush(TextColor), new Point((int)(Width - XSpace) - intFontSize * Title.Length, (int)(YSpace - YSlice / 2 - intFontSpace)));
        }
    }
}


虽然系统最后附上完整代码,但是上边已经贴完了.再上传代码就显得白痴了....大家Copy上边代码到自己的项目中,调用DrawImage即可看到效果.

posted @ 2010-03-02 22:04  与时俱进  阅读(2791)  评论(0编辑  收藏  举报
友情链接:同里老宅院民居客栈