iOS 常用动画方法

//翻页效果动画 左边

    [UIView beginAnimations:@"animation" context:nil];

    [UIView setAnimationDuration:1.0f];

    [UIView setAnimationTransition:UIViewAnimationTransitionFlipFromRight forView:self.navigationController.view cache:YES];

    [UIView commitAnimations];

//翻页效果动画 右边

    [UIView beginAnimations:nil context:NULL];

    [UIView setAnimationCurve:UIViewAnimationCurveEaseOut];

    [UIView setAnimationDuration:0.35f];

    [UIView setAnimationTransition:UIViewAnimationTransitionFlipFromLeft forView:self.navigationController.view cache:NO];

    [UIView commitAnimations];

//lar动画,从上到下模糊

    CATransition *animation = [CATransition animation];

    [animation setDuration:2.0f];

    [animation setFillMode:kCAFillModeForwards];

    [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];

    [animation setType:kCATransitionPush];

    [animation setSubtype:kCATransitionFromBottom];

    [self.view.layer addAnimation:animation forKey:nil];

//折页效果动画

    [UIView animateWithDuration:0.35f animations:^

     {

         self.view.transform = CGAffineTransformMakeScale(0.001, 0.001);

         

         CABasicAnimation *animation = [CABasicAnimation animationWithKeyPath:@"transform"];

         

         // 向右旋转45°缩小到最小,然后再从小到大推出.

         animation.toValue = [NSValue valueWithCATransform3D:CATransform3DMakeRotation(M_PI, 0.70, 0.40, 0.80)]; 

         /**

          *     其他效果:

          *     从底部向上收缩一半后弹出

          *     animation.toValue = [NSValue valueWithCATransform3D:CATransform3DMakeRotation(M_PI, 0.0, 1.0, 0.0)];

          *

          *     从底部向上完全收缩后弹出

          *     animation.toValue = [NSValue valueWithCATransform3D:CATransform3DMakeRotation(M_PI, 1.0, 0.0, 0.0)];

          *

          *     左旋转45°缩小到最小,然后再从小到大推出.

          *     animation.toValue = [NSValue valueWithCATransform3D:CATransform3DMakeRotation(M_PI, 0.50, -0.50, 0.50)];

          *

          *     旋转180°缩小到最小,然后再从小到大推出.

          *     animation.toValue = [NSValue valueWithCATransform3D:CATransform3DMakeRotation(M_PI, 0.1, 0.2, 0.2)];

          */

         animation.duration = 2;

         animation.repeatCount = 1;

         [self.view.layer addAnimation:animation forKey:nil];         

     }

                     completion:^(BOOL finished)

     {

         [UIView animateWithDuration:0.35f animations:^

          {

              self.view.transform = CGAffineTransformMakeScale(1.0, 1.0);

          }];

     }];

 

//从下到上模糊推出

    CATransition *animation = [CATransition animation];

    [animation setDuration:1.0f];

    [animation setType:kCATransitionReveal];

    [animation setSubtype:kCATransitionFromTop];

    [animation setFillMode:kCAFillModeForwards];

    [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];

    [self.view.layer addAnimation:animation forKey:nil];

//旋转动画

    CABasicAnimation *rotationAnimation = [CABasicAnimation animationWithKeyPath:@"transform.rotation.z"];

    rotationAnimation.toValue = [NSNumber numberWithFloat:(2 * M_PI) * 2];

    rotationAnimation.duration = 0.35f;

    rotationAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];

    

    CABasicAnimation *scaleAnimation = [CABasicAnimation animationWithKeyPath:@"transform.scale"];

    scaleAnimation.toValue = [NSNumber numberWithFloat:0.0];

    scaleAnimation.duration = 0.35f;

    scaleAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];

    

    CAAnimationGroup *animationGroup = [CAAnimationGroup animation];

    animationGroup.duration = 2.35f;

    animationGroup.autoreverses = YES;

    animationGroup.repeatCount = 1;

    animationGroup.animations =[NSArray arrayWithObjects:rotationAnimation, nil];

    [self.view.layer addAnimation:animationGroup forKey:@"animationGroup"];

//动画->contents

    CABasicAnimation * b=[CABasicAnimation animationWithKeyPath:@"contents"];

    b.duration=3;

    b.fromValue=(__bridge id)([UIImage imageNamed:@"3"].CGImage);

    b.toValue=(__bridge id)([UIImage imageNamed:@"2"].CGImage);

    b.timingFunction=[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];

    b.repeatCount=CGFLOAT_MAX;

    b.autoreverses=YES;

    [self.layer addAnimation:b forKey:nil];

    //shadowColor阴影颜色

    [self.layer setShadowColor:[UIColor redColor].CGColor];

    //shadowOffset阴影偏移

    [self.layer setShadowOffset:CGSizeMake(2, 2)];

    //阴影透明度

    [self.layer setShadowOpacity:0.5];

    //阴影半径

    self.layer.shadowRadius = 2;

//动画->transform.scale

CABasicAnimation * pulse = [CABasicAnimation animationWithKeyPath:@"transform.scale"];

    pulse.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut];

    pulse.duration = 1;

    pulse.repeatCount = CGFLOAT_MAX;

    pulse.autoreverses = YES;

    pulse.fromValue = [NSNumber numberWithFloat:.8];

    pulse.toValue = [NSNumber numberWithFloat:1.2];

    pulse.fillMode=kCAFillModeForwards;

    pulse.removedOnCompletion=NO;

    [self.layer addAnimation:pulse forKey:nil];

//动画->cornerRadius

    CABasicAnimation * b=[CABasicAnimation animationWithKeyPath:@"cornerRadius"];

    b.duration=1;

    b.fromValue=[NSNumber numberWithInt:0];

    b.toValue=[NSNumber numberWithInt:20];

    b.timingFunction=[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];

    b.repeatCount=CGFLOAT_MAX;

    b.fillMode=kCAFillModeForwards;

    b.removedOnCompletion=NO;

    b.autoreverses=YES;

    [self.layer addAnimation:b forKey:nil];

 //永久闪烁的动画

+(CABasicAnimation *)opacityForever_Animation:(float)time 

{

    CABasicAnimation *animation=[CABasicAnimation animationWithKeyPath:@"opacity"];

    animation.fromValue=[NSNumber numberWithFloat:1.0];

    animation.toValue=[NSNumber numberWithFloat:0.0];

    animation.autoreverses=YES;

    animation.duration=time;

    animation.repeatCount=FLT_MAX;

    animation.removedOnCompletion=NO;

    animation.fillMode=kCAFillModeForwards;

    return animation;

}

//有闪烁次数的动画

+(CABasicAnimation *)opacityTimes_Animation:(float)repeatTimes durTimes:(float)time; 

{

    CABasicAnimation *animation=[CABasicAnimation animationWithKeyPath:@"opacity"];

    animation.fromValue=[NSNumber numberWithFloat:1.0];

    animation.toValue=[NSNumber numberWithFloat:0.4];

    animation.repeatCount=repeatTimes;

    animation.duration=time;

    animation.removedOnCompletion=NO;

    animation.fillMode=kCAFillModeForwards;

    animation.timingFunction=[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseIn];

    animation.autoreverses=YES;

    return  animation;

}

//横向移动

+(CABasicAnimation *)moveX:(float)time X:(NSNumber *)x 

{

    CABasicAnimation *animation=[CABasicAnimation animationWithKeyPath:@"transform.translation.x"];

    animation.toValue=x;

    animation.duration=time;

    animation.removedOnCompletion=NO;

    animation.fillMode=kCAFillModeForwards;

    return animation;

}

//纵向移动

+(CABasicAnimation *)moveY:(float)time Y:(NSNumber *)y 

{

    CABasicAnimation *animation=[CABasicAnimation animationWithKeyPath:@"transform.translation.y"];

    animation.toValue=y;

    animation.duration=time;

    animation.removedOnCompletion=NO;

    animation.fillMode=kCAFillModeForwards;

    return animation;

}

//缩放

+(CABasicAnimation *)scale:(NSNumber *)Multiple orgin:(NSNumber *)orginMultiple durTimes:(float)time Rep:(float)repeatTimes 

{

    CABasicAnimation *animation=[CABasicAnimation animationWithKeyPath:@"transform.scale"];

    animation.fromValue=orginMultiple;

    animation.toValue=Multiple;

    animation.duration=time;

    animation.autoreverses=YES;

    animation.repeatCount=repeatTimes;

    animation.removedOnCompletion=NO;

    animation.fillMode=kCAFillModeForwards;

    return animation;

}

//组合动画

+(CAAnimationGroup *)groupAnimation:(NSArray *)animationAry durTimes:(float)time Rep:(float)repeatTimes 

{

    CAAnimationGroup *animation=[CAAnimationGroup animation];

    animation.animations=animationAry;

    animation.duration=time;

    animation.repeatCount=repeatTimes;

    animation.removedOnCompletion=NO;

    animation.fillMode=kCAFillModeForwards;

    return animation;

}

//路径动画

+(CAKeyframeAnimation *)keyframeAniamtion:(CGMutablePathRef)path durTimes:(float)time Rep:(float)repeatTimes 

{

    CAKeyframeAnimation *animation=[CAKeyframeAnimation animationWithKeyPath:@"position"];

    animation.path=path;

    animation.removedOnCompletion=NO;

    animation.fillMode=kCAFillModeForwards;

    animation.timingFunction=[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseIn];

    animation.autoreverses=NO;

    animation.duration=time;

    animation.repeatCount=repeatTimes;

    return animation;

}

//点移动

+(CABasicAnimation *)movepoint:(CGPoint )point 

{

    CABasicAnimation *animation=[CABasicAnimation animationWithKeyPath:@"transform.translation"];

    animation.toValue=[NSValue valueWithCGPoint:point];

    animation.removedOnCompletion=NO;

    animation.fillMode=kCAFillModeForwards;

    return animation;

}

//旋转

+(CABasicAnimation *)rotation:(float)dur degree:(float)degree direction:(int)direction repeatCount:(int)repeatCount 

{

    CATransform3D rotationTransform  = CATransform3DMakeRotation(degree, 0, 0,direction);

    CABasicAnimation* animation;

    animation = [CABasicAnimation animationWithKeyPath:@"transform"];

animation.toValue= [NSValue valueWithCATransform3D:rotationTransform];

    animation.duration= dur;

animation.autoreverses= NO;

    animation.cumulative= YES;

    animation.removedOnCompletion=NO;

    animation.fillMode=kCAFillModeForwards;

    animation.repeatCount= repeatCount; 

animation.delegate= self;

return animation;

}

 

//实现view放大再缩小的效果

- (void)viewDidLoad {

    [super viewDidLoad];

    layer=[CALayer layer];

    layer.frame=CGRectMake(50, 200, 50, 50);

    layer.backgroundColor=[UIColor orangeColor].CGColor;

    layer.cornerRadius=8.0f;

    CABasicAnimation *animation=[CABasicAnimation animationWithKeyPath:@"transform.translation.y"]; 

animation.duration=4.0f;

    animation.autoreverses=NO;

    animation.repeatCount=1;

    animation.toValue=[NSNumber numberWithInt:-10];

    animation.fromValue=[NSNumber numberWithInt:200];

    animation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];

    CABasicAnimation *animationZoomIn=[CABasicAnimation animationWithKeyPath:@"transform.scale"];  animationZoomIn.duration=2.0f;

    animationZoomIn.autoreverses=NO;

    animationZoomIn.repeatCount=1;

    animationZoomIn.toValue=[NSNumber numberWithFloat:1.56];

    animationZoomIn.timingFunction=[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseIn]; 

CABasicAnimation *animationZoomOut=[CABasicAnimation animationWithKeyPath:@"transform.scale"];animationZoomOut.beginTime=2.0f;

    animationZoomOut.duration=2.0f;

    animationZoomOut.autoreverses=NO;

    animationZoomOut.repeatCount=1;

    animationZoomOut.toValue=[NSNumber numberWithFloat:.01];

    animationZoomOut.timingFunction=[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]; 

CAAnimationGroup *group=[CAAnimationGroup animation];

    group.duration=4.0f;

    group.animations=[NSArray arrayWithObjects: animation, animationZoomIn, animationZoomOut,nil];

    group.removedOnCompletion=NO;

    group.fillMode=kCAFillModeForwards;

    [layer addAnimation:group forKey:nil];

    [self.view.layer addSublayer:layer];

    //layer.hidden=YES;

}

 

posted @ 2015-07-21 17:39  tongyuling  阅读(216)  评论(0编辑  收藏  举报