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unit Unit1; interface uses Winapi.Windows, Winapi.Messages, System.SysUtils, System.Variants, System.Classes, Vcl.Graphics, Vcl.Controls, Vcl.Forms, V 阅读全文
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procedure TForm2.saveDfm; var inStream,outStream:TMemoryStream; begin inStream:=TMemoryStream.Create; outStream:=TMemoryStream.Create; try inStream.Wr 阅读全文
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unit Unit1; interface uses Winapi.Windows, Winapi.Messages, System.SysUtils, System.Variants, System.Classes, Vcl.Graphics, Vcl.Controls, Vcl.Forms, V 阅读全文
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unit Unit1; interface uses Winapi.Windows, Winapi.Messages, System.SysUtils, System.Variants, System.Classes, Vcl.Graphics, Vcl.Controls, Vcl.Forms, V 阅读全文
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unit Unit1; interface uses Winapi.Windows, Winapi.Messages, System.SysUtils, System.Variants, System.Classes, Vcl.Graphics, Vcl.Controls, Vcl.Forms, V 阅读全文
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unit Unit1; interface uses Winapi.Windows, Winapi.Messages, System.SysUtils, System.Variants, System.Classes, Vcl.Graphics, Vcl.Controls, Vcl.Forms, V 阅读全文
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unit Unit1; interface uses Winapi.Windows, Winapi.Messages, System.SysUtils, System.Variants, System.Classes, Vcl.Graphics, Vcl.Controls, Vcl.Forms, V 阅读全文
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unit Unit1; interface uses Winapi.Windows, Winapi.Messages, System.SysUtils, System.Variants, System.Classes, Vcl.Graphics, Vcl.Controls, Vcl.Forms, V 阅读全文
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unit Unit1; interface uses Winapi.Windows, Winapi.Messages, System.SysUtils, System.Variants, System.Classes, Vcl.Graphics, Vcl.Controls, Vcl.Forms, V 阅读全文
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unit Unit1; interface uses Winapi.Windows, Winapi.Messages, System.SysUtils, System.Variants, System.Classes, Vcl.Graphics, Vcl.Controls, Vcl.Forms, V 阅读全文
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//server #include <stdio.h> #include <winsock2.h> #pragma comment(lib,"ws2_32.lib") int main(int argc, char* argv[]) { //初始化WSA WORD sockVersion = MAK 阅读全文
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// IOCP_TCPIP_Socket_Server.cpp #include <WinSock2.h> #include <Windows.h> #include <vector> #include <iostream> using namespace std; #pragma comment( 阅读全文
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#include <stdio.h> char Chessboard[8][8]; int QueenPlace(int LocX,int LocY); int N_Queens(int LocX,int LocY,int Queens) { int i,j; int Result=0; if(Qu 阅读全文
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//冒泡 #include <iostream> using namespace std; void bubbleSort(int* list,int index) { for(int i=index;i>0;i--) //index 最大的那个索引 { for(int j=0;j<i;j++) { 阅读全文
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#include <iostream> using namespace std; const int verMax=9; const int queMax=10; // >=9皆可 struct node//声明图形顶点结构 { int vertex; struct node *next; }; t 阅读全文
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#include <iostream> using namespace std; #define VertexNum 9 /*定义顶点数*/ struct Node /*声明图形顶点结构*/ { int Vertex; /*邻接顶点数据*/ struct Node *Next; /*下一个邻接顶点* 阅读全文
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{ADO查询多线程单元} unit ADOThread; interface uses Classes,StdCtrls,ADODB; type TADOThread = class(TThread) private { Private declarations } FListBox:TListBo 阅读全文
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unit unitFrmMain; interface uses Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs; type TForm1 = class(TForm) procedure FormCr 阅读全文
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unit Unit1; interface uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, StdCtrls; const WM_TestMessage = WM_USE 阅读全文
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library dllMouse; uses SysUtils, Classes, UnitHookDLL in 'UnitHookDLL.pas', UnitHookConst in 'UnitHookConst.pas'; {$R *.res} { function StartHook(send 阅读全文