C#实现Stream、string、byte[]、文件、Bitmap、二进制之间的转换
//一、二进制转换成图片 MemoryStream ms = new MemoryStream(bytes); ms.Position = 0; Image img = Image.FromStream(ms); ms.Close(); this.pictureBox1.Image //不保存文件直接到窗体控件 实例 Bitmap imageG = TMDHleperCS.FreeScreenshotControlIntPtr(h, 590, 276, 310, 310); MemoryStream ms = new MemoryStream(); imageG.Save(ms, ImageFormat.Png); pictureBox1.Image = Image.FromStream(ms); //二、C#中byte[]与string的转换代码 //1. System.Text.UnicodeEncoding converter = new System.Text.UnicodeEncoding(); byte[] inputBytes =converter.GetBytes(inputString); string inputString = converter.GetString(inputBytes); //2. string inputString = System.Convert.ToBase64String(inputBytes); byte[] inputBytes = System.Convert.FromBase64String(inputString); FileStream fileStream = new FileStream(fileName, FileMode.Open, FileAccess.Read, FileShare.Read); //三、C# Stream 和 byte[] 之间的转换 //1.将 Stream 转成 byte[] public byte[] StreamToBytes(Stream stream) { byte[] bytes = new byte[stream.Length]; stream.Read(bytes, 0, bytes.Length); // 设置当前流的位置为流的开始 stream.Seek(0, SeekOrigin.Begin); return bytes; } //2.将 byte[] 转成 Stream public Stream BytesToStream(byte[] bytes) { Stream stream = new MemoryStream(bytes); return stream; } //四、Stream 和 文件之间的转换 //将 Stream 写入文件 public void StreamToFile(Stream stream,string fileName) { // 把 Stream 转换成 byte[] byte[] bytes = new byte[stream.Length]; stream.Read(bytes, 0, bytes.Length); // 设置当前流的位置为流的开始 stream.Seek(0, SeekOrigin.Begin); // 把 byte[] 写入文件 FileStream fs = new FileStream(fileName, FileMode.Create); BinaryWriter bw = new BinaryWriter(fs); bw.Write(bytes); bw.Close(); fs.Close(); } //五、从文件读取 Stream public Stream FileToStream(string fileName) { // 打开文件 FileStream fileStream = new FileStream(fileName, FileMode.Open, FileAccess.Read, FileShare.Read); // 读取文件的 byte[] byte[] bytes = new byte[fileStream.Length]; fileStream.Read(bytes, 0, bytes.Length); fileStream.Close(); // 把 byte[] 转换成 Stream Stream stream = new MemoryStream(bytes); return stream; } //六、Bitmap 转化为 Byte[] Bitmap BitReturn = new Bitmap(); byte[] bReturn = null; MemoryStream ms = new MemoryStream(); BitReturn.Save(ms, System.Drawing.Imaging.ImageFormat.Png); bReturn = ms.GetBuffer();